Player Matchup

Bellona
Bellona
JoellAlbertii
Bellona
Level 10
God Stats
3W - 4L
1,673 SR
Queue Stats
149W - 161L
1,252 Elo+
Solo
Kukulkan
Kukulkan
Niksonye
Kukulkan
Level 27
God Stats
4W - 0L
1,798 SR
Queue Stats
72W - 56L
1,448 Elo+
Solo
Neith
Neith
Qìxí
Neith
Level 6
God Stats
40W - 52L
1,439 SR
Queue Stats
134W - 145L
1,151 Elo+
Solo
Thanatos
Thanatos
Thornitaravor
Thanatos
Level 27
God Stats
10W - 12L
1,583 SR
Queue Stats
60W - 80L
1,364 Elo+
Solo
Cerberus
Cerberus
dijqk
Cerberus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 128L
1,363 Elo+
Solo
Team Averages
Level 19
1,598 SR
1,315 Elo+

VS

Team Averages
Level 17
1,512 SR
1,371 Elo+
Nemesis
Nemesis
Barbucas
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Girronki
Thoth
Level 16
God Stats
15W - 21L
1,500 SR
Queue Stats
46W - 55L
1,341 Elo+
Solo
Amaterasu
Amaterasu
King0fSword
Amaterasu
Level 4
God Stats
3W - 3L
1,593 SR
Queue Stats
3W - 4L
1,380 Elo+
Solo
Ymir
Ymir
PRIEKSNIEKS
Ymir
Level 29
God Stats
5W - 6L
1,465 SR
Queue Stats
111W - 153L
1,292 Elo+
Party 1
Hou Yi
Hou Yi
PoliticianMario
Hou Yi
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 131L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 0 / 2
7,101
592
3,593
5,616
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Niksonye
Kukulkan
13
5 / 2 / 4
7,793
649
7,092
6,568
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Qìxí
Neith
11
4 / 4 / 3
6,536
545
5,406
5,358
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Thornitaravor
Thanatos
13
7 / 3 / 1
7,477
623
4,864
7,461
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
dijqk
Cerberus
11
2 / 2 / 7
6,182
515
5,925
10,294
5,858
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barbucas
Nemesis
8
0 / 5 / 4
5,077
423
1,923
6,045
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Girronki
Thoth
9
0 / 5 / 1
5,657
471
2,078
5,866
1,714
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
King0fSword
Amaterasu
12
3 / 4 / 1
7,008
584
5,655
8,044
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 4
5,573
464
2,270
9,128
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
7 / 3 / 1
6,772
564
5,769
7,950
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
20
Kills
10
11
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Barbucas
Nemesis
0
5
4
0.4
L
Thoth
Girronki
Thoth
0
5
1
0.1
W
Bellona
2
0
2
3
L
Amaterasu
King0fSword
Amaterasu
3
4
1
0.88
W
Kukulkan
Niksonye
Kukulkan
5
2
4
3.5
L
0
3
4
0.67
L
7
3
1
2.5
W
Neith
Qìxí
Neith
4
4
3
1.38
W
Thanatos
Thornitaravor
Thanatos
7
3
1
2.5
W
Cerberus
dijqk
Cerberus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,880
Damage
17,695
35,297
Taken
37,033
17,676
Mitigated
16,810
13,314
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Barbucas
Nemesis
1,923
448
0
547
6,045
1,259
0
3,275
2,770
0
11,724
L
Thoth
Girronki
Thoth
2,078
586
0
410
5,866
1,714
711
3,087
2,779
27,762
0
W
Bellona
3,593
774
0
705
5,616
4,989
1,112
0
5,616
6,752
29,137
L
Amaterasu
King0fSword
Amaterasu
5,655
3,246
0
1,169
8,044
5,402
0
1,783
6,261
0
31,458
W
Kukulkan
Niksonye
Kukulkan
7,092
1,497
0
850
6,568
2,298
703
2,105
4,463
45,502
0
L
2,270
519
0
2,806
9,128
6,211
0
2,488
6,640
20,893
0
L
5,769
3,135
0
2,421
7,950
2,224
0
3,354
4,596
0
30,888
W
Neith
Qìxí
Neith
5,406
2,472
0
711
5,358
1,440
609
356
5,002
0
29,946
W
Thanatos
Thornitaravor
Thanatos
4,864
1,999
0
6,471
7,461
3,091
0
423
7,038
0
39,591
W
Cerberus
dijqk
Cerberus
5,925
491
229
4,348
10,294
5,858
463
1,464
8,830
21,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
30,087
338
Minions Killed
218
0
Camps Cleared
0
1,042,362
Distance Traveled
987,372
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,077
423
24
2
0
224,132
0
L
Thoth
5,657
471
42
4
0
164,106
2
W
Bellona
7,101
592
78
7
0
196,939
0
L
Amaterasu
7,008
584
61
5
0
216,167
1
W
Kukulkan
7,793
649
92
8
0
218,008
1
L
Ymir
5,573
464
30
3
0
190,758
2
L
Hou Yi
6,772
564
61
5
0
192,209
1
W
Neith
6,536
545
58
5
0
199,327
0
W
Thanatos
7,477
623
65
5
0
200,695
2
W
Cerberus
6,182
515
45
4
0
227,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role