Player Matchup

Sol
Sol
Droelf_Minze51
Sol
Level 15
God Stats
7W - 5L
1,831 SR
Queue Stats
70W - 54L
1,525 Elo+
Solo
Bacchus
Bacchus
Gunmer26
Bacchus
Level 25
God Stats
27W - 18L
1,625 SR
Queue Stats
57W - 52L
1,434 Elo+
Solo
Discordia
Discordia
jarhogs
Discordia
Level 15
God Stats
4W - 0L
1,811 SR
Queue Stats
38W - 37L
1,405 Elo+
Solo
Danzaburou
Danzaburou
nachillle_
Danzaburou
Level 7
God Stats
8W - 5L
1,554 SR
Queue Stats
18W - 17L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
x_LyroX
Tsukuyomi
Level 15
God Stats
5W - 4L
1,373 SR
Queue Stats
34W - 30L
1,367 Elo+
Solo
Team Averages
Level 15
1,639 SR
1,444 Elo+

VS

Team Averages
Level 12
1,553 SR
1,388 Elo+
Olorun
Olorun
Berimbambai
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,276 Elo+
Party 1
Mercury
Mercury
IlIlllIIIlIlII-l
Mercury
Level 28
God Stats
2W - 2L
1,384 SR
Queue Stats
190W - 242L
1,357 Elo+
Solo
Nemesis
Nemesis
LeonWaynee
Nemesis
Level 16
God Stats
6W - 5L
1,592 SR
Queue Stats
38W - 42L
1,344 Elo+
Solo
Ratatoskr
Ratatoskr
Oliverxxxx
Ratatoskr
Level 3
God Stats
3W - 6L
1,790 SR
Queue Stats
4W - 7L
1,686 Elo+
Solo
Fenrir
Fenrir
njk717
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 5
8,634
617
11,273
9,332
3,637
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Gunmer26
Bacchus
11
1 / 0 / 15
7,368
526
4,421
6,858
8,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
jarhogs
Discordia
10
0 / 4 / 5
6,959
497
2,664
8,892
2,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
nachillle_
Danzaburou
15
13 / 0 / 2
10,443
746
12,288
9,015
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
x_LyroX
Tsukuyomi
15
12 / 1 / 3
9,440
674
8,982
9,210
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 12 / 0
5,305
379
3,381
11,838
3,304
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 7 / 3
5,246
375
3,204
8,201
2,502
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
LeonWaynee
Nemesis
11
4 / 4 / 0
7,419
530
4,301
11,610
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Oliverxxxx
Ratatoskr
9
2 / 7 / 2
6,611
472
5,941
9,657
2,726
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
njk717
Fenrir
9
3 / 8 / 1
6,172
441
4,540
11,337
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
37
Kills
9
9
Deaths
38
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
12
0
0
W
11
4
5
3.38
W
Bacchus
Gunmer26
Bacchus
1
0
15
8.5
L
0
7
3
0.21
L
Nemesis
LeonWaynee
Nemesis
4
4
0
1
L
Ratatoskr
Oliverxxxx
Ratatoskr
2
7
2
0.43
W
Discordia
jarhogs
Discordia
0
4
5
0.63
W
Danzaburou
nachillle_
Danzaburou
13
0
2
14
L
Fenrir
njk717
Fenrir
3
8
1
0.44
W
Tsukuyomi
x_LyroX
Tsukuyomi
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
21,367
43,307
Taken
52,643
22,130
Mitigated
17,488
15,333
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,381
1,227
53
747
11,838
3,304
0
2,133
9,705
15,768
0
W
11,273
5,698
0
3,027
9,332
3,637
2,883
209
9,123
39,580
0
W
Bacchus
Gunmer26
Bacchus
4,421
750
574
1,479
6,858
8,244
604
339
6,519
13,539
0
L
3,204
1,519
0
878
8,201
2,502
514
4,229
3,972
0
10,096
L
Nemesis
LeonWaynee
Nemesis
4,301
1,644
0
306
11,610
4,656
0
2,358
9,252
0
28,112
L
Ratatoskr
Oliverxxxx
Ratatoskr
5,941
2,513
0
140
9,657
2,726
190
4,425
5,232
0
20,877
W
Discordia
jarhogs
Discordia
2,664
484
48
2,811
8,892
2,417
413
44
8,848
21,189
0
W
Danzaburou
nachillle_
Danzaburou
12,288
5,169
0
4,582
9,015
3,785
4,859
2,203
6,812
0
56,774
L
Fenrir
njk717
Fenrir
4,540
451
0
1,082
11,337
4,300
0
5,213
6,124
0
17,414
W
Tsukuyomi
x_LyroX
Tsukuyomi
8,982
1,861
0
2,812
9,210
4,047
2,903
586
8,624
0
58,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
30,753
326
Minions Killed
170
0
Camps Cleared
0
1,299,117
Distance Traveled
1,188,900
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,305
379
23
2
0
191,556
0
W
Sol
8,634
617
68
5
0
261,774
0
W
Bacchus
7,368
526
11
1
0
256,746
3
L
Mercury
5,246
375
21
2
0
248,886
0
L
Nemesis
7,419
530
55
4
0
269,173
2
L
Ratatoskr
6,611
472
41
3
0
233,305
2
W
Discordia
6,959
497
43
3
0
236,617
0
W
Danzaburou
10,443
746
108
8
0
259,418
4
L
Fenrir
6,172
441
30
2
0
245,980
0
W
Tsukuyomi
9,440
674
96
7
0
284,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role