Player Matchup

Merlin
Merlin
Daekness2
Merlin
Level 16
God Stats
7W - 4L
1,697 SR
Queue Stats
17W - 28L
1,322 Elo+
Party 3
Hun Batz
Hun Batz
Davidzeta
Hun Batz
Level 20
God Stats
1W - 2L
1,552 SR
Queue Stats
21W - 19L
1,434 Elo+
Party 3
Baba Yaga
Baba Yaga
Rudebwo1
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,162 Elo+
Party 2
Sol
Sol
SergoTheSuperman
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,162 Elo+
Party 2
Zhong Kui
Zhong Kui
renwoxing
Zhong Kui
Level 5
God Stats
2W - 3L
1,471 SR
Queue Stats
5W - 9L
1,335 Elo+
Solo
Team Averages
Level 10
1,544 SR
1,283 Elo+

VS

Team Averages
Level 20
1,497 SR
1,378 Elo+
Zeus
Zeus
JDawGGG
Zeus
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,406 Elo+
Party 1
Olorun
Olorun
KnusperrFlake
Olorun
Level 7
God Stats
1W - 1L
1,245 SR
Queue Stats
3W - 6L
1,270 Elo+
Solo
Guan Yu
Guan Yu
PaavoGamer
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,411 Elo+
Party 1
Persephone
Persephone
VulpesLi
Persephone
Level 16
God Stats
25W - 37L
1,396 SR
Queue Stats
27W - 39L
1,371 Elo+
Solo
Sol
Sol
页岩zZ
Sol
Level 23
God Stats
5W - 3L
1,842 SR
Queue Stats
92W - 91L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daekness2
Merlin
19
4 / 4 / 12
12,644
1,054
22,876
17,853
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Davidzeta
Hun Batz
18
12 / 10 / 5
14,243
1,187
27,691
25,446
8,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Rudebwo1
Baba Yaga
18
1 / 9 / 9
10,995
916
5,956
18,897
5,978
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 7 / 8
11,579
965
9,483
19,476
5,295
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
renwoxing
Zhong Kui
18
2 / 11 / 12
11,411
951
8,706
21,968
11,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JDawGGG
Zeus
20
22 / 7 / 18
17,054
1,421
44,851
16,917
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 6 / 16
11,989
999
10,547
15,052
4,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
PaavoGamer
Guan Yu
20
4 / 5 / 25
13,854
1,155
13,226
22,865
28,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
VulpesLi
Persephone
19
4 / 1 / 16
11,963
997
12,929
9,003
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 21
13,195
1,100
16,041
13,938
4,022
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
23
Kills
41
41
Deaths
23
46
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Merlin
Daekness2
Merlin
4
4
12
2.5
L
Hun Batz
Davidzeta
Hun Batz
12
10
5
1.45
W
Zeus
JDawGGG
Zeus
22
7
18
4.43
W
4
6
16
2
W
Guan Yu
PaavoGamer
Guan Yu
4
5
25
3.3
L
Baba Yaga
Rudebwo1
Baba Yaga
1
9
9
0.61
L
4
7
8
1.14
W
Persephone
VulpesLi
Persephone
4
1
16
12
L
Zhong Kui
renwoxing
Zhong Kui
2
11
12
0.73
W
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,712
Damage
97,594
103,640
Taken
77,775
36,575
Mitigated
44,533
9,059
Healing
25,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Daekness2
Merlin
22,876
1,212
365
2,080
17,853
5,716
0
14,616
3,237
44,020
0
L
Hun Batz
Davidzeta
Hun Batz
27,691
8,663
0
571
25,446
8,162
0
20,242
5,204
0
58,554
W
Zeus
JDawGGG
Zeus
44,851
4,588
482
2,672
16,917
4,979
0
8,692
8,225
77,877
0
W
10,547
6,841
0
3,463
15,052
4,347
0
9,660
5,392
35,477
0
W
Guan Yu
PaavoGamer
Guan Yu
13,226
2,699
3,646
7,613
22,865
28,840
0
15,195
7,670
0
19,665
L
Baba Yaga
Rudebwo1
Baba Yaga
5,956
892
0
2,144
18,897
5,978
0
15,222
3,675
21,168
0
L
9,483
3,207
0
2,127
19,476
5,295
0
16,023
3,453
22,719
0
W
Persephone
VulpesLi
Persephone
12,929
676
301
2,203
9,003
2,345
0
4,881
4,121
24,514
0
L
Zhong Kui
renwoxing
Zhong Kui
8,706
2,067
0
1,772
21,968
11,424
0
18,265
3,703
19,619
0
W
16,041
6,593
0
4,807
13,938
4,022
0
8,593
5,345
44,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,872
Gold Earned
68,055
207
Minions Killed
240
6
Camps Cleared
7
980,762
Distance Traveled
1,071,609
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,644
1,054
44
4
0
199,139
0
L
Hun Batz
14,243
1,187
55
5
2
238,226
0
W
Zeus
17,054
1,421
81
7
4
205,537
0
W
Olorun
11,989
999
54
5
1
169,693
0
W
Guan Yu
13,854
1,155
12
1
1
236,471
1
L
Baba Yaga
10,995
916
44
4
2
176,820
4
L
Sol
11,579
965
35
3
0
186,803
3
W
Persephone
11,963
997
37
3
0
242,542
0
L
Zhong Kui
11,411
951
29
2
2
179,774
1
W
Sol
13,195
1,100
56
5
1
217,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role