Player Matchup

Arachne
Arachne
CHRISCHAOS369
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,351 Elo+
Solo
Artemis
Artemis
Dark_Soul2020
Artemis
Level 27
God Stats
94W - 79L
1,557 SR
Queue Stats
113W - 116L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
FunkyMonkey6577
Kukulkan
Level 39
God Stats
40W - 40L
1,515 SR
Queue Stats
55W - 60L
1,462 Elo+
Party 2
Mulan
Mulan
ItsUrBoiSpirit
Mulan
Level 115
God Stats
3W - 1L
1,409 SR
Queue Stats
113W - 129L
1,455 Elo+
Party 1
Khepri
Khepri
NuffMuff
Khepri
Level 86
God Stats
1W - 2L
1,555 SR
Queue Stats
41W - 50L
1,385 Elo+
Party 2
Team Averages
Level 67
1,507 SR
1,421 Elo+

VS

Team Averages
Level 45
1,437 SR
1,436 Elo+
Sol
Sol
Aleckazam1485
Sol
Level 34
God Stats
42W - 46L
1,439 SR
Queue Stats
42W - 46L
1,390 Elo+
Solo
Poseidon
Poseidon
Kevin1-BR
Poseidon
Level 62
God Stats
18W - 27L
1,511 SR
Queue Stats
55W - 65L
1,431 Elo+
Solo
Camazotz
Camazotz
LordSamael7704
Camazotz
Level 40
God Stats
12W - 14L
1,597 SR
Queue Stats
23W - 28L
1,518 Elo+
Solo
Chaac
Chaac
PoseyJ-47921
Chaac
Level 49
God Stats
2W - 2L
1,509 SR
Queue Stats
154W - 192L
1,449 Elo+
Solo
Yemoja
Yemoja
vSxpreme6559
Yemoja
Level 40
God Stats
3W - 3L
1,132 SR
Queue Stats
303W - 300L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
2 / 1 / 8
9,129
913
7,336
9,122
4,659
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
16
3 / 0 / 11
9,759
976
16,132
6,831
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
17
8 / 0 / 6
10,911
1,091
20,510
3,610
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 12
10,348
1,035
16,455
11,874
13,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
NuffMuff
Khepri
16
1 / 0 / 14
10,505
1,051
5,253
6,655
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

309

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,156
816
6,508
8,688
2,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Kevin1-BR
Poseidon
15
1 / 5 / 1
8,891
889
8,789
15,922
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
15
1 / 3 / 0
8,637
864
6,724
16,726
11,440
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 2
8,588
859
5,661
17,531
18,000
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
15
0 / 1 / 2
9,214
921
6,398
12,975
9,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
19
Kills
2
2
Deaths
20
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Arachne
2
1
8
6
W
Artemis
3
0
11
8.5
W
Kukulkan
8
0
6
11
W
5
1
12
11
L
Poseidon
Kevin1-BR
Poseidon
1
5
1
0.3
L
Camazotz
1
3
0
0.33
W
Khepri
NuffMuff
Khepri
1
0
14
8
L
0
7
2
0.14
L
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,686
Damage
34,080
38,092
Taken
71,842
32,554
Mitigated
46,534
7,075
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,508
1,954
0
1,504
8,688
2,536
0
2,599
5,200
19,572
0
W
Arachne
7,336
4,632
0
1,726
9,122
4,659
0
5,422
3,700
0
22,321
W
Artemis
16,132
9,311
0
1,530
6,831
3,284
0
3,621
3,210
0
26,999
W
Kukulkan
20,510
245
0
756
3,610
2,082
0
2,068
1,542
47,555
0
W
16,455
2,167
0
1,392
11,874
13,215
0
6,551
5,323
52
28,307
L
Poseidon
Kevin1-BR
Poseidon
8,789
1,276
453
1,036
15,922
5,255
0
5,853
10,069
31,619
0
L
Camazotz
6,724
1,869
0
2,752
16,726
11,440
0
4,696
12,030
0
10,498
W
Khepri
NuffMuff
Khepri
5,253
248
0
1,671
6,655
9,314
0
4,033
2,622
13,888
0
L
5,661
399
0
1,323
17,531
18,000
0
5,731
11,800
0
25,100
L
Yemoja
6,398
645
3,053
1,114
12,975
9,303
0
6,936
6,039
25,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,652
Gold Earned
43,486
184
Minions Killed
177
6
Camps Cleared
5
976,815
Distance Traveled
776,031
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,156
816
30
3
0
111,367
0
W
Arachne
9,129
913
40
4
2
208,087
1
W
Artemis
9,759
976
29
3
1
172,242
0
W
Kukulkan
10,911
1,091
80
8
2
207,386
0
W
Mulan
10,348
1,035
20
2
1
194,542
0
L
Poseidon
8,891
889
51
5
2
145,260
0
L
Camazotz
8,637
864
9
1
3
183,622
0
W
Khepri
10,505
1,051
15
2
0
194,558
0
L
Chaac
8,588
859
39
4
0
173,249
0
L
Yemoja
9,214
921
48
5
0
162,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role