Player Matchup

Chernobog
Chernobog
Oveidas
Chernobog
Level 28
God Stats
7W - 4L
1,479 SR
Queue Stats
25W - 33L
1,218 Elo+
Party 2
Sol
Sol
TLOU-danicc
Sol
Level 27
God Stats
15W - 11L
1,566 SR
Queue Stats
86W - 88L
1,320 Elo+
Party 1
Camazotz
Camazotz
VuKZone
Camazotz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,293 Elo+
Party 1
Artemis
Artemis
progaming645
Artemis
Level 10
God Stats
1W - 0L
1,204 SR
Queue Stats
3W - 0L
1,644 Elo+
Party 2
Bacchus
Bacchus
suli786
Bacchus
Level 29
God Stats
3W - 4L
1,407 SR
Queue Stats
94W - 114L
1,366 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,368 Elo+

VS

Team Averages
Level 30
1,417 SR
1,378 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Djokara2002
Ganesha
Level 21
God Stats
0W - 2L
1,351 SR
Queue Stats
13W - 27L
1,266 Elo+
Party 4
Ne Zha
Ne Zha
Nytoxxx
Ne Zha
Level 29
God Stats
14W - 16L
1,462 SR
Queue Stats
57W - 61L
1,318 Elo+
Solo
Yemoja
Yemoja
RaquelBlackHeart
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
zoxnord
Osiris
Level 28
God Stats
1W - 4L
1,274 SR
Queue Stats
28W - 41L
1,308 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Oveidas
Chernobog
15
8 / 0 / 3
9,772
543
8,913
8,771
3,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 1 / 5
9,174
510
5,256
6,885
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
VuKZone
Camazotz
16
2 / 1 / 5
9,646
536
6,492
12,194
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
progaming645
Artemis
14
2 / 3 / 8
9,375
521
6,835
6,790
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
suli786
Bacchus
14
1 / 3 / 3
9,083
505
3,263
10,343
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 5 / 1
7,637
424
5,778
11,051
3,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Djokara2002
Ganesha
7
0 / 0 / 2
6,062
337
315
3,840
1,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Nytoxxx
Ne Zha
12
3 / 6 / 1
7,458
414
9,537
12,339
4,474
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
6,851
381
3,237
10,660
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
zoxnord
Osiris
7
2 / 1 / 1
6,450
358
1,301
4,043
1,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
8
8
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
1
0.7
L
Ganesha
Djokara2002
Ganesha
0
0
2
1
L
Ne Zha
Nytoxxx
Ne Zha
3
6
1
0.58
W
Chernobog
Oveidas
Chernobog
8
0
3
9.5
L
0
5
3
0.3
W
4
1
5
6.5
W
Camazotz
VuKZone
Camazotz
2
1
5
4.5
W
Artemis
progaming645
Artemis
2
3
8
2
W
Bacchus
suli786
Bacchus
1
3
3
0.83
L
Osiris
zoxnord
Osiris
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
20,168
44,983
Taken
41,933
23,137
Mitigated
19,571
19,543
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,778
1,724
0
598
11,051
3,313
0
585
10,466
0
42,638
L
Ganesha
Djokara2002
Ganesha
315
0
0
250
3,840
1,563
126
733
3,107
8,472
0
L
Ne Zha
Nytoxxx
Ne Zha
9,537
3,583
0
2,113
12,339
4,474
0
2,805
9,534
0
35,839
W
Chernobog
Oveidas
Chernobog
8,913
6,140
0
3,422
8,771
3,510
1,939
1,176
7,595
0
51,536
L
3,237
802
928
718
10,660
8,557
0
2,366
8,294
12,247
0
W
5,256
1,467
0
4,041
6,885
2,904
5,106
796
6,089
42,774
4,226
W
Camazotz
VuKZone
Camazotz
6,492
1,684
0
6,993
12,194
4,597
3,818
475
11,719
0
63,518
W
Artemis
progaming645
Artemis
6,835
2,141
0
1,083
6,790
2,699
3,357
671
6,119
0
44,081
W
Bacchus
suli786
Bacchus
3,263
379
526
3,478
10,343
9,427
1,396
399
9,909
33,391
0
L
Osiris
zoxnord
Osiris
1,301
517
0
1,384
4,043
1,664
285
1,610
2,433
0
11,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,050
Gold Earned
34,458
424
Minions Killed
226
0
Camps Cleared
0
1,602,723
Distance Traveled
1,048,852
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,637
424
88
5
0
284,135
4
L
Ganesha
6,062
337
15
1
0
102,651
0
L
Ne Zha
7,458
414
67
4
0
308,238
1
W
Chernobog
9,772
543
66
4
0
291,396
0
L
Yemoja
6,851
381
20
1
0
232,698
0
W
Sol
9,174
510
85
5
0
358,588
0
W
Camazotz
9,646
536
104
6
0
374,298
0
W
Artemis
9,375
521
98
5
0
283,372
1
W
Bacchus
9,083
505
71
4
0
295,069
0
L
Osiris
6,450
358
36
2
0
121,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role