Player Matchup

Ymir
Ymir
IEATYOUOUT
Ymir
Level 12
God Stats
3W - 4L
1,513 SR
Queue Stats
7W - 10L
1,360 Elo+
Solo
Hou Yi
Hou Yi
StashMan
Hou Yi
Level 27
God Stats
18W - 15L
1,318 SR
Queue Stats
87W - 86L
1,408 Elo+
Solo
Mulan
Mulan
TheCapten
Mulan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 99L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ultramenkentang
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,430 Elo+
Solo
Hades
Hades
ultralisck
Hades
Level 29
God Stats
143W - 133L
1,517 SR
Queue Stats
145W - 133L
1,506 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,427 Elo+

VS

Team Averages
Level 29
1,374 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AkatsukiBrad
Amaterasu
Level 29
God Stats
41W - 28L
1,590 SR
Queue Stats
134W - 166L
1,395 Elo+
Solo
Mercury
Mercury
Alebogg
Mercury
Level 29
God Stats
2W - 3L
1,487 SR
Queue Stats
47W - 48L
1,510 Elo+
Solo
Ra
Ra
BigFatSmite
Ra
Level 28
God Stats
0W - 4L
1,099 SR
Queue Stats
80W - 88L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
LiquidMarmaduke
Sylvanus
Level 33
God Stats
1W - 3L
1,194 SR
Queue Stats
126W - 131L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 13
8,508
532
7,128
11,024
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
StashMan
Hou Yi
14
7 / 2 / 9
9,119
570
14,867
8,735
2,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
TheCapten
Mulan
13
1 / 5 / 0
7,958
497
4,353
7,904
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Ultramenkentang
Tsukuyomi
14
4 / 3 / 4
8,429
527
6,489
11,752
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
18
8 / 0 / 2
10,129
633
9,812
8,486
4,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 6 / 5
6,680
418
5,043
11,427
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
AkatsukiBrad
Amaterasu
14
6 / 2 / 1
8,643
540
9,398
13,507
9,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Alebogg
Mercury
10
1 / 4 / 3
6,954
435
6,213
10,930
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 0
8,211
513
2,608
8,653
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
10
3 / 7 / 3
7,181
449
5,306
16,361
18,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
13
13
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
5
0.58
L
Amaterasu
AkatsukiBrad
Amaterasu
6
2
1
3.25
L
Mercury
Alebogg
Mercury
1
4
3
0.63
L
2
4
0
0.5
W
3
3
13
3.17
L
Sylvanus
3
7
3
0.64
W
Hou Yi
StashMan
Hou Yi
7
2
9
5.75
W
Mulan
TheCapten
Mulan
1
5
0
0.2
W
Tsukuyomi
Ultramenkentang
Tsukuyomi
4
3
4
2
W
Hades
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
28,568
47,901
Taken
60,878
23,404
Mitigated
38,321
13,742
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,043
2,114
688
3,017
11,427
3,908
120
3,051
8,376
0
31,926
L
Amaterasu
AkatsukiBrad
Amaterasu
9,398
4,542
0
3,995
13,507
9,266
662
1,917
11,590
0
56,384
L
Mercury
Alebogg
Mercury
6,213
3,661
0
1,758
10,930
4,117
0
2,138
8,792
0
36,291
L
2,608
244
200
1,649
8,653
2,691
162
4,464
4,189
50,649
0
W
7,128
1,676
0
1,038
11,024
8,959
476
2,550
8,474
14,356
0
L
Sylvanus
5,306
2,022
1,206
2,175
16,361
18,339
78
5,370
10,991
19,182
0
W
Hou Yi
StashMan
Hou Yi
14,867
8,326
0
950
8,735
2,716
2,792
1,443
7,292
0
60,679
W
Mulan
TheCapten
Mulan
4,353
1,804
0
921
7,904
2,637
182
0
7,904
0
35,900
W
Tsukuyomi
Ultramenkentang
Tsukuyomi
6,489
1,639
0
3,795
11,752
5,048
79
1,248
10,504
0
61,365
W
Hades
9,812
547
273
6,765
8,486
4,044
816
2,673
5,813
74,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
37,669
438
Minions Killed
342
0
Camps Cleared
0
1,387,226
Distance Traveled
1,403,680
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,680
418
55
3
0
245,417
0
L
Amaterasu
8,643
540
84
5
0
294,652
0
L
Mercury
6,954
435
61
4
0
334,016
4
L
Ra
8,211
513
114
7
0
300,476
1
W
Ymir
8,508
532
17
1
0
294,595
4
L
Sylvanus
7,181
449
28
2
0
229,119
9
W
Hou Yi
9,119
570
93
6
0
276,731
2
W
Mulan
7,958
497
90
6
0
248,716
6
W
Tsukuyomi
8,429
527
99
6
0
287,698
3
W
Hades
10,129
633
139
9
0
279,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role