Player Matchup

Gilgamesh
Gilgamesh
Hamruk
Gilgamesh
Level 21
God Stats
0W - 2L
1,560 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Nioutou
Artemis
Level 22
God Stats
1W - 2L
1,750 SR
Queue Stats
59W - 82L
1,461 Elo+
Solo
Hun Batz
Hun Batz
TheSushiVolant
Hun Batz
Level 29
God Stats
0W - 4L
1,295 SR
Queue Stats
122W - 140L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
antho_FRA_24
Morgan Le Fay
Level 26
God Stats
2W - 6L
1,111 SR
Queue Stats
72W - 78L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
sakatomi
Cthulhu
Level 11
God Stats
27W - 26L
1,523 SR
Queue Stats
58W - 48L
1,453 Elo+
Solo
Team Averages
Level 22
1,448 SR
1,477 Elo+

VS

Team Averages
Level 23
1,452 SR
1,452 Elo+
Bellona
Bellona
Assass1nSpartan
Bellona
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
160W - 172L
1,423 Elo+
Solo
Poseidon
Poseidon
Dizzzadvantage
Poseidon
Level 18
God Stats
5W - 4L
1,506 SR
Queue Stats
32W - 26L
1,514 Elo+
Solo
Hachiman
Hachiman
Ghost_Samurai311
Hachiman
Level 29
God Stats
64W - 79L
1,468 SR
Queue Stats
152W - 179L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
MojitoForFree
Tsukuyomi
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 28L
1,591 Elo+
Solo
Ullr
Ullr
emelie0905
Ullr
Level 29
God Stats
1W - 2L
1,284 SR
Queue Stats
113W - 136L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hamruk
Gilgamesh
12
1 / 6 / 1
7,309
430
4,860
10,696
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Nioutou
Artemis
10
1 / 10 / 2
6,462
380
4,652
12,106
2,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
12
2 / 7 / 1
7,535
443
8,331
15,229
5,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
antho_FRA_24
Morgan Le Fay
11
1 / 9 / 0
7,066
416
3,698
12,567
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sakatomi
Cthulhu
10
1 / 7 / 0
6,553
385
5,598
17,153
8,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,341
491
5,540
9,690
8,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
16
8 / 2 / 7
9,585
564
9,602
8,090
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
9 / 1 / 8
9,791
576
11,811
9,160
3,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
MojitoForFree
Tsukuyomi
18
18 / 1 / 4
10,683
628
18,108
9,093
3,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 7
6,991
411
1,822
10,285
3,032
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
6
Kills
38
39
Deaths
9
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Poseidon
8
2
7
5.75
W
9
1
8
13
L
Gilgamesh
Hamruk
Gilgamesh
1
6
1
0.25
W
Tsukuyomi
MojitoForFree
Tsukuyomi
18
1
4
20
L
Artemis
Nioutou
Artemis
1
10
2
0.2
L
Hun Batz
2
7
1
0.36
L
Morgan Le Fay
antho_FRA_24
Morgan Le Fay
1
9
0
0.11
W
0
4
7
0.88
L
Cthulhu
sakatomi
Cthulhu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
46,883
67,751
Taken
46,318
27,754
Mitigated
20,382
7,803
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,540
568
0
3,607
9,690
8,275
0
822
8,868
4,588
34,139
W
Poseidon
9,602
1,146
0
451
8,090
2,508
272
886
7,204
66,895
0
W
11,811
6,630
0
2,820
9,160
3,013
553
3,195
5,965
0
57,026
L
Gilgamesh
Hamruk
Gilgamesh
4,860
1,316
0
1,596
10,696
7,735
30
700
9,616
1,586
22,752
W
Tsukuyomi
MojitoForFree
Tsukuyomi
18,108
4,907
0
2,501
9,093
3,554
492
1,496
7,597
0
71,406
L
Artemis
Nioutou
Artemis
4,652
1,683
0
1,205
12,106
2,335
126
1,647
10,459
0
25,869
L
Hun Batz
8,331
2,792
0
520
15,229
5,140
0
3,424
11,625
0
52,305
L
Morgan Le Fay
antho_FRA_24
Morgan Le Fay
3,698
431
0
1,072
12,567
3,773
0
2,867
9,611
40,405
0
W
1,822
409
0
0
10,285
3,032
1,034
3,227
7,058
0
21,985
L
Cthulhu
sakatomi
Cthulhu
5,598
573
775
2,635
17,153
8,771
0
1,956
15,160
30,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
45,391
299
Minions Killed
429
0
Camps Cleared
0
1,419,898
Distance Traveled
1,612,770
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,341
491
76
4
0
329,018
10
W
Poseidon
9,585
564
102
6
0
327,224
1
W
Hachiman
9,791
576
105
6
0
306,514
3
L
Gilgamesh
7,309
430
49
3
0
286,714
1
W
Tsukuyomi
10,683
628
117
7
0
382,286
3
L
Artemis
6,462
380
53
3
0
266,622
1
L
Hun Batz
7,535
443
81
5
0
315,528
0
L
Morgan Le Fay
7,066
416
76
4
0
256,604
1
W
Ullr
6,991
411
29
2
0
267,728
2
L
Cthulhu
6,553
385
40
2
0
294,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role