Player Matchup

Ymir
Ymir
I-Tried-I-Failed
Ymir
Level 16
God Stats
5W - 3L
1,884 SR
Queue Stats
69W - 62L
1,325 Elo+
Solo
Loki
Loki
arvid_201299
Loki
Level 29
God Stats
12W - 6L
1,608 SR
Queue Stats
32W - 28L
1,380 Elo+
Solo
Arachne
Arachne
msfreestyle1985
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,386 Elo+
Solo
Medusa
Medusa
ryan_cam1980
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,070 Elo+
Party 1
Yemoja
Yemoja
shortyisbonkers
Yemoja
Level 36
God Stats
7W - 5L
1,450 SR
Queue Stats
98W - 107L
1,353 Elo+
Party 1
Team Averages
Level 21
1,588 SR
1,303 Elo+

VS

Team Averages
Level 8
1,488 SR
1,397 Elo+
Ra
Ra
DnSTSpikey
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 129L
1,500 Elo+
Party 2
Thanatos
Thanatos
MySt-8-Venox
Thanatos
Level 12
God Stats
7W - 9L
1,546 SR
Queue Stats
26W - 41L
1,149 Elo+
Party 3
Loki
Loki
Parzi59
Loki
Level 8
God Stats
1W - 2L
1,482 SR
Queue Stats
23W - 40L
1,141 Elo+
Party 3
Set
Set
Tug McGroyn
Set
Level 13
God Stats
1W - 1L
1,415 SR
Queue Stats
5W - 2L
1,697 Elo+
Solo
Ares
Ares
YaseenYaseen07
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 121L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 5
7,317
665
6,484
7,418
3,341
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 0 / 3
7,537
685
4,243
4,570
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
15 / 2 / 4
7,964
724
8,599
6,987
2,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
9
3 / 2 / 1
5,991
545
2,046
4,171
1,118
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 0 / 3
6,192
563
1,617
3,774
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 3
5,139
467
2,902
6,711
1,783
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MySt-8-Venox
Thanatos
4
1 / 7 / 0
4,515
410
2,557
5,210
1,246
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Parzi59
Loki
2
0 / 7 / 0
4,015
365
1,330
4,469
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 0
7,565
688
4,869
5,296
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

6
0 / 10 / 2
4,758
433
1,957
10,318
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
33
Kills
7
7
Deaths
34
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
7
3
5
3.17
L
Thanatos
MySt-8-Venox
Thanatos
1
7
0
0.14
L
Loki
Parzi59
Loki
0
7
0
0
L
6
1
0
6
L
0
10
2
0.1
W
7
0
3
8.5
W
15
2
4
8.5
W
Medusa
3
2
1
1.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
13,615
26,920
Taken
32,004
10,184
Mitigated
13,393
7,298
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,902
722
20
61
6,711
1,783
330
1,641
5,070
15,768
0
W
6,484
1,679
0
1,512
7,418
3,341
784
1,172
6,246
33,448
0
L
Thanatos
MySt-8-Venox
Thanatos
2,557
1,413
0
976
5,210
1,246
0
1,326
3,884
0
5,808
L
Loki
Parzi59
Loki
1,330
654
0
24
4,469
1,305
0
1,705
2,764
0
6,155
L
4,869
2,950
0
1,519
5,296
2,650
205
1,086
4,210
0
38,078
L
1,957
453
0
204
10,318
6,409
147
2,343
7,975
10,003
0
W
4,243
1,906
0
1,840
4,570
1,725
132
905
3,665
0
38,151
W
8,599
7,066
0
1,161
6,987
2,239
678
1,863
5,124
0
21,646
W
Medusa
2,046
1,600
0
407
4,171
1,118
2,148
494
3,677
0
25,220
W
1,617
436
1,074
1,304
3,774
1,761
960
425
3,349
17,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
25,992
246
Minions Killed
140
0
Camps Cleared
0
1,054,612
Distance Traveled
903,549
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,139
467
32
3
0
172,238
2
W
Ymir
7,317
665
69
6
0
173,747
0
L
Thanatos
4,515
410
15
1
0
153,270
0
L
Loki
4,015
365
6
1
0
163,885
0
L
Set
7,565
688
71
6
0
226,367
2
L
Ares
4,758
433
16
1
0
187,789
0
W
Loki
7,537
685
69
6
0
240,175
0
W
Arachne
7,964
724
34
3
0
241,084
0
W
Medusa
5,991
545
51
5
0
186,488
0
W
Yemoja
6,192
563
23
2
0
213,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role