Player Matchup

Discordia
Discordia
TOXIC-_-SEVEN
Discordia
Level 43
God Stats
0W - 2L
1,301 SR
Queue Stats
51W - 59L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dash20061990
Tsukuyomi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 171L
1,426 Elo+
Party 1
Hercules
Hercules
kever-THC-
Hercules
Level 105
God Stats
13W - 12L
1,551 SR
Queue Stats
57W - 74L
1,437 Elo+
Party 1
Team Averages
Level 94
1,451 SR
1,428 Elo+

VS

Team Averages
Level 69
1,566 SR
1,430 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hugo21885
Chaac
Level 38
God Stats
15W - 12L
1,560 SR
Queue Stats
49W - 66L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
ntalex2727
Guan Yu
Level 65
God Stats
13W - 7L
1,637 SR
Queue Stats
207W - 270L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TOXIC-_-SEVEN
Discordia
13
2 / 4 / 3
10,082
593
14,476
11,905
3,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
dash20061990
Tsukuyomi
14
4 / 13 / 1
11,065
651
15,424
19,423
5,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
kever-THC-
Hercules
13
1 / 4 / 4
9,516
560
5,931
23,864
18,248
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
9 / 5 / 9
11,998
706
23,329
13,153
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Hugo21885
Chaac
16
7 / 1 / 8
11,859
698
14,379
22,476
21,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
ntalex2727
Guan Yu
15
5 / 1 / 16
11,723
690
10,086
24,033
21,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
21
21
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
5
9
2.7
W
Chaac
Hugo21885
Chaac
7
1
8
11
L
Discordia
TOXIC-_-SEVEN
Discordia
2
4
3
0.88
L
Tsukuyomi
dash20061990
Tsukuyomi
4
13
1
0.35
L
Hercules
kever-THC-
Hercules
1
4
4
0.75
W
Guan Yu
ntalex2727
Guan Yu
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
47,794
55,192
Taken
59,662
27,161
Mitigated
47,557
10,794
Healing
35,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,329
481
498
2,916
13,153
4,495
492
2,011
11,142
47,295
0
W
Chaac
Hugo21885
Chaac
14,379
1,367
621
11,788
22,476
21,289
1,040
6,850
15,626
0
52,144
L
Discordia
TOXIC-_-SEVEN
Discordia
14,476
574
173
1,487
11,905
3,153
0
4,319
6,796
31,930
0
L
Tsukuyomi
dash20061990
Tsukuyomi
15,424
4,025
24
2,075
19,423
5,760
0
6,807
11,955
0
45,698
L
Hercules
kever-THC-
Hercules
5,931
2,497
120
6,915
23,864
18,248
0
11,371
10,833
0
21,068
W
Guan Yu
ntalex2727
Guan Yu
10,086
1,736
4,353
15,499
24,033
21,773
792
6,982
16,156
634
34,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
35,580
147
Minions Killed
169
4
Camps Cleared
10
885,884
Distance Traveled
1,005,257
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,998
706
49
3
1
315,240
1
W
Chaac
11,859
698
77
5
6
338,414
4
L
Discordia
10,082
593
49
3
0
301,670
2
L
Tsukuyomi
11,065
651
56
3
4
274,260
4
L
Hercules
9,516
560
42
2
0
309,954
3
W
Guan Yu
11,723
690
43
3
3
351,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role