Player Matchup

Izanami
Izanami
IScar_LegendI
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 284L
1,328 Elo+
Party 1
Kuzenbo
Kuzenbo
SnApKrAcKLePoP18
Kuzenbo
Level 89
God Stats
14W - 10L
1,526 SR
Queue Stats
363W - 381L
1,298 Elo+
Party 1
Tyr
Tyr
dontsellmeh0e-_-
Tyr
Level 10
God Stats
0W - 2L
1,200 SR
Queue Stats
5W - 14L
1,087 Elo+
Solo
Team Averages
Level 36
1,409 SR
1,238 Elo+

VS

Team Averages
Level 60
1,388 SR
1,315 Elo+
Fenrir
Fenrir
HIGHBLINDREAPER
Fenrir
Level 127
God Stats
30W - 52L
1,303 SR
Queue Stats
615W - 984L
1,214 Elo+
Solo
Ullr
Ullr
Mandervim
Ullr
Level 28
God Stats
67W - 111L
1,391 SR
Queue Stats
220W - 276L
1,331 Elo+
Solo
Chang'e
Chang'e
xUnderratedx
Chang'e
Level 26
God Stats
2W - 0L
1,468 SR
Queue Stats
131W - 143L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 7 / 2
8,730
624
10,287
11,965
4,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 4
8,836
631
6,320
12,789
17,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 6 / 2
9,109
651
5,114
14,577
12,130
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
8,828
631
4,481
11,292
3,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
15
4 / 0 / 10
10,474
748
12,845
12,530
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
xUnderratedx
Chang'e
13
10 / 2 / 3
10,793
771
13,796
12,745
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
16
16
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Izanami
2
7
2
0.43
W
Ullr
4
0
10
9
L
1
3
4
1
L
3
6
2
0.67
W
Chang'e
xUnderratedx
Chang'e
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
31,122
39,331
Taken
36,567
33,372
Mitigated
16,618
6,850
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,481
1,330
0
644
11,292
3,958
323
2,732
8,560
0
20,124
L
Izanami
10,287
7,214
0
2,268
11,965
4,157
778
4,764
7,201
0
38,007
W
Ullr
12,845
6,110
0
4,483
12,530
5,049
975
2,940
9,590
0
56,924
L
6,320
1,659
0
3,161
12,789
17,085
0
3,576
9,213
19,336
0
L
5,114
1,207
240
1,181
14,577
12,130
0
6,204
8,373
0
10,951
W
Chang'e
xUnderratedx
Chang'e
13,796
1,403
3,084
6,900
12,745
7,611
1,171
1,558
11,187
35,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
30,095
105
Minions Killed
170
3
Camps Cleared
9
706,720
Distance Traveled
728,146
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,828
631
25
2
2
271,547
2
L
Izanami
8,730
624
62
4
1
212,882
1
W
Ullr
10,474
748
98
7
5
248,538
2
L
Kuzenbo
8,836
631
26
2
2
265,020
5
L
Tyr
9,109
651
17
1
0
228,818
3
W
Chang'e
10,793
771
47
3
2
208,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role