Player Matchup

Gilgamesh
Gilgamesh
AcidBunny1
Gilgamesh
Level 13
God Stats
6W - 6L
1,561 SR
Queue Stats
8W - 12L
1,345 Elo+
Party 1
Chang'e
Chang'e
Lunarwolf7
Chang'e
Level 48
God Stats
3W - 3L
1,479 SR
Queue Stats
42W - 34L
1,377 Elo+
Party 1
Fenrir
Fenrir
VigilanteWolf
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,201 Elo+
Party 1
Team Averages
Level 25
1,513 SR
1,308 Elo+

VS

Team Averages
Level 55
1,459 SR
1,389 Elo+
Zeus
Zeus
Kief9494
Zeus
Level 38
God Stats
63W - 90L
1,379 SR
Queue Stats
228W - 390L
1,320 Elo+
Party 2
Mulan
Mulan
MrCoff_Coffee
Mulan
Level 57
God Stats
53W - 84L
1,417 SR
Queue Stats
150W - 298L
1,287 Elo+
Party 2
Loki
Loki
SaladSIM
Loki
Level 69
God Stats
9W - 8L
1,582 SR
Queue Stats
85W - 78L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcidBunny1
Gilgamesh
14
6 / 6 / 1
11,561
680
7,888
22,345
21,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Lunarwolf7
Chang'e
13
1 / 8 / 5
9,744
573
6,773
19,281
18,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 9 / 6
9,972
587
8,085
20,686
16,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 1 / 12
13,009
765
26,879
6,965
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 3 / 18
11,699
688
13,457
17,161
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
16
7 / 4 / 15
12,143
714
16,620
9,283
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
23
23
Deaths
8
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AcidBunny1
Gilgamesh
6
6
1
1.08
W
Zeus
11
1
12
17
L
Chang'e
Lunarwolf7
Chang'e
1
8
5
0.44
W
5
3
18
4.67
W
Loki
7
4
15
3.63
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
56,956
62,312
Taken
33,409
56,470
Mitigated
22,897
9,478
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AcidBunny1
Gilgamesh
7,888
618
0
3,720
22,345
21,615
0
9,857
11,664
827
16,164
W
Zeus
26,879
3,445
352
3,309
6,965
2,528
1,104
1,600
5,176
70,465
0
L
Chang'e
Lunarwolf7
Chang'e
6,773
796
2,715
2,772
19,281
18,609
0
11,078
7,277
32,434
0
W
13,457
3,506
0
4,139
17,161
14,886
709
3,725
12,997
0
30,915
W
Loki
16,620
3,379
0
1,137
9,283
5,483
855
2,821
6,177
0
36,732
L
8,085
1,957
0
271
20,686
16,246
0
5,025
14,862
0
18,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
36,851
91
Minions Killed
177
5
Camps Cleared
7
836,111
Distance Traveled
985,157
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,561
680
23
1
1
271,736
5
W
Zeus
13,009
765
111
7
4
302,759
5
L
Chang'e
9,744
573
41
2
1
287,810
1
W
Mulan
11,699
688
37
2
1
328,835
1
W
Loki
12,143
714
29
2
2
353,563
4
L
Fenrir
9,972
587
27
2
3
276,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role