Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Frumpler
Nemesis
Level 19
God Stats
3W - 6L
1,387 SR
Queue Stats
130W - 116L
1,560 Elo+
Solo
Thor
Thor
Persi55
Thor
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 24L
1,889 Elo+
Solo
Neith
Neith
Vibach
Neith
Level 27
God Stats
8W - 3L
1,818 SR
Queue Stats
149W - 134L
1,605 Elo+
Solo
Mercury
Mercury
petok13
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,702 Elo+
Party 1
Team Averages
Level 41
1,541 SR
1,651 Elo+

VS

Team Averages
Level 19
1,669 SR
1,602 Elo+
Thor
Thor
DarkJokerrr
Thor
Level 27
God Stats
3W - 4L
1,279 SR
Queue Stats
98W - 88L
1,496 Elo+
Solo
Agni
Agni
NoTroll23
Agni
Level 26
God Stats
4W - 0L
1,914 SR
Queue Stats
105W - 76L
1,658 Elo+
Solo
Skadi
Skadi
PeleSolo
Skadi
Level 6
God Stats
5W - 0L
1,819 SR
Queue Stats
42W - 26L
1,554 Elo+
Solo
Geb
Geb
delayedXeno
Geb
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
218W - 216L
1,605 Elo+
Solo
Chaac
Chaac
ezgamenocap
Chaac
Level 9
God Stats
4W - 2L
1,832 SR
Queue Stats
50W - 24L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 6 / 3
7,867
524
6,150
9,391
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Frumpler
Nemesis
13
8 / 5 / 4
8,908
594
9,053
11,713
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
Persi55
Thor
13
3 / 5 / 0
7,734
516
5,050
9,480
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Vibach
Neith
14
3 / 2 / 3
8,253
550
7,531
7,867
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
petok13
Mercury
12
0 / 7 / 0
6,408
427
1,248
8,400
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,876
525
3,712
7,867
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
15
8 / 6 / 6
9,796
653
9,268
11,168
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
PeleSolo
Skadi
15
5 / 1 / 0
8,975
598
5,087
8,190
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 8
7,450
497
2,857
9,919
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 3 / 4
9,663
644
9,714
10,232
5,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
17
Kills
24
25
Deaths
17
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
3
0.75
W
4
4
3
1.38
L
Nemesis
Frumpler
Nemesis
8
5
4
2
W
Agni
8
6
6
1.83
W
Skadi
PeleSolo
Skadi
5
1
0
5
L
Thor
Persi55
Thor
3
5
0
0.6
L
Neith
Vibach
Neith
3
2
3
2.25
W
1
3
8
1.67
W
6
3
4
2.67
L
Mercury
petok13
Mercury
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
30,638
46,851
Taken
47,376
16,337
Mitigated
22,805
8,606
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,150
551
0
1,091
9,391
2,290
0
5,222
3,967
45,165
0
W
3,712
1,123
0
1,375
7,867
3,099
0
1,110
6,721
0
46,406
L
Nemesis
Frumpler
Nemesis
9,053
4,381
0
3,202
11,713
5,270
0
2,647
8,916
0
51,003
W
Agni
9,268
1,157
66
3,151
11,168
3,655
536
3,387
7,531
55,283
0
W
Skadi
PeleSolo
Skadi
5,087
1,073
0
1,951
8,190
2,521
36
68
8,122
0
67,797
L
Thor
Persi55
Thor
5,050
2,042
0
698
9,480
3,209
0
285
9,181
0
38,317
L
Neith
Vibach
Neith
7,531
3,482
0
2,969
7,867
2,402
0
774
7,089
0
48,022
W
2,857
283
0
2,375
9,919
7,749
23
1,020
8,809
16,321
0
W
9,714
1,877
0
4,964
10,232
5,781
0
257
9,975
0
62,899
L
Mercury
petok13
Mercury
1,248
409
0
646
8,400
3,166
738
2,709
5,573
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
43,760
420
Minions Killed
478
0
Camps Cleared
0
1,356,306
Distance Traveled
1,470,459
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,867
524
89
6
0
263,576
3
W
Thor
7,876
525
76
5
0
296,475
4
L
Nemesis
8,908
594
82
5
0
278,855
2
W
Agni
9,796
653
105
7
0
256,745
5
W
Skadi
8,975
598
138
9
0
290,335
3
L
Thor
7,734
516
81
5
0
264,908
2
L
Neith
8,253
550
98
7
0
256,296
3
W
Geb
7,450
497
23
2
0
319,555
10
W
Chaac
9,663
644
136
9
0
307,349
7
L
Mercury
6,408
427
70
5
0
292,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role