Player Matchup

Tiamat
Tiamat
StrikerEureka
Tiamat
Level 128
God Stats
0W - 2L
1,228 SR
Queue Stats
22W - 27L
1,415 Elo+
Solo
Chiron
Chiron
akshay69jain
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
sweatcacks
Sun Wukong
Level 44
God Stats
13W - 14L
1,380 SR
Queue Stats
87W - 155L
1,336 Elo+
Solo
Team Averages
Level 93
1,369 SR
1,395 Elo+

VS

Team Averages
Level 120
1,479 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hazzler2001
Artio
Level 114
God Stats
15W - 13L
1,485 SR
Queue Stats
194W - 142L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
RGauldy
Heimdallr
Level 125
God Stats
1W - 0L
1,453 SR
Queue Stats
216W - 159L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,302
630
6,575
8,731
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
9
1 / 5 / 2
6,523
652
4,534
8,187
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
sweatcacks
Sun Wukong
10
1 / 4 / 0
6,361
636
4,327
10,577
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 8
7,398
740
4,744
3,899
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 2 / 6
7,975
798
7,729
10,516
9,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RGauldy
Heimdallr
12
5 / 1 / 7
8,205
821
10,662
7,792
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
8
6
W
6
2
6
4.5
W
Heimdallr
RGauldy
Heimdallr
5
1
7
8.5
L
1
4
1
0.38
L
Chiron
1
5
2
0.4
L
Sun Wukong
sweatcacks
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,436
Damage
23,135
27,495
Taken
22,207
16,132
Mitigated
12,966
5,764
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,744
664
0
1,687
3,899
1,105
1,095
1,226
2,406
18,465
0
W
7,729
204
660
3,752
10,516
9,131
0
3,450
6,143
18,866
0
W
Heimdallr
RGauldy
Heimdallr
10,662
5,513
0
1,810
7,792
2,730
497
1,328
6,041
0
27,861
L
6,575
989
0
1,140
8,731
5,147
0
3,585
4,909
16,705
0
L
Chiron
4,534
1,808
325
2,085
8,187
3,036
0
3,203
4,783
0
17,353
L
Sun Wukong
sweatcacks
Sun Wukong
4,327
491
0
2,214
10,577
7,949
0
5,438
4,745
0
14,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,186
Gold Earned
23,578
91
Minions Killed
110
4
Camps Cleared
5
600,668
Distance Traveled
611,835
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,398
740
34
3
4
200,979
5
W
Artio
7,975
798
33
3
0
208,682
3
W
Heimdallr
8,205
821
43
4
1
202,174
1
L
Tiamat
6,302
630
28
3
1
194,811
0
L
Chiron
6,523
652
39
4
2
201,500
4
L
Sun Wukong
6,361
636
24
2
1
204,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role