Player Matchup

Fafnir
Fafnir
EgoSolitario
Fafnir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,411 Elo+
Party 2
Izanami
Izanami
Shaderson
Izanami
Level 13
God Stats
4W - 4L
1,351 SR
Queue Stats
18W - 13L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
Level 13
God Stats
1W - 1L
1,261 SR
Queue Stats
8W - 13L
1,278 Elo+
Solo
Nike
Nike
sasesa
Nike
Level 27
God Stats
12W - 5L
1,629 SR
Queue Stats
47W - 44L
1,405 Elo+
Party 3
Anubis
Anubis
vladiGOD666
Anubis
Level 28
God Stats
3W - 1L
1,788 SR
Queue Stats
58W - 65L
1,406 Elo+
Party 3
Team Averages
Level 19
1,506 SR
1,385 Elo+

VS

Team Averages
Level 18
1,553 SR
1,428 Elo+
Izanami
Izanami
FunkArachne
Izanami
Level 14
God Stats
5W - 3L
1,625 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 1
Raijin
Raijin
Sabo96
Raijin
Level 17
God Stats
3W - 5L
1,640 SR
Queue Stats
79W - 74L
1,406 Elo+
Solo
Hercules
Hercules
Zatarito
Hercules
Level 11
God Stats
3W - 5L
1,395 SR
Queue Stats
41W - 25L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
dvaesjedankedrin
Gilgamesh
Level 28
God Stats
3W - 2L
1,607 SR
Queue Stats
97W - 112L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
profoundsmurf
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 300L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 3 / 10
9,784
544
6,982
15,808
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Shaderson
Izanami
16
6 / 4 / 9
10,826
601
11,256
12,486
3,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
13
1 / 5 / 3
8,659
481
6,169
11,885
3,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
sasesa
Nike
16
10 / 1 / 8
10,925
607
10,665
13,444
15,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
8 / 1 / 7
10,705
595
17,957
13,068
6,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunkArachne
Izanami
13
2 / 3 / 4
8,212
456
6,032
8,673
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Sabo96
Raijin
13
4 / 5 / 4
8,625
479
10,146
11,468
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Zatarito
Hercules
13
2 / 7 / 6
7,834
435
5,279
16,730
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
14
5 / 5 / 2
8,836
491
10,538
18,635
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
profoundsmurf
Kumbhakarna
9
1 / 7 / 5
7,107
395
5,011
16,394
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
26
Kills
14
14
Deaths
27
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
3
10
2
L
Izanami
FunkArachne
Izanami
2
3
4
1.33
L
Raijin
Sabo96
Raijin
4
5
4
1.2
W
Izanami
Shaderson
Izanami
6
4
9
2.63
W
Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
1
5
3
0.5
L
Hercules
Zatarito
Hercules
2
7
6
0.71
L
Gilgamesh
5
5
2
1.2
L
Kumbhakarna
profoundsmurf
Kumbhakarna
1
7
5
0.5
W
Nike
sasesa
Nike
10
1
8
14
W
Anubis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
37,006
66,691
Taken
71,900
43,561
Mitigated
29,167
22,692
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,982
1,895
0
2,728
15,808
13,814
216
6,336
9,300
22,254
0
L
Izanami
FunkArachne
Izanami
6,032
4,347
0
1,456
8,673
2,067
0
4,894
3,779
0
53,187
L
Raijin
Sabo96
Raijin
10,146
890
0
2,336
11,468
3,210
0
5,373
5,912
41,276
0
W
Izanami
Shaderson
Izanami
11,256
6,228
0
2,959
12,486
3,930
4,910
2,216
10,138
0
86,135
W
Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
6,169
3,254
0
4,912
11,885
3,882
308
4,563
7,279
0
38,260
L
Hercules
Zatarito
Hercules
5,279
1,355
0
3,210
16,730
7,345
962
5,190
10,869
0
27,378
L
Gilgamesh
10,538
3,039
0
4,649
18,635
6,451
0
3,406
14,829
0
59,847
L
Kumbhakarna
profoundsmurf
Kumbhakarna
5,011
453
0
2,584
16,394
10,094
0
6,643
9,518
22,255
0
W
Nike
sasesa
Nike
10,665
1,599
0
4,439
13,444
15,679
161
2,609
10,374
0
42,546
W
Anubis
17,957
1,128
0
7,654
13,068
6,256
998
5,294
7,731
75,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
40,614
387
Minions Killed
373
0
Camps Cleared
0
1,649,534
Distance Traveled
1,656,933
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,784
544
22
1
0
332,108
0
L
Izanami
8,212
456
123
7
0
346,354
4
L
Raijin
8,625
479
62
3
0
278,516
5
W
Izanami
10,826
601
134
7
0
315,575
1
W
Ah Muzen Cab
8,659
481
63
4
0
337,477
1
L
Hercules
7,834
435
53
3
0
348,590
0
L
Gilgamesh
8,836
491
108
6
0
335,740
3
L
Kumbhakarna
7,107
395
27
2
0
347,733
3
W
Nike
10,925
607
81
5
0
342,566
0
W
Anubis
10,705
595
87
5
0
321,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role