Player Matchup

Chaac
Chaac
KingClosThaKid
Chaac
Level 28
God Stats
29W - 29L
1,519 SR
Queue Stats
39W - 53L
1,380 Elo+
Solo
Ah Puch
Ah Puch
PR_RoYaL_1
Ah Puch
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,498 Elo+
Solo
Fafnir
Fafnir
billy_trucker
Fafnir
Level 14
God Stats
9W - 15L
1,389 SR
Queue Stats
18W - 27L
1,368 Elo+
Solo
Team Averages
Level 52
1,469 SR
1,416 Elo+

VS

Team Averages
Level 56
1,673 SR
1,457 Elo+
Discordia
Discordia
DemonSpirit3621
Discordia
Level 23
God Stats
6W - 6L
1,476 SR
Queue Stats
50W - 71L
1,325 Elo+
Solo
Bacchus
Bacchus
MrPugQc-__-
Bacchus
Level 126
God Stats
6W - 2L
1,749 SR
Queue Stats
353W - 408L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
OperationSystem
Gilgamesh
Level 18
God Stats
10W - 7L
1,793 SR
Queue Stats
47W - 49L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 7
16,973
606
36,915
42,548
43,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
PR_RoYaL_1
Ah Puch
20
13 / 9 / 7
18,598
664
30,086
31,475
19,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 7 / 19
16,141
576
16,011
29,754
48,533
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DemonSpirit3621
Discordia
19
6 / 9 / 12
17,585
628
27,871
23,527
8,663
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
MrPugQc-__-
Bacchus
19
2 / 5 / 16
16,720
597
22,319
40,138
63,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
OperationSystem
Gilgamesh
20
14 / 7 / 4
20,511
733
38,144
40,287
35,196
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
21
Kills
22
22
Deaths
21
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
DemonSpirit3621
Discordia
6
9
12
1.33
L
8
6
7
1.92
W
Bacchus
MrPugQc-__-
Bacchus
2
5
16
2
W
Gilgamesh
OperationSystem
Gilgamesh
14
7
4
2.29
L
Ah Puch
PR_RoYaL_1
Ah Puch
13
9
7
1.83
L
0
7
19
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,012
Damage
88,334
103,777
Taken
103,952
111,948
Mitigated
107,807
35,926
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DemonSpirit3621
Discordia
27,871
2,210
0
4,436
23,527
8,663
1,021
11,800
11,727
90,407
0
L
36,915
8,640
461
17,331
42,548
43,784
1,106
22,261
20,287
719
84,101
W
Bacchus
MrPugQc-__-
Bacchus
22,319
2,599
1,145
6,284
40,138
63,948
217
19,573
20,565
44,536
1,997
W
Gilgamesh
OperationSystem
Gilgamesh
38,144
14,237
0
5,161
40,287
35,196
1,666
15,780
24,507
917
83,643
L
Ah Puch
PR_RoYaL_1
Ah Puch
30,086
3,461
0
12,190
31,475
19,631
760
13,477
17,998
103,603
0
L
16,011
4,486
599
5,345
29,754
48,533
471
15,211
14,543
27,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,712
Gold Earned
54,816
254
Minions Killed
215
11
Camps Cleared
8
1,365,700
Distance Traveled
1,544,884
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,585
628
123
4
6
471,677
0
L
Chaac
16,973
606
93
3
7
486,183
4
W
Bacchus
16,720
597
32
1
2
587,918
4
W
Gilgamesh
20,511
733
60
2
0
485,289
5
L
Ah Puch
18,598
664
141
5
4
411,696
1
L
Fafnir
16,141
576
20
1
0
467,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role