Player Matchup

Bellona
Bellona
MuchihaArara
Bellona
Level 6
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Skaiman89
Cthulhu
Level 18
God Stats
4W - 3L
1,510 SR
Queue Stats
99W - 143L
1,285 Elo+
Solo
Hun Batz
Hun Batz
Wsiciekły
Hun Batz
Level 49
God Stats
8W - 1L
1,638 SR
Queue Stats
63W - 98L
1,350 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,373 Elo+

VS

Team Averages
Level 58
1,475 SR
1,341 Elo+
Morgan Le Fay
Morgan Le Fay
CranberryRum
Morgan Le Fay
Level 47
God Stats
18W - 44L
1,234 SR
Queue Stats
89W - 182L
1,225 Elo+
Party 1
Loki
Loki
GoddessOfVictory
Loki
Level 29
God Stats
0W - 2L
1,434 SR
Queue Stats
56W - 132L
1,271 Elo+
Party 1
Chaac
Chaac
kollectiv
Chaac
Level 98
God Stats
6W - 3L
1,756 SR
Queue Stats
99W - 103L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MuchihaArara
Bellona
16
4 / 4 / 11
12,953
617
15,175
23,748
25,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Skaiman89
Cthulhu
16
5 / 1 / 11
13,145
626
15,565
22,068
23,362
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Wsiciekły
Hun Batz
18
7 / 3 / 7
13,909
662
14,301
19,626
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CranberryRum
Morgan Le Fay
15
5 / 6 / 1
11,960
570
21,594
16,564
8,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 9 / 5
11,485
547
10,819
15,044
11,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
kollectiv
Chaac
15
1 / 1 / 7
11,604
553
20,782
26,045
39,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
16
Kills
8
8
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CranberryRum
Morgan Le Fay
5
6
1
0.92
L
2
9
5
0.5
W
Bellona
MuchihaArara
Bellona
4
4
11
2.38
W
Cthulhu
Skaiman89
Cthulhu
5
1
11
10.5
W
Hun Batz
Wsiciekły
Hun Batz
7
3
7
3.5
L
Chaac
kollectiv
Chaac
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
53,195
65,442
Taken
57,653
58,468
Mitigated
58,629
12,295
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CranberryRum
Morgan Le Fay
21,594
512
83
3,276
16,564
8,211
1,146
3,701
12,863
56,326
0
L
10,819
2,593
0
106
15,044
11,025
0
4,428
10,616
0
25,463
W
Bellona
MuchihaArara
Bellona
15,175
2,322
929
3,396
23,748
25,844
1,777
8,478
14,391
9,758
33,452
W
Cthulhu
Skaiman89
Cthulhu
15,565
1,584
311
767
22,068
23,362
556
7,286
13,438
40,486
0
W
Hun Batz
Wsiciekły
Hun Batz
14,301
3,855
577
6,315
19,626
9,262
235
6,280
12,653
0
62,532
L
Chaac
kollectiv
Chaac
20,782
2,443
0
8,605
26,045
39,393
411
12,116
13,929
0
52,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
35,049
195
Minions Killed
187
6
Camps Cleared
8
1,108,413
Distance Traveled
1,030,961
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,960
570
84
4
4
326,169
5
L
Loki
11,485
547
39
2
1
305,579
0
W
Bellona
12,953
617
61
3
1
341,568
0
W
Cthulhu
13,145
626
47
2
1
376,928
0
W
Hun Batz
13,909
662
87
4
4
389,917
0
L
Chaac
11,604
553
64
3
3
399,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role