Player Matchup

Ah Puch
Ah Puch
Alergiacheetos
Ah Puch
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,337 Elo+
Solo
Cernunnos
Cernunnos
RanBubbleBoo
Cernunnos
Level 129
God Stats
1W - 1L
1,569 SR
Queue Stats
99W - 113L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Sting D Ace
Jing Wei
Level 113
God Stats
6W - 4L
1,631 SR
Queue Stats
398W - 411L
1,512 Elo+
Solo
Chernobog
Chernobog
Thouars
Chernobog
Level 151
God Stats
1W - 2L
1,466 SR
Queue Stats
289W - 286L
1,499 Elo+
Solo
Izanami
Izanami
XxKrAcXx13
Izanami
Level 58
God Stats
2W - 7L
1,174 SR
Queue Stats
400W - 442L
1,479 Elo+
Solo
Team Averages
Level 110
1,468 SR
1,450 Elo+

VS

Team Averages
Level 123
1,595 SR
1,490 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gentle_Fist07
Arachne
Level 123
God Stats
2W - 0L
1,685 SR
Queue Stats
103W - 100L
1,465 Elo+
Solo
Sobek
Sobek
geny93
Sobek
Level 86
God Stats
2W - 0L
1,754 SR
Queue Stats
94W - 93L
1,474 Elo+
Solo
Chiron
Chiron
xCptMorgan09x
Chiron
Level 157
God Stats
3W - 2L
1,535 SR
Queue Stats
261W - 282L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
8,733
672
12,790
9,986
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
RanBubbleBoo
Cernunnos
17
5 / 3 / 5
9,472
729
12,738
11,718
4,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Sting D Ace
Jing Wei
13
2 / 7 / 6
8,307
639
8,749
10,417
4,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Thouars
Chernobog
16
3 / 7 / 7
9,080
698
8,800
13,492
5,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
XxKrAcXx13
Izanami
14
1 / 7 / 9
8,527
656
10,363
11,050
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
10 / 1 / 16
11,017
847
11,722
14,942
13,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
 
Chronos
18
8 / 3 / 8
10,762
828
11,183
10,723
5,225
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
1 / 5 / 13
9,044
696
3,263
9,197
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
geny93
Sobek
16
1 / 3 / 14
9,933
764
4,218
17,685
24,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 1 / 19
11,643
896
23,812
14,542
6,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
13
Kills
29
29
Deaths
13
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
16
18
W
Chronos
 
Chronos
8
3
8
4
L
2
5
10
1.4
W
Arachne
1
5
13
1.5
L
Cernunnos
RanBubbleBoo
Cernunnos
5
3
5
2.5
L
Jing Wei
Sting D Ace
Jing Wei
2
7
6
0.71
L
Chernobog
Thouars
Chernobog
3
7
7
0.93
L
Izanami
XxKrAcXx13
Izanami
1
7
9
0.79
W
Sobek
geny93
Sobek
1
3
14
2.67
W
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,440
Damage
54,198
56,663
Taken
67,089
21,718
Mitigated
54,136
13,798
Healing
35,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,722
1,195
2,224
7,491
14,942
13,293
502
2,843
12,099
0
17,282
W
Chronos
 
Chronos
11,183
1,782
2,052
2,522
10,723
5,225
2,051
3,210
7,513
27,158
0
L
12,790
563
651
1,477
9,986
3,331
160
2,385
7,550
25,913
0
W
Arachne
3,263
1,429
0
613
9,197
4,502
1,147
2,021
7,176
0
8,459
L
Cernunnos
RanBubbleBoo
Cernunnos
12,738
4,425
1,033
3,729
11,718
4,922
0
4,573
6,993
0
23,675
L
Jing Wei
Sting D Ace
Jing Wei
8,749
5,808
927
1,363
10,417
4,026
0
2,822
7,489
0
15,607
L
Chernobog
Thouars
Chernobog
8,800
2,770
735
2,420
13,492
5,401
80
3,009
10,201
0
23,902
L
Izanami
XxKrAcXx13
Izanami
10,363
5,754
775
688
11,050
4,038
561
2,612
8,287
0
21,370
W
Sobek
geny93
Sobek
4,218
155
1,536
4,439
17,685
24,419
528
2,276
15,409
8,037
0
W
23,812
5,579
4,303
10,254
14,542
6,697
1,542
2,440
12,102
0
53,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
52,399
144
Minions Killed
127
0
Camps Cleared
0
966,223
Distance Traveled
1,271,149
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,017
847
13
1
0
285,421
0
W
Chronos
10,762
828
36
3
0
237,426
1
L
Ah Puch
8,733
672
25
2
0
209,786
0
W
Arachne
9,044
696
15
1
0
258,366
0
L
Cernunnos
9,472
729
34
3
0
230,389
2
L
Jing Wei
8,307
639
22
2
0
165,507
0
L
Chernobog
9,080
698
24
2
0
202,365
3
L
Izanami
8,527
656
39
3
0
158,176
1
W
Sobek
9,933
764
2
0
0
254,052
0
W
Chiron
11,643
896
61
5
0
235,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role