Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Real eeZee
He Bo
Level 126
God Stats
1W - 2L
1,623 SR
Queue Stats
204W - 194L
1,501 Elo+
Solo
Da Ji
Da Ji
RenkorDS
Da Ji
Level 127
God Stats
6W - 4L
1,591 SR
Queue Stats
611W - 609L
1,528 Elo+
Solo
Artio
Artio
iLeadTheClan
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,545 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,515 Elo+

VS

Team Averages
Level 108
1,579 SR
1,531 Elo+
Nox
Nox
KillerWrld999
Nox
Level 127
God Stats
21W - 16L
1,584 SR
Queue Stats
788W - 769L
1,535 Elo+
Solo
Khepri
Khepri
NewKoopa
Khepri
Level 84
God Stats
44W - 35L
1,575 SR
Queue Stats
427W - 418L
1,505 Elo+
Solo
Mercury
Mercury
Tacota-del-Norte
Mercury
Level 158
God Stats
13W - 13L
1,489 SR
Queue Stats
510W - 489L
1,546 Elo+
Solo
Ravana
Ravana
VivasaltXQ
Ravana
Level 69
God Stats
24W - 19L
1,577 SR
Queue Stats
527W - 526L
1,507 Elo+
Solo
Izanami
Izanami
xF3ARtheB3ASTx
Izanami
Level 104
God Stats
38W - 18L
1,673 SR
Queue Stats
473W - 421L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 5 / 2
7,125
509
8,177
13,055
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
 
Artemis
10
1 / 7 / 4
6,411
458
8,723
9,415
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
11
1 / 3 / 3
6,656
475
4,097
7,241
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
RenkorDS
Da Ji
12
4 / 3 / 0
7,275
520
6,892
9,308
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 5 / 3
5,753
411
2,606
13,048
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,675
548
5,347
5,935
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
NewKoopa
Khepri
11
1 / 0 / 13
7,589
542
3,875
8,903
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 9
7,581
542
4,347
8,318
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
VivasaltXQ
Ravana
15
7 / 2 / 0
9,109
651
8,912
9,346
7,246
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
9 / 1 / 5
8,823
630
12,761
9,553
2,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
23
23
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
2
0.6
L
Artemis
 
Artemis
1
7
4
0.43
W
4
2
2
2.5
W
Khepri
NewKoopa
Khepri
1
0
13
7.5
L
He Bo
1
3
3
0.83
L
Da Ji
RenkorDS
Da Ji
4
3
0
1.33
W
2
3
9
2.17
W
Ravana
VivasaltXQ
Ravana
7
2
0
3.5
L
0
5
3
0.3
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
35,242
52,067
Taken
42,055
22,886
Mitigated
24,239
11,000
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,177
2,209
0
3,908
13,055
8,005
0
1,035
12,020
0
40,121
L
Artemis
 
Artemis
8,723
3,260
653
1,002
9,415
2,670
85
1,547
7,868
0
31,864
W
5,347
192
0
855
5,935
2,388
0
2,269
3,666
44,774
0
W
Khepri
NewKoopa
Khepri
3,875
818
0
2,422
8,903
7,566
148
1,740
7,163
15,661
0
L
He Bo
4,097
337
110
2,010
7,241
2,287
0
3,282
3,959
36,488
0
L
Da Ji
RenkorDS
Da Ji
6,892
1,996
0
475
9,308
2,977
0
866
8,442
0
39,719
W
4,347
2,140
0
1,564
8,318
4,057
0
1,208
7,110
0
45,674
W
Ravana
VivasaltXQ
Ravana
8,912
2,008
0
4,316
9,346
7,246
0
0
8,469
0
53,739
L
2,606
688
400
2,442
13,048
6,947
24
2,492
10,556
15,331
0
W
12,761
10,128
0
4,952
9,553
2,982
848
1,548
7,959
0
76,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
40,777
298
Minions Killed
437
0
Camps Cleared
0
1,287,032
Distance Traveled
1,374,449
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,125
509
69
5
0
266,475
5
L
Artemis
6,411
458
48
3
0
238,988
2
W
Nox
7,675
548
88
6
0
238,959
5
W
Khepri
7,589
542
14
1
0
272,037
3
L
He Bo
6,656
475
77
6
0
252,424
4
L
Da Ji
7,275
520
65
5
0
285,528
1
W
Mercury
7,581
542
82
6
0
310,169
1
W
Ravana
9,109
651
122
9
0
286,364
1
L
Artio
5,753
411
39
3
0
243,617
3
W
Izanami
8,823
630
131
9
0
266,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role