Player Matchup

Loki
Loki
Axlna
Loki
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 28L
1,723 Elo+
Party 1
Fenrir
Fenrir
Bulakz
Fenrir
Level 26
God Stats
1W - 2L
1,278 SR
Queue Stats
77W - 59L
1,627 Elo+
Party 1
Izanami
Izanami
CIivePaImer
Izanami
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
86W - 25L
1,727 Elo+
Party 1
Ymir
Ymir
KvNG-XI
Ymir
Level 26
God Stats
38W - 13L
1,763 SR
Queue Stats
92W - 33L
1,684 Elo+
Party 1
Fafnir
Fafnir
Senxus
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 22L
1,711 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,694 Elo+

VS

Team Averages
Level 19
1,527 SR
1,438 Elo+
Anhur
Anhur
Duisburger_jung1
Anhur
Level 18
God Stats
1W - 1L
1,405 SR
Queue Stats
35W - 62L
1,304 Elo+
Party 3
Serqet
Serqet
GuzScofield
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,650 Elo+
Party 2
Sol
Sol
LaHaine-Loco
Sol
Level 16
God Stats
2W - 4L
1,470 SR
Queue Stats
8W - 25L
1,222 Elo+
Party 3
Ra
Ra
SgtCafe
Ra
Level 16
God Stats
0W - 3L
1,759 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 2
Khepri
Khepri
feloi
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Axlna
Loki
15
5 / 2 / 13
8,867
554
6,845
9,908
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Bulakz
Fenrir
15
10 / 3 / 12
9,439
590
9,655
10,253
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
CIivePaImer
Izanami
15
12 / 3 / 19
9,711
607
17,496
11,014
4,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
KvNG-XI
Ymir
16
16 / 0 / 15
10,153
635
18,336
10,198
9,012
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Senxus
Fafnir
13
7 / 0 / 31
9,386
587
6,523
11,562
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 13 / 4
6,541
409
5,333
17,158
4,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
8
1 / 11 / 3
6,123
383
3,942
12,600
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 12 / 1
6,956
435
5,199
13,978
3,488
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 10 / 3
7,542
471
9,190
11,536
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
feloi
Khepri
10
0 / 5 / 2
6,054
378
2,865
12,839
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
21
50
Kills
8
8
Deaths
51
90
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
Axlna
Loki
5
2
13
5.75
W
Fenrir
Bulakz
Fenrir
10
3
12
5.33
W
Izanami
CIivePaImer
Izanami
12
3
19
7.17
L
1
13
4
0.23
L
Serqet
1
11
3
0.23
W
Ymir
KvNG-XI
Ymir
16
0
15
23.5
L
3
12
1
0.29
W
Fafnir
Senxus
Fafnir
7
0
31
22.5
L
3
10
3
0.45
L
Khepri
feloi
Khepri
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,855
Damage
26,529
52,935
Taken
68,111
37,600
Mitigated
27,807
14,898
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Axlna
Loki
6,845
1,038
0
1,125
9,908
4,256
1,329
1,611
7,795
0
61,092
W
Fenrir
Bulakz
Fenrir
9,655
1,797
0
2,783
10,253
5,671
0
2,794
7,362
0
62,105
W
Izanami
CIivePaImer
Izanami
17,496
13,208
0
4,954
11,014
4,785
1,829
4,742
6,060
0
66,399
L
5,333
2,444
133
1,843
17,158
4,926
0
6,683
10,407
0
14,451
L
Serqet
3,942
729
0
580
12,600
4,916
56
2,791
9,809
0
20,190
W
Ymir
KvNG-XI
Ymir
18,336
2,753
0
3,731
10,198
9,012
0
5,038
4,946
54,775
0
L
5,199
2,040
0
921
13,978
3,488
66
4,157
9,791
23,428
0
W
Fafnir
Senxus
Fafnir
6,523
1,730
0
2,305
11,562
13,876
157
2,190
8,786
15,000
0
L
9,190
1,269
799
1,476
11,536
3,436
363
4,299
7,237
21,311
0
L
Khepri
feloi
Khepri
2,865
451
0
346
12,839
11,041
0
6,750
6,008
16,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
33,216
414
Minions Killed
166
0
Camps Cleared
0
1,609,324
Distance Traveled
1,278,862
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,867
554
100
6
0
348,822
5
W
Fenrir
9,439
590
101
6
0
356,028
0
W
Izanami
9,711
607
100
6
0
287,465
0
L
Anhur
6,541
409
18
1
0
246,181
1
L
Serqet
6,123
383
40
3
0
283,032
0
W
Ymir
10,153
635
95
6
0
308,349
2
L
Sol
6,956
435
42
3
0
268,072
0
W
Fafnir
9,386
587
18
1
0
308,660
2
L
Ra
7,542
471
30
2
0
207,632
3
L
Khepri
6,054
378
36
2
0
273,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role