Player Matchup

Sun Wukong
Sun Wukong
BlackHoark
Sun Wukong
Level 124
God Stats
15W - 20L
1,506 SR
Queue Stats
166W - 163L
1,518 Elo+
Party 1
Arachne
Arachne
Girthy_Garry
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 150L
1,525 Elo+
Party 1
Tiamat
Tiamat
Glitchmob117
Tiamat
Level 120
God Stats
12W - 16L
1,483 SR
Queue Stats
167W - 161L
1,531 Elo+
Party 1
Team Averages
Level 123
1,496 SR
1,525 Elo+

VS

Team Averages
Level 110
1,547 SR
1,500 Elo+
Kukulkan
Kukulkan
MaKntizItchi
Kukulkan
Level 85
God Stats
2W - 1L
1,391 SR
Queue Stats
19W - 22L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
SirSaltAlt
Gilgamesh
Level 126
God Stats
99W - 69L
1,682 SR
Queue Stats
371W - 363L
1,484 Elo+
Solo
Cernunnos
Cernunnos
SizedSaucer3
Cernunnos
Level 118
God Stats
11W - 11L
1,566 SR
Queue Stats
38W - 47L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackHoark
Sun Wukong
14
3 / 9 / 2
11,273
593
7,124
21,587
17,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Girthy_Garry
Arachne
13
2 / 5 / 3
10,574
557
6,342
18,782
7,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
15
0 / 2 / 4
10,788
568
15,558
12,126
7,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MaKntizItchi
Kukulkan
14
3 / 3 / 12
11,939
628
16,326
8,336
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SirSaltAlt
Gilgamesh
16
2 / 1 / 12
12,019
633
13,213
16,538
16,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
SizedSaucer3
Cernunnos
17
10 / 1 / 3
13,449
708
14,143
14,462
5,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
15
16
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackHoark
Sun Wukong
3
9
2
0.44
L
Arachne
Girthy_Garry
Arachne
2
5
3
0.7
L
Tiamat
0
2
4
1
W
Kukulkan
MaKntizItchi
Kukulkan
3
3
12
3
W
Gilgamesh
SirSaltAlt
Gilgamesh
2
1
12
8
W
Cernunnos
SizedSaucer3
Cernunnos
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
43,682
52,495
Taken
39,336
32,770
Mitigated
25,396
10,196
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackHoark
Sun Wukong
7,124
470
0
3,347
21,587
17,460
301
4,008
17,579
0
23,850
L
Arachne
Girthy_Garry
Arachne
6,342
3,437
0
2,875
18,782
7,764
192
8,091
10,691
0
15,668
L
Tiamat
15,558
332
94
3,880
12,126
7,546
0
4,698
7,428
62,605
0
W
Kukulkan
MaKntizItchi
Kukulkan
16,326
905
880
1,840
8,336
2,997
0
2,121
6,027
39,809
0
W
Gilgamesh
SirSaltAlt
Gilgamesh
13,213
2,825
510
3,755
16,538
16,458
241
6,221
9,607
0
46,186
W
Cernunnos
SizedSaucer3
Cernunnos
14,143
8,398
0
6,950
14,462
5,941
2,835
6,644
7,452
0
80,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
37,407
178
Minions Killed
254
5
Camps Cleared
12
1,059,328
Distance Traveled
1,057,809
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,273
593
41
2
0
333,671
5
L
Arachne
10,574
557
20
1
2
357,539
4
L
Tiamat
10,788
568
117
6
3
368,118
4
W
Kukulkan
11,939
628
66
3
0
316,612
5
W
Gilgamesh
12,019
633
67
4
5
394,263
7
W
Cernunnos
13,449
708
121
6
7
346,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role