Player Matchup

Ra
Ra
AlbanianDevil
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2
Yemoja
Yemoja
AstralMonk
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,312 Elo+
Party 2
Artemis
Artemis
BoganiimQ8
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 3
Jormungandr
Jormungandr
HenriWulf
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,436 Elo+
Solo
Fenrir
Fenrir
MMTtt
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 3
Team Averages
Level 15
1,500 SR
1,396 Elo+

VS

Team Averages
Level 37
1,459 SR
1,563 Elo+
Izanami
Izanami
FunkArachne
Izanami
Level 13
God Stats
5W - 3L
1,493 SR
Queue Stats
12W - 14L
1,360 Elo+
Party 4
Eset
Eset
HindumansBigLeg
Eset
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,796 Elo+
Party 1
Xing Tian
Xing Tian
Kallariom
Xing Tian
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 24L
1,534 Elo+
Party 1
Thanatos
Thanatos
MetalFluid
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 28L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
dvaesjedankedrin
Gilgamesh
Level 28
God Stats
3W - 2L
1,303 SR
Queue Stats
97W - 112L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 3
8,694
483
5,581
12,157
2,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
AstralMonk
Yemoja
11
2 / 9 / 3
7,808
434
4,282
16,075
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
BoganiimQ8
Artemis
11
0 / 13 / 0
6,861
381
6,192
14,264
3,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
HenriWulf
Jormungandr
12
3 / 8 / 4
8,231
457
9,237
17,098
10,332
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MMTtt
Fenrir
15
5 / 7 / 1
9,650
536
10,420
17,871
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunkArachne
Izanami
16
8 / 2 / 8
10,859
603
10,441
10,381
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 3 / 10
11,636
646
14,406
11,506
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Kallariom
Xing Tian
16
11 / 0 / 16
11,600
644
15,290
15,109
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MetalFluid
Thanatos
20
17 / 2 / 3
12,537
697
16,142
14,323
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
16
5 / 6 / 7
10,380
577
9,305
11,603
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
13
Kills
48
48
Deaths
13
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
L
Yemoja
AstralMonk
Yemoja
2
9
3
0.39
L
Artemis
BoganiimQ8
Artemis
0
13
0
0
W
Izanami
FunkArachne
Izanami
8
2
8
6
L
Jormungandr
HenriWulf
Jormungandr
3
8
4
0.63
W
7
3
10
4
W
Xing Tian
Kallariom
Xing Tian
11
0
16
19
L
Fenrir
MMTtt
Fenrir
5
7
1
0.79
W
Thanatos
MetalFluid
Thanatos
17
2
3
9.25
W
Gilgamesh
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
65,584
77,465
Taken
62,922
33,124
Mitigated
35,691
10,952
Healing
27,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,581
792
743
1,199
12,157
2,691
332
5,284
6,659
41,993
0
L
Yemoja
AstralMonk
Yemoja
4,282
2,052
778
707
16,075
10,814
0
6,390
9,591
15,320
0
L
Artemis
BoganiimQ8
Artemis
6,192
3,237
0
892
14,264
3,603
153
4,724
9,540
0
34,259
W
Izanami
FunkArachne
Izanami
10,441
5,918
0
2,225
10,381
3,874
2,262
525
9,856
0
69,592
L
Jormungandr
HenriWulf
Jormungandr
9,237
3,294
0
2,259
17,098
10,332
323
6,941
9,982
35,114
0
W
14,406
1,642
598
1,903
11,506
4,411
2,740
3,041
8,371
86,069
0
W
Xing Tian
Kallariom
Xing Tian
15,290
1,557
197
2,318
15,109
16,507
2,058
4,751
10,238
46,040
0
L
Fenrir
MMTtt
Fenrir
10,420
635
0
4,374
17,871
5,684
0
5,648
11,997
0
46,614
W
Thanatos
MetalFluid
Thanatos
16,142
5,035
0
18,784
14,323
6,198
1,102
3,129
11,152
0
102,078
W
Gilgamesh
9,305
3,140
0
1,599
11,603
4,701
2,262
7,310
4,205
0
44,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
57,012
296
Minions Killed
587
0
Camps Cleared
0
1,507,349
Distance Traveled
1,787,856
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,694
483
84
5
0
306,203
2
L
Yemoja
7,808
434
14
1
0
295,958
1
L
Artemis
6,861
381
63
4
0
273,093
1
W
Izanami
10,859
603
122
7
0
335,537
4
L
Jormungandr
8,231
457
56
3
0
279,920
1
W
Eset
11,636
646
158
9
0
322,119
2
W
Xing Tian
11,600
644
74
4
0
373,692
0
L
Fenrir
9,650
536
79
4
0
352,175
0
W
Thanatos
12,537
697
157
9
0
418,329
3
W
Gilgamesh
10,380
577
76
4
0
338,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role