Player Matchup

Baron Samedi
Baron Samedi
ILISYUM
Baron Samedi
Level 22
God Stats
13W - 8L
1,914 SR
Queue Stats
75W - 68L
1,506 Elo+
Party 3
Ravana
Ravana
Zylux54
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,440 Elo+
Party 3
Izanami
Izanami
jayjayokocha47
Izanami
Level 23
God Stats
25W - 23L
1,659 SR
Queue Stats
89W - 109L
1,315 Elo+
Solo
Sylvanus
Sylvanus
sylz588
Sylvanus
Level 15
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
快点吧扛不住了
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 1
Team Averages
Level 19
1,624 SR
1,317 Elo+

VS

Team Averages
Level 23
1,493 SR
1,402 Elo+
Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Biksas
Olorun
Level 28
God Stats
58W - 50L
1,498 SR
Queue Stats
101W - 102L
1,349 Elo+
Solo
Guan Yu
Guan Yu
DaniilMorozov05
Guan Yu
Level 23
God Stats
2W - 0L
1,648 SR
Queue Stats
15W - 14L
1,339 Elo+
Party 2
Ravana
Ravana
Y2038Y
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,405 Elo+
Solo
Heimdallr
Heimdallr
ZachaWinter
Heimdallr
Level 29
God Stats
7W - 14L
1,320 SR
Queue Stats
152W - 198L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ILISYUM
Baron Samedi
15
6 / 5 / 4
9,281
464
13,036
14,508
6,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Zylux54
Ravana
16
6 / 7 / 4
10,315
516
12,532
15,277
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 4
7,548
377
9,253
14,227
4,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
sylz588
Sylvanus
13
1 / 7 / 6
7,866
393
6,593
15,473
16,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 5 / 5
8,205
410
6,908
14,873
13,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
6 / 1 / 10
11,356
568
7,495
16,167
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Biksas
Olorun
14
0 / 8 / 5
9,941
497
4,171
17,805
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 1 / 1
11,105
555
8,866
12,183
10,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
Y2038Y
Ravana
20
17 / 0 / 3
14,976
749
21,485
11,559
6,074
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ZachaWinter
Heimdallr
18
8 / 3 / 9
11,832
592
14,425
13,961
6,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
13
Kills
33
33
Deaths
13
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
6
1
10
11
W
Olorun
Biksas
Olorun
0
8
5
0.31
W
2
1
1
2.5
L
Baron Samedi
ILISYUM
Baron Samedi
6
5
4
1.6
W
Ravana
Y2038Y
Ravana
17
0
3
18.5
W
Heimdallr
ZachaWinter
Heimdallr
8
3
9
4.17
L
Ravana
Zylux54
Ravana
6
7
4
1.14
L
0
9
4
0.22
L
Sylvanus
sylz588
Sylvanus
1
7
6
0.57
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,322
Damage
56,442
74,358
Taken
71,675
45,409
Mitigated
46,828
18,245
Healing
25,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,495
1,057
0
3,980
16,167
17,742
584
4,693
11,474
21,641
0
W
Olorun
Biksas
Olorun
4,171
1,807
0
5,304
17,805
6,324
3,397
9,371
8,346
41,149
0
W
8,866
2,570
185
4,057
12,183
10,212
3,564
1,820
9,401
0
49,721
L
Baron Samedi
ILISYUM
Baron Samedi
13,036
726
376
5,541
14,508
6,870
424
3,438
11,070
49,119
0
W
Ravana
Y2038Y
Ravana
21,485
10,157
0
6,790
11,559
6,074
1,889
1,912
9,556
0
150,852
W
Heimdallr
ZachaWinter
Heimdallr
14,425
8,580
0
5,097
13,961
6,476
3,069
1,405
12,509
0
93,396
L
Ravana
Zylux54
Ravana
12,532
5,285
0
3,410
15,277
5,376
0
1,503
13,774
0
55,964
L
9,253
5,909
0
1,361
14,227
4,105
36
4,052
10,175
0
51,530
L
Sylvanus
sylz588
Sylvanus
6,593
1,738
2,917
3,071
15,473
16,023
54
2,107
13,366
22,218
3,066
L
6,908
1,200
0
1,569
14,873
13,035
282
566
14,307
0
35,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
59,210
333
Minions Killed
589
0
Camps Cleared
0
1,765,512
Distance Traveled
1,960,572
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,356
568
14
1
0
377,240
2
W
Olorun
9,941
497
93
5
0
337,630
0
W
Guan Yu
11,105
555
116
6
0
407,706
5
L
Baron Samedi
9,281
464
75
4
0
336,891
13
W
Ravana
14,976
749
215
11
0
474,521
8
W
Heimdallr
11,832
592
151
8
0
363,475
1
L
Ravana
10,315
516
75
4
0
356,419
3
L
Izanami
7,548
377
86
4
0
361,258
4
L
Sylvanus
7,866
393
41
2
0
355,431
5
L
Sun Wukong
8,205
410
56
3
0
355,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role