Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hchegy
He Bo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,356 Elo+
Solo
Artemis
Artemis
佛拉基米尔老胡
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,382 Elo+

VS

Team Averages
Level 21
1,413 SR
1,265 Elo+
Cthulhu
Cthulhu
Claudiu99
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 1
Thor
Thor
Criatian
Thor
Level 15
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 8L
1,178 Elo+
Party 1
Izanami
Izanami
DeMiGoDsSS
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 0 / 17
12,171
761
5,948
10,322
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Hchegy
He Bo
13
3 / 7 / 14
10,882
680
7,847
11,156
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
17 / 3 / 4
13,390
837
25,482
12,695
4,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Claudiu99
Cthulhu
12
1 / 8 / 6
9,654
603
4,711
15,159
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
11
2 / 11 / 3
9,092
568
6,586
17,036
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
DeMiGoDsSS
Izanami
15
7 / 6 / 3
11,725
733
14,510
16,757
4,986
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
24
Kills
10
10
Deaths
25
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
17
12.5
L
Cthulhu
Claudiu99
Cthulhu
1
8
6
0.5
L
Thor
2
11
3
0.32
L
Izanami
DeMiGoDsSS
Izanami
7
6
3
1.42
W
He Bo
Hchegy
He Bo
3
7
14
1.43
W
17
3
4
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
25,807
34,173
Taken
48,952
19,716
Mitigated
17,100
11,561
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,948
1,419
2,813
3,822
10,322
10,854
504
1,272
8,887
22,726
0
L
Cthulhu
Claudiu99
Cthulhu
4,711
0
411
760
15,159
7,249
0
4,465
10,694
12,472
0
L
Thor
6,586
1,395
0
70
17,036
4,865
0
4,412
12,624
0
17,097
L
Izanami
DeMiGoDsSS
Izanami
14,510
8,175
285
4,189
16,757
4,986
0
5,157
11,600
0
50,612
W
He Bo
Hchegy
He Bo
7,847
2,294
0
1,385
11,156
4,109
190
1,426
9,395
22,066
0
W
25,482
16,625
0
3,541
12,695
4,753
1,485
1,602
10,797
0
69,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
30,471
149
Minions Killed
104
4
Camps Cleared
2
777,483
Distance Traveled
683,983
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,171
761
32
2
1
283,650
1
L
Cthulhu
9,654
603
11
1
0
217,810
0
L
Thor
9,092
568
12
1
0
233,116
0
L
Izanami
11,725
733
81
5
2
233,057
0
W
He Bo
10,882
680
25
2
0
260,246
1
W
Artemis
13,390
837
92
6
3
233,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role