Player Matchup

Xbalanque
Xbalanque
Djcuchilla
Xbalanque
Level 34
God Stats
18W - 12L
1,560 SR
Queue Stats
123W - 97L
1,440 Elo+
Solo
Chronos
Chronos
GoatMaster247
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 233L
1,421 Elo+
Solo
Osiris
Osiris
Koloroko
Osiris
Level 126
God Stats
7W - 7L
1,494 SR
Queue Stats
143W - 156L
1,437 Elo+
Solo
Mercury
Mercury
RealMilky
Mercury
Level 76
God Stats
8W - 7L
1,547 SR
Queue Stats
460W - 469L
1,497 Elo+
Solo
Cerberus
Cerberus
Tigers81812920
Cerberus
Level 65
God Stats
21W - 22L
1,605 SR
Queue Stats
209W - 208L
1,489 Elo+
Solo
Team Averages
Level 67
1,541 SR
1,457 Elo+

VS

Team Averages
Level 91
1,629 SR
1,553 Elo+
Bastet
Bastet
JZbear89
Bastet
Level 106
God Stats
73W - 64L
1,520 SR
Queue Stats
836W - 771L
1,483 Elo+
Solo
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 89
God Stats
140W - 108L
1,551 SR
Queue Stats
251W - 230L
1,490 Elo+
Solo
Ullr
Ullr
NotoriousFi3nd
Ullr
Level 115
God Stats
1W - 0L
1,747 SR
Queue Stats
153W - 118L
1,601 Elo+
Party 1
Scylla
Scylla
Sebaslpc17
Scylla
Level 116
God Stats
19W - 25L
1,478 SR
Queue Stats
824W - 784L
1,469 Elo+
Solo
Tyr
Tyr
TinTheClown
Tyr
Level 29
God Stats
3W - 0L
1,848 SR
Queue Stats
105W - 48L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Djcuchilla
Xbalanque
14
3 / 2 / 5
8,016
472
7,763
9,812
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
12
3 / 6 / 4
7,849
462
5,445
14,701
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Koloroko
Osiris
14
4 / 7 / 3
8,727
513
7,519
21,208
12,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RealMilky
Mercury
14
3 / 7 / 7
8,432
496
10,861
14,425
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
1 / 2 / 8
8,056
474
6,102
16,390
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JZbear89
Bastet
15
7 / 3 / 8
9,593
564
13,675
13,906
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
MarriedMonke
Sylvanus
14
4 / 4 / 5
9,095
535
10,816
14,328
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 4
8,952
527
7,136
10,827
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Sebaslpc17
Scylla
16
6 / 2 / 8
10,162
598
14,466
6,014
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 7
9,308
548
9,938
17,358
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
14
Kills
24
24
Deaths
14
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Djcuchilla
Xbalanque
3
2
5
2.75
L
Chronos
3
6
4
0.83
W
Bastet
JZbear89
Bastet
7
3
8
3.67
L
Osiris
Koloroko
Osiris
4
7
3
0.79
W
Sylvanus
MarriedMonke
Sylvanus
4
4
5
1.63
W
3
3
4
1.67
L
Mercury
RealMilky
Mercury
3
7
7
0.93
W
Scylla
Sebaslpc17
Scylla
6
2
8
5
L
Cerberus
1
2
8
2.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
56,031
76,536
Taken
62,433
35,287
Mitigated
29,142
20,628
Healing
30,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Djcuchilla
Xbalanque
7,763
3,621
0
3,843
9,812
2,785
434
2,248
7,488
0
47,606
L
Chronos
5,445
2,496
604
3,519
14,701
4,873
691
6,812
7,653
35,334
0
W
Bastet
JZbear89
Bastet
13,675
4,314
0
5,817
13,906
5,005
0
1,202
12,704
0
59,492
L
Osiris
Koloroko
Osiris
7,519
3,111
202
7,765
21,208
12,101
944
6,537
14,600
37
40,933
W
Sylvanus
MarriedMonke
Sylvanus
10,816
3,353
1,454
6,874
14,328
8,429
399
2,351
11,977
40,911
10,052
W
7,136
3,879
0
4,037
10,827
3,962
996
1,409
9,418
0
59,243
L
Mercury
RealMilky
Mercury
10,861
5,189
0
375
14,425
4,480
278
3,989
10,311
0
55,354
W
Scylla
Sebaslpc17
Scylla
14,466
1,061
0
1,469
6,014
2,183
348
1,665
4,349
68,644
0
L
Cerberus
6,102
468
0
4,320
16,390
11,048
25
3,692
12,536
20,902
0
W
9,938
1,203
0
10,673
17,358
9,563
143
4,957
12,401
0
43,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
47,110
373
Minions Killed
457
0
Camps Cleared
0
1,513,133
Distance Traveled
1,586,503
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,016
472
79
5
0
314,831
5
L
Chronos
7,849
462
80
5
0
262,582
2
W
Bastet
9,593
564
90
5
0
342,548
2
L
Osiris
8,727
513
83
5
0
293,236
0
W
Sylvanus
9,095
535
89
5
0
279,322
0
W
Ullr
8,952
527
101
6
0
312,940
1
L
Mercury
8,432
496
97
6
0
344,844
1
W
Scylla
10,162
598
124
7
0
303,948
3
L
Cerberus
8,056
474
34
2
0
297,640
2
W
Tyr
9,308
548
53
3
0
347,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role