Player Matchup

Scylla
Scylla
AngeloAx
Scylla
Level 25
God Stats
7W - 7L
1,536 SR
Queue Stats
81W - 71L
1,536 Elo+
Solo
Chaac
Chaac
Ggamil
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,397 Elo+
Solo
Anhur
Anhur
frozogamez
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,478 Elo+
Solo
Nemesis
Nemesis
nasti09
Nemesis
Level 8
God Stats
0W - 2L
1,064 SR
Queue Stats
2W - 11L
1,354 Elo+
Solo
Danzaburou
Danzaburou
sapozapo
Danzaburou
Level 25
God Stats
160W - 155L
1,503 SR
Queue Stats
322W - 321L
1,460 Elo+
Solo
Team Averages
Level 16
1,420 SR
1,445 Elo+

VS

Team Averages
Level 18
1,660 SR
1,565 Elo+
Chang'e
Chang'e
HighPablo
Chang'e
Level 7
God Stats
1W - 0L
1,662 SR
Queue Stats
2W - 1L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
Jayser
Hou Yi
Level 15
God Stats
2W - 3L
1,349 SR
Queue Stats
33W - 29L
1,494 Elo+
Solo
Sylvanus
Sylvanus
SrDumbo007
Sylvanus
Level 26
God Stats
1W - 0L
1,594 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
SushiAtomico
Cernunnos
Level 25
God Stats
5W - 0L
1,837 SR
Queue Stats
185W - 87L
1,741 Elo+
Solo
Kukulkan
Kukulkan
zDhe
Kukulkan
Level 16
God Stats
2W - 1L
1,860 SR
Queue Stats
46W - 22L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AngeloAx
Scylla
15
3 / 5 / 2
9,786
979
11,605
12,589
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ggamil
Chaac
15
3 / 4 / 2
9,628
963
6,567
15,676
16,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
15
1 / 6 / 3
9,386
939
7,233
12,715
4,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
nasti09
Nemesis
15
0 / 9 / 2
8,099
810
7,529
15,501
6,217
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
sapozapo
Danzaburou
15
0 / 3 / 3
8,905
891
7,260
12,399
4,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

107

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HighPablo
Chang'e
17
5 / 1 / 21
10,836
1,084
7,789
11,793
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Jayser
Hou Yi
18
8 / 1 / 19
11,167
1,117
14,331
5,640
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SrDumbo007
Sylvanus
17
1 / 1 / 22
9,486
949
6,411
13,301
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
SushiAtomico
Cernunnos
17
7 / 3 / 17
10,261
1,026
14,650
11,422
4,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
zDhe
Kukulkan
16
6 / 1 / 12
10,607
1,061
22,109
4,736
1,626
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
118
7
Kills
27
27
Deaths
7
12
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Scylla
AngeloAx
Scylla
3
5
2
0.8
L
Chaac
Ggamil
Chaac
3
4
2
1
W
Chang'e
HighPablo
Chang'e
5
1
21
15.5
W
Hou Yi
Jayser
Hou Yi
8
1
19
17.5
W
Sylvanus
SrDumbo007
Sylvanus
1
1
22
12
W
Cernunnos
SushiAtomico
Cernunnos
7
3
17
5.17
L
Anhur
1
6
3
0.42
L
Nemesis
nasti09
Nemesis
0
9
2
0.11
L
Danzaburou
sapozapo
Danzaburou
0
3
3
0.5
W
Kukulkan
zDhe
Kukulkan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
65,290
68,880
Taken
46,892
36,391
Mitigated
23,545
4,958
Healing
20,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AngeloAx
Scylla
11,605
134
0
0
12,589
3,985
0
5,939
6,650
22,334
0
L
Chaac
Ggamil
Chaac
6,567
740
0
2,766
15,676
16,720
0
8,247
7,429
0
19,850
W
Chang'e
HighPablo
Chang'e
7,789
1,343
4,305
4,361
11,793
4,519
0
2,771
8,936
20,833
0
W
Hou Yi
Jayser
Hou Yi
14,331
10,235
0
1,677
5,640
2,131
0
1,034
4,521
0
30,546
W
Sylvanus
SrDumbo007
Sylvanus
6,411
2,544
4,192
4,598
13,301
11,052
0
5,568
7,419
13,984
2,615
W
Cernunnos
SushiAtomico
Cernunnos
14,650
7,265
0
610
11,422
4,217
0
1,700
8,762
0
30,591
L
Anhur
7,233
4,428
0
246
12,715
4,705
0
6,076
6,639
0
26,225
L
Nemesis
nasti09
Nemesis
7,529
2,125
0
783
15,501
6,217
0
7,697
7,804
0
14,571
L
Danzaburou
sapozapo
Danzaburou
7,260
1,246
0
1,163
12,399
4,764
0
7,534
4,865
0
40,332
W
Kukulkan
zDhe
Kukulkan
22,109
1,726
0
727
4,736
1,626
0
532
4,065
47,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,804
Gold Earned
52,357
182
Minions Killed
199
6
Camps Cleared
8
874,537
Distance Traveled
874,073
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,786
979
30
3
2
192,631
0
L
Chaac
9,628
963
18
2
1
167,622
0
W
Chang'e
10,836
1,084
55
6
1
192,056
0
W
Hou Yi
11,167
1,117
32
3
3
183,057
1
W
Sylvanus
9,486
949
15
2
1
172,603
0
W
Cernunnos
10,261
1,026
36
4
0
166,188
0
L
Anhur
9,386
939
58
6
2
170,003
1
L
Nemesis
8,099
810
15
2
0
152,438
1
L
Danzaburou
8,905
891
61
6
1
191,843
1
W
Kukulkan
10,607
1,061
61
6
3
160,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role