Player Matchup

Chiron
Chiron
Dahaniku_69
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,635 Elo+
Solo
Bakasura
Bakasura
DoubleNNK
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 248L
1,410 Elo+
Solo
Sylvanus
Sylvanus
Joker_1919_cz
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Tawhirimatea507
Gilgamesh
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 103L
1,266 Elo+
Party 1
Nemesis
Nemesis
TheGeekBadasS
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,460 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,439 Elo+

VS

Team Averages
Level 26
1,569 SR
1,361 Elo+
Ravana
Ravana
Ghost_Master69
Ravana
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 47L
1,357 Elo+
Party 2
Chaac
Chaac
Martiin_1010
Chaac
Level 81
God Stats
4W - 1L
1,745 SR
Queue Stats
292W - 276L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
Spxxf-x
Danzaburou
Level 22
God Stats
14W - 10L
1,599 SR
Queue Stats
38W - 39L
1,377 Elo+
Party 2
Yemoja
Yemoja
ionbon
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,059 Elo+
Solo
Chronos
Chronos
merLatino610
Chronos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
8 / 2 / 0
7,499
625
11,042
10,003
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
DoubleNNK
Bakasura
12
1 / 3 / 0
6,380
532
4,056
11,162
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Joker_1919_cz
Sylvanus
9
1 / 4 / 6
5,878
490
2,413
7,334
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Tawhirimatea507
Gilgamesh
9
1 / 3 / 2
5,580
465
6,115
9,067
5,437
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
8
0 / 9 / 2
5,315
443
2,589
8,862
3,588
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,476
540
4,550
5,121
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 1 / 3
7,809
651
7,754
9,806
6,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Spxxf-x
Danzaburou
8
1 / 5 / 2
5,347
446
3,590
9,209
1,604
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
ionbon
Yemoja
9
1 / 2 / 4
6,385
532
3,694
6,229
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
merLatino610
Chronos
13
10 / 1 / 4
8,093
674
11,043
7,685
3,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
21
21
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
8
2
0
4
L
Bakasura
DoubleNNK
Bakasura
1
3
0
0.33
W
4
2
1
2.25
L
Sylvanus
Joker_1919_cz
Sylvanus
1
4
6
1
W
5
1
3
6.5
W
Danzaburou
Spxxf-x
Danzaburou
1
5
2
0.4
L
Gilgamesh
Tawhirimatea507
Gilgamesh
1
3
2
0.67
L
Nemesis
0
9
2
0.11
W
Yemoja
ionbon
Yemoja
1
2
4
1.5
W
Chronos
merLatino610
Chronos
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
30,631
46,428
Taken
38,050
22,905
Mitigated
16,083
12,088
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,042
5,516
316
3,754
10,003
3,629
32
2,851
7,152
0
46,683
L
Bakasura
DoubleNNK
Bakasura
4,056
2,908
0
4,171
11,162
3,700
0
1,890
9,272
0
31,959
W
4,550
1,385
0
1,053
5,121
1,943
0
279
4,788
0
29,480
L
Sylvanus
Joker_1919_cz
Sylvanus
2,413
877
469
1,164
7,334
6,551
588
3,842
3,492
13,209
3,241
W
7,754
1,383
0
4,203
9,806
6,618
902
90
9,716
0
45,687
W
Danzaburou
Spxxf-x
Danzaburou
3,590
1,077
312
1,841
9,209
1,604
0
446
8,763
0
25,546
L
Gilgamesh
Tawhirimatea507
Gilgamesh
6,115
1,372
0
2,076
9,067
5,437
0
776
8,291
0
23,516
L
Nemesis
2,589
724
0
138
8,862
3,588
0
5,378
3,484
0
15,731
W
Yemoja
ionbon
Yemoja
3,694
679
456
711
6,229
2,779
574
969
5,095
17,425
0
W
Chronos
merLatino610
Chronos
11,043
5,104
0
3,580
7,685
3,139
876
276
7,339
44,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
34,110
267
Minions Killed
318
0
Camps Cleared
0
1,117,224
Distance Traveled
1,146,350
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,499
625
87
7
0
197,396
1
L
Bakasura
6,380
532
72
6
0
285,234
3
W
Ravana
6,476
540
60
5
0
256,453
0
L
Sylvanus
5,878
490
35
3
0
192,377
3
W
Chaac
7,809
651
101
8
0
258,542
0
W
Danzaburou
5,347
446
53
4
0
212,891
2
L
Gilgamesh
5,580
465
42
4
0
234,410
2
L
Nemesis
5,315
443
31
3
0
207,807
0
W
Yemoja
6,385
532
23
2
0
207,676
0
W
Chronos
8,093
674
81
7
0
210,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role