Player Matchup

Kumbhakarna
Kumbhakarna
CebollaAsesina
Kumbhakarna
Level 20
God Stats
2W - 0L
1,917 SR
Queue Stats
32W - 1L
1,979 Elo+
Party 2
Sylvanus
Sylvanus
elYawiis
Sylvanus
Level 27
God Stats
1W - 0L
1,344 SR
Queue Stats
13W - 4L
1,657 Elo+
Party 2
Ymir
Ymir
slamofan02
Ymir
Level 25
God Stats
2W - 0L
1,268 SR
Queue Stats
30W - 1L
1,992 Elo+
Party 2
Team Averages
Level 24
1,510 SR
1,876 Elo+

VS

Team Averages
Level 74
1,546 SR
1,474 Elo+
Achilles
Achilles
IAnligeI
Achilles
Level 29
God Stats
0W - 3L
1,272 SR
Queue Stats
59W - 49L
1,508 Elo+
Solo
Odin
Odin
Thibi_de_soldaat
Odin
Level 142
God Stats
2W - 3L
1,618 SR
Queue Stats
74W - 109L
1,473 Elo+
Party 1
Hades
Hades
VaporizedRat
Hades
Level 51
God Stats
3W - 1L
1,749 SR
Queue Stats
69W - 93L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CebollaAsesina
Kumbhakarna
13
7 / 2 / 14
10,767
718
13,319
20,534
11,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
elYawiis
Sylvanus
14
5 / 2 / 17
10,509
701
14,359
14,691
14,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 2 / 10
10,974
732
16,843
15,335
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IAnligeI
Achilles
13
4 / 6 / 2
10,636
709
12,445
16,169
14,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 7 / 4
8,722
581
8,685
18,231
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 9 / 3
10,035
669
13,642
21,649
16,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
22
Kills
6
6
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CebollaAsesina
Kumbhakarna
7
2
14
7
L
Achilles
IAnligeI
Achilles
4
6
2
0.83
L
0
7
4
0.29
L
2
9
3
0.39
W
Sylvanus
elYawiis
Sylvanus
5
2
17
6.75
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
34,772
50,560
Taken
56,049
34,192
Mitigated
50,876
21,468
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CebollaAsesina
Kumbhakarna
13,319
4,652
0
4,588
20,534
11,018
936
3,638
16,194
33,788
0
L
Achilles
IAnligeI
Achilles
12,445
4,451
0
379
16,169
14,255
185
11,861
4,308
0
26,181
L
8,685
419
0
1,404
18,231
20,348
33
13,300
4,931
0
22,940
L
13,642
1,194
1,465
4,866
21,649
16,273
0
16,362
5,287
41,130
0
W
Sylvanus
elYawiis
Sylvanus
14,359
5,204
7,401
6,578
14,691
14,556
1,455
4,030
10,415
29,122
6,052
W
16,843
7,187
0
2,901
15,335
8,618
822
6,266
8,801
37,958
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
29,393
136
Minions Killed
117
7
Camps Cleared
5
709,783
Distance Traveled
726,952
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,767
718
41
3
2
257,098
1
L
Achilles
10,636
709
20
1
2
268,577
2
L
Odin
8,722
581
30
2
2
255,116
0
L
Hades
10,035
669
67
4
1
203,259
2
W
Sylvanus
10,509
701
37
2
0
219,468
1
W
Ymir
10,974
732
58
4
5
233,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role