Player Matchup

Anubis
Anubis
AaliG69
Anubis
Level 28
God Stats
49W - 25L
1,457 SR
Queue Stats
192W - 185L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Ki11aTroN
Cthulhu
Level 27
God Stats
6W - 2L
1,606 SR
Queue Stats
27W - 18L
1,379 Elo+
Solo
Apollo
Apollo
Twitch_Ciruzz
Apollo
Level 21
God Stats
6W - 2L
1,553 SR
Queue Stats
34W - 38L
1,372 Elo+
Party 1
Nemesis
Nemesis
ZeroTwoBH
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Tyr
Tyr
xTheuz19_
Tyr
Level 18
God Stats
4W - 5L
1,247 SR
Queue Stats
252W - 248L
1,367 Elo+
Party 1
Team Averages
Level 19
1,473 SR
1,404 Elo+

VS

Team Averages
Level 12
1,551 SR
1,268 Elo+
Odin
Odin
ArcagelVoid
Odin
Level 21
God Stats
5W - 3L
1,705 SR
Queue Stats
104W - 110L
1,361 Elo+
Solo
Loki
Loki
ElPaka
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,393 Elo+
Solo
Susano
Susano
Tremsii
Susano
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,300 Elo+
Solo
Hera
Hera
stain-hunter
Hera
Level 16
God Stats
3W - 4L
1,550 SR
Queue Stats
14W - 31L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AaliG69
Anubis
20
14 / 7 / 6
14,215
592
24,823
24,840
14,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ki11aTroN
Cthulhu
19
6 / 1 / 16
13,135
547
11,170
19,869
24,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 5 / 5
11,176
466
3,767
13,609
4,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ZeroTwoBH
Nemesis
20
24 / 2 / 6
16,334
681
30,120
26,862
14,319
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 6 / 10
11,985
499
9,751
21,595
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 4
10,906
454
18,363
21,972
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
ElPaka
Loki
17
4 / 13 / 5
11,429
476
12,276
20,137
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Tremsii
Susano
16
2 / 9 / 6
10,046
419
10,192
20,785
15,673
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
17
4 / 10 / 9
10,997
458
14,614
20,369
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 11 / 1
11,011
459
11,012
15,775
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
50
Kills
21
21
Deaths
51
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
AaliG69
Anubis
14
7
6
2.43
L
8
8
4
1.25
L
Loki
ElPaka
Loki
4
13
5
0.5
W
Cthulhu
Ki11aTroN
Cthulhu
6
1
16
14
L
Susano
Tremsii
Susano
2
9
6
0.56
W
2
5
5
0.9
L
Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
4
10
9
0.85
W
Nemesis
ZeroTwoBH
Nemesis
24
2
6
13.5
L
3
11
1
0.32
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,631
Damage
66,457
106,775
Taken
99,038
69,303
Mitigated
40,478
40,074
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AaliG69
Anubis
24,823
2,517
0
13,856
24,840
14,611
3,815
2,686
21,278
106,512
0
L
18,363
2,555
0
2,798
21,972
10,544
0
10,125
11,847
2,642
43,232
L
Loki
ElPaka
Loki
12,276
3,449
0
1,648
20,137
6,504
0
6,605
13,532
0
55,613
W
Cthulhu
Ki11aTroN
Cthulhu
11,170
1,097
838
6,574
19,869
24,452
656
5,743
13,696
61,902
0
L
Susano
Tremsii
Susano
10,192
2,935
0
2,964
20,785
15,673
345
4,439
16,346
0
42,963
W
3,767
3,207
0
3,650
13,609
4,709
2,275
1,321
12,101
0
64,177
L
Ah Muzen Cab
YomiNoAkumu
Ah Muzen Cab
14,614
6,834
0
6,885
20,369
4,507
0
8,385
11,984
0
59,381
W
Nemesis
ZeroTwoBH
Nemesis
30,120
17,051
0
7,541
26,862
14,319
628
4,286
21,950
0
162,903
L
11,012
3,688
0
808
15,775
3,250
868
6,445
9,330
66,542
0
W
9,751
1,483
0
7,615
21,595
11,212
2,562
1,367
20,014
10
51,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,845
Gold Earned
54,389
625
Minions Killed
431
0
Camps Cleared
0
2,247,945
Distance Traveled
2,095,025
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,215
592
187
8
0
343,729
2
L
Odin
10,906
454
56
2
0
463,710
1
L
Loki
11,429
476
84
4
0
419,890
4
W
Cthulhu
13,135
547
83
3
0
498,262
3
L
Susano
10,046
419
74
3
0
417,508
4
W
Apollo
11,176
466
84
4
0
442,038
5
L
Ah Muzen Cab
10,997
458
87
4
0
415,561
3
W
Nemesis
16,334
681
179
7
0
522,608
3
L
Hera
11,011
459
130
5
0
378,356
1
W
Tyr
11,985
499
92
4
0
441,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role