Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Griffith6382
Sol
Level 35
God Stats
0W - 2L
1,566 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Rama
Rama
LacyPopcorn6352
Rama
Level 124
God Stats
5W - 5L
1,580 SR
Queue Stats
9W - 11L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
der3984
Cabrakan
Level 94
God Stats
1W - 1L
1,632 SR
Queue Stats
33W - 29L
1,593 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,480 Elo+

VS

Team Averages
Level 79
1,525 SR
1,586 Elo+
Baron Samedi
Baron Samedi
BerraCommaYolki
Baron Samedi
Level 153
God Stats
2W - 4L
1,567 SR
Queue Stats
159W - 181L
1,528 Elo+
Solo
Ullr
Ullr
iChxpper
Ullr
Level 29
God Stats
4W - 0L
1,498 SR
Queue Stats
9W - 3L
1,641 Elo+
Solo
Chaac
Chaac
kolxplayz
Chaac
Level 68
God Stats
5W - 1L
1,614 SR
Queue Stats
74W - 65L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
luiizgamerr
Kuzenbo
Level 66
God Stats
3W - 2L
1,421 SR
Queue Stats
6W - 5L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 3 / 0
7,398
740
5,583
6,415
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 1
6,811
681
6,427
7,589
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 2
7,938
794
5,739
5,719
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
der3984
Cabrakan
13
2 / 3 / 4
8,149
815
4,608
12,027
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BerraCommaYolki
Baron Samedi
14
6 / 2 / 5
8,855
886
8,187
8,558
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
1 / 1 / 5
7,995
800
7,088
4,371
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
kolxplayz
Chaac
13
6 / 1 / 4
8,757
876
7,900
14,948
10,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
luiizgamerr
Kuzenbo
12
0 / 2 / 5
7,661
766
2,010
10,681
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
W
Baron Samedi
BerraCommaYolki
Baron Samedi
6
2
5
4.25
L
0
5
1
0.1
L
3
2
2
2
L
Cabrakan
der3984
Cabrakan
2
3
4
1.33
W
Ullr
1
1
5
3.5
W
Chaac
kolxplayz
Chaac
6
1
4
8
W
Kuzenbo
luiizgamerr
Kuzenbo
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
25,185
31,750
Taken
38,558
23,320
Mitigated
30,022
5,986
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,583
2,637
0
242
6,415
2,260
0
1,432
4,983
0
21,319
W
Baron Samedi
BerraCommaYolki
Baron Samedi
8,187
1,015
2,030
3,893
8,558
4,411
594
2,351
6,011
28,601
0
L
6,427
1,990
0
1,573
7,589
3,664
581
2,953
4,636
19,273
0
L
5,739
4,873
0
1,231
5,719
2,266
191
2,158
3,561
0
38,833
L
Cabrakan
der3984
Cabrakan
4,608
564
0
2,940
12,027
15,130
25
3,940
8,087
9,147
0
W
Ullr
7,088
3,615
0
0
4,371
1,952
2,817
1,219
3,152
0
36,547
W
Chaac
kolxplayz
Chaac
7,900
1,308
0
6,045
14,948
10,445
875
4,320
10,259
0
21,927
W
Kuzenbo
luiizgamerr
Kuzenbo
2,010
798
257
1,456
10,681
13,214
589
2,985
7,618
7,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
33,268
160
Minions Killed
155
6
Camps Cleared
9
629,080
Distance Traveled
743,197
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,398
740
42
4
0
166,494
1
W
Baron Samedi
8,855
886
39
4
1
165,780
0
L
Sol
6,811
681
35
4
3
132,423
0
L
Rama
7,938
794
77
8
3
141,582
1
L
Cabrakan
8,149
815
6
1
0
188,581
1
W
Ullr
7,995
800
73
7
1
189,849
1
W
Chaac
8,757
876
29
3
5
201,038
0
W
Kuzenbo
7,661
766
14
1
2
186,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role