Player Matchup

Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Coldiffuse
Hel
Level 135
God Stats
1W - 6L
1,382 SR
Queue Stats
261W - 207L
1,675 Elo+
Party 1
Kali
Kali
legend615
Kali
Level 40
God Stats
4W - 4L
1,429 SR
Queue Stats
31W - 27L
1,453 Elo+
Solo
Team Averages
Level 72
1,437 SR
1,543 Elo+

VS

Team Averages
Level 94
1,428 SR
1,520 Elo+
Geb
Geb
Alarkeil
Geb
Level 126
God Stats
2W - 0L
1,638 SR
Queue Stats
93W - 77L
1,618 Elo+
Party 2
Olorun
Olorun
D3lth
Olorun
Level 127
God Stats
1W - 0L
1,145 SR
Queue Stats
72W - 36L
1,692 Elo+
Party 2
Odin
Odin
SmolG4
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 3 / 1
7,093
709
6,506
7,230
2,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 4
6,254
625
4,100
7,920
3,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
8
1 / 5 / 2
6,025
603
3,840
8,589
2,719
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
7,072
707
5,494
7,128
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
D3lth
Olorun
12
6 / 0 / 5
7,980
798
8,438
7,466
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
SmolG4
Odin
11
4 / 3 / 8
7,514
751
6,433
6,114
3,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
W
2
1
9
6.5
L
0
4
4
0.5
W
Olorun
D3lth
Olorun
6
0
5
8.5
W
Odin
SmolG4
Odin
4
3
8
2.67
L
Kali
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,446
Damage
20,365
23,739
Taken
20,708
8,443
Mitigated
10,222
5,722
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,506
3,446
0
1,189
7,230
2,291
0
3,809
3,421
0
25,896
W
5,494
445
0
1,880
7,128
3,858
0
1,603
5,525
18,374
0
L
4,100
444
1,214
2,244
7,920
3,433
0
4,042
3,878
17,831
0
W
Olorun
D3lth
Olorun
8,438
4,023
485
4,066
7,466
3,038
1,333
1,029
6,437
28,044
4,114
W
Odin
SmolG4
Odin
6,433
1,529
579
344
6,114
3,326
0
2,101
4,013
0
18,250
L
Kali
3,840
1,286
0
1,075
8,589
2,719
0
4,998
3,591
0
8,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
22,566
106
Minions Killed
100
4
Camps Cleared
5
484,057
Distance Traveled
563,634
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,093
709
64
6
1
157,569
4
W
Geb
7,072
707
17
2
3
210,403
0
L
Hel
6,254
625
33
3
3
166,814
1
W
Olorun
7,980
798
51
5
2
170,528
2
W
Odin
7,514
751
32
3
0
182,703
4
L
Kali
6,025
603
9
1
0
159,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role