Player Matchup

Loki
Loki
About 86 Gnomes
Loki
Level 28
God Stats
16W - 19L
1,405 SR
Queue Stats
36W - 61L
1,308 Elo+
Solo
Neith
Neith
Amsterdam77
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
ButteryToost
Tyr
Level 23
God Stats
8W - 9L
1,156 SR
Queue Stats
117W - 111L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Haggashechka
Jing Wei
Level 27
God Stats
0W - 2L
1,203 SR
Queue Stats
11W - 17L
1,387 Elo+
Solo
Danzaburou
Danzaburou
brayan659
Danzaburou
Level 28
God Stats
2W - 3L
1,454 SR
Queue Stats
114W - 82L
1,420 Elo+
Solo
Team Averages
Level 22
1,344 SR
1,411 Elo+

VS

Team Averages
Level 21
1,609 SR
1,439 Elo+
Olorun
Olorun
CONJOJO
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
TigerHunter18
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,387 Elo+
Solo
Cthulhu
Cthulhu
blackfacedpeas
Cthulhu
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
91W - 110L
1,364 Elo+
Solo
Tiamat
Tiamat
ivankkdvak
Tiamat
Level 22
God Stats
4W - 4L
1,702 SR
Queue Stats
24W - 26L
1,524 Elo+
Solo
Loki
Loki
xm010301
Loki
Level 29
God Stats
10W - 4L
1,584 SR
Queue Stats
16W - 13L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 13 / 6
15,184
1,265
25,302
22,691
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 11 / 4
9,949
829
3,089
15,684
4,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 4 / 10
12,420
1,035
15,091
17,376
13,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Haggashechka
Jing Wei
18
2 / 7 / 10
11,784
982
8,170
21,335
11,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
brayan659
Danzaburou
17
1 / 8 / 7
11,157
930
12,772
19,654
5,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CONJOJO
Olorun
19
4 / 7 / 16
12,252
1,021
11,732
12,212
12,209
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
TigerHunter18
Tsukuyomi
20
16 / 4 / 12
14,693
1,224
26,247
12,803
5,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 2 / 24
12,348
1,029
13,348
19,288
22,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ivankkdvak
Tiamat
20
17 / 3 / 11
14,914
1,243
31,062
17,244
12,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
19
4 / 6 / 11
12,018
1,002
7,379
11,558
4,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
21
Kills
42
43
Deaths
22
37
Assists
74
Player
Kills
Deaths
Assists
KDA
L
14
13
6
1.31
L
0
11
4
0.18
L
4
4
10
2.25
W
Olorun
CONJOJO
Olorun
4
7
16
1.71
L
Jing Wei
Haggashechka
Jing Wei
2
7
10
1
W
Tsukuyomi
TigerHunter18
Tsukuyomi
16
4
12
5.5
W
1
2
24
6.5
L
Danzaburou
brayan659
Danzaburou
1
8
7
0.56
W
Tiamat
ivankkdvak
Tiamat
17
3
11
7.5
W
Loki
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,424
Damage
89,768
96,740
Taken
73,105
42,554
Mitigated
57,938
5,285
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,302
5,109
0
104
22,691
7,472
0
10,765
11,926
0
41,871
L
3,089
2,299
0
32
15,684
4,772
0
7,694
7,990
0
6,339
L
15,091
4,213
0
1,339
17,376
13,456
0
10,685
6,691
108
28,042
W
Olorun
CONJOJO
Olorun
11,732
8,365
954
1,714
12,212
12,209
0
0
12,212
29,003
0
L
Jing Wei
Haggashechka
Jing Wei
8,170
6,850
0
2,765
21,335
11,041
0
14,859
6,476
0
25,304
W
Tsukuyomi
TigerHunter18
Tsukuyomi
26,247
9,751
0
379
12,803
5,906
0
0
12,803
0
42,528
W
13,348
1,095
539
0
19,288
22,547
0
45
19,243
31,541
0
L
Danzaburou
brayan659
Danzaburou
12,772
6,294
0
1,045
19,654
5,813
0
12,139
7,515
0
27,219
W
Tiamat
ivankkdvak
Tiamat
31,062
3,021
1,440
6,439
17,244
12,897
0
0
17,244
44,819
0
W
Loki
7,379
872
0
0
11,558
4,379
0
0
11,558
0
21,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,494
Gold Earned
66,225
122
Minions Killed
152
6
Camps Cleared
7
1,019,646
Distance Traveled
1,074,414
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,184
1,265
18
2
2
234,934
1
L
Neith
9,949
829
5
0
0
156,712
0
L
Tyr
12,420
1,035
28
2
1
249,329
0
W
Olorun
12,252
1,021
29
2
0
152,467
0
L
Jing Wei
11,784
982
39
3
0
204,907
0
W
Tsukuyomi
14,693
1,224
26
2
1
242,916
2
W
Cthulhu
12,348
1,029
32
3
1
239,451
0
L
Danzaburou
11,157
930
32
3
3
173,764
1
W
Tiamat
14,914
1,243
37
3
2
226,431
4
W
Loki
12,018
1,002
28
2
3
213,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role