Player Matchup

Sol
Sol
Drolfess
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 2
Bellona
Bellona
GaymerGoo
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,602 Elo+
Solo
Scylla
Scylla
Mikkel1408
Scylla
Level 24
God Stats
23W - 12L
1,666 SR
Queue Stats
132W - 92L
1,588 Elo+
Solo
Cerberus
Cerberus
Nooooob123
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 2
Chiron
Chiron
ultraplague21
Chiron
Level 28
God Stats
4W - 4L
1,683 SR
Queue Stats
238W - 235L
1,465 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,443 Elo+

VS

Team Averages
Level 15
1,562 SR
1,426 Elo+
Janus
Janus
HighKingRobert
Janus
Level 28
God Stats
86W - 111L
1,456 SR
Queue Stats
112W - 140L
1,488 Elo+
Solo
Nemesis
Nemesis
JVT1007
Nemesis
Level 3
God Stats
1W - 4L
1,465 SR
Queue Stats
5W - 6L
1,439 Elo+
Solo
Amaterasu
Amaterasu
NVTripwire
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,233 Elo+
Party 1
Artemis
Artemis
PregnantMonk
Artemis
Level 14
God Stats
6W - 7L
1,887 SR
Queue Stats
76W - 70L
1,739 Elo+
Solo
Sun Wukong
Sun Wukong
duyc
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,841
516
10,837
13,824
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
GaymerGoo
Bellona
20
12 / 6 / 5
14,231
678
19,561
18,968
15,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Mikkel1408
Scylla
20
10 / 5 / 6
13,931
663
20,147
13,400
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nooooob123
Cerberus
14
0 / 8 / 4
9,323
444
2,072
16,512
8,041
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 3 / 7
13,294
633
14,425
18,306
7,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
13,065
622
14,761
17,389
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JVT1007
Nemesis
12
4 / 1 / 2
8,856
422
4,271
7,152
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
NVTripwire
Amaterasu
13
2 / 9 / 5
8,542
407
4,494
19,933
13,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
PregnantMonk
Artemis
16
13 / 9 / 4
11,243
535
19,387
19,534
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
duyc
Sun Wukong
13
0 / 9 / 6
8,376
399
3,815
16,731
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
32
Kills
29
29
Deaths
32
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
W
Bellona
GaymerGoo
Bellona
12
6
5
2.42
L
10
4
3
2.88
L
Nemesis
JVT1007
Nemesis
4
1
2
5
W
Scylla
Mikkel1408
Scylla
10
5
6
2.6
L
Amaterasu
NVTripwire
Amaterasu
2
9
5
0.5
W
Cerberus
Nooooob123
Cerberus
0
8
4
0.25
L
Artemis
PregnantMonk
Artemis
13
9
4
1.67
L
Sun Wukong
duyc
Sun Wukong
0
9
6
0.33
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,042
Damage
46,728
81,010
Taken
80,739
41,287
Mitigated
41,520
30,005
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,837
3,105
0
5,397
13,824
4,983
1,908
1,974
11,850
52,876
7,960
W
Bellona
GaymerGoo
Bellona
19,561
7,992
0
5,303
18,968
15,824
1,857
6,304
12,664
0
116,942
L
14,761
910
0
4,441
17,389
5,077
1,279
3,907
13,156
85,914
0
L
Nemesis
JVT1007
Nemesis
4,271
2,114
0
2,159
7,152
2,665
0
1,798
5,298
0
35,554
W
Scylla
Mikkel1408
Scylla
20,147
1,152
147
2,800
13,400
4,859
2,037
3,303
10,097
97,037
0
L
Amaterasu
NVTripwire
Amaterasu
4,494
1,182
0
4,814
19,933
13,754
351
10,224
9,435
0
17,718
W
Cerberus
Nooooob123
Cerberus
2,072
252
275
3,563
16,512
8,041
509
519
15,993
26,918
0
L
Artemis
PregnantMonk
Artemis
19,387
10,054
0
1,329
19,534
6,336
0
10,256
9,062
0
58,564
L
Sun Wukong
duyc
Sun Wukong
3,815
897
0
1,864
16,731
13,688
379
5,080
11,557
0
30,801
W
14,425
9,515
760
11,760
18,306
7,580
3,858
2,830
15,421
0
125,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,620
Gold Earned
50,082
631
Minions Killed
398
0
Camps Cleared
0
1,888,330
Distance Traveled
1,589,460
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,841
516
89
4
0
386,675
8
W
Bellona
14,231
678
171
8
0
400,589
1
L
Janus
13,065
622
165
8
0
394,936
4
L
Nemesis
8,856
422
70
3
0
223,780
4
W
Scylla
13,931
663
172
8
0
403,111
2
L
Amaterasu
8,542
407
43
2
0
363,830
1
W
Cerberus
9,323
444
43
2
0
308,500
1
L
Artemis
11,243
535
82
4
0
304,696
2
L
Sun Wukong
8,376
399
38
2
0
302,218
1
W
Chiron
13,294
633
156
7
0
389,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role