Player Matchup

Kali
Kali
DSY_Rage_Quit
Kali
Level 22
God Stats
30W - 38L
1,500 SR
Queue Stats
139W - 178L
1,371 Elo+
Solo
Ullr
Ullr
MrWalb-
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,614 Elo+
Solo
Arachne
Arachne
Stackuppcece
Arachne
Level 8
God Stats
18W - 7L
1,638 SR
Queue Stats
23W - 10L
1,608 Elo+
Solo
Nu Wa
Nu Wa
chagrin420
Nu Wa
Level 24
God Stats
8W - 5L
1,460 SR
Queue Stats
75W - 78L
1,514 Elo+
Solo
Chronos
Chronos
xDBxGeb
Chronos
Level 18
God Stats
2W - 0L
1,693 SR
Queue Stats
58W - 58L
1,543 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,530 Elo+

VS

Team Averages
Level 13
1,542 SR
1,528 Elo+
Ah Puch
Ah Puch
DanJimenez
Ah Puch
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 66L
1,428 Elo+
Solo
Arachne
Arachne
PowerMadeFlesh
Arachne
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,401 Elo+
Solo
Kali
Kali
karoldudy
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,632 Elo+
Solo
Nu Wa
Nu Wa
leggy-family2
Nu Wa
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
24W - 18L
1,566 Elo+
Party 1
Odin
Odin
lospollos011
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 30L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 9
16,381
630
18,579
26,414
12,152
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
MrWalb-
Ullr
20
4 / 2 / 3
16,078
618
9,992
19,064
6,659
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Stackuppcece
Arachne
5
0 / 0 / 0
8,811
339
0
2,984
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
20
8 / 6 / 8
15,080
580
26,720
13,123
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
xDBxGeb
Chronos
20
6 / 3 / 5
17,260
664
13,973
24,741
10,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DanJimenez
Ah Puch
18
2 / 9 / 4
11,620
447
12,254
29,888
16,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 5 / 0
11,075
426
1,867
20,673
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
5
0 / 4 / 0
6,792
261
56
6,217
1,450
20
3 / 6 / 4
12,962
499
24,233
18,101
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 2
13,321
512
14,223
18,934
7,041
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
28
Kills
15
15
Deaths
29
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
L
Ah Puch
DanJimenez
Ah Puch
2
9
4
0.44
W
Ullr
MrWalb-
Ullr
4
2
3
2.75
L
1
5
0
0.2
W
Arachne
Stackuppcece
Arachne
0
0
0
0
W
Nu Wa
8
6
8
2
L
Kali
0
4
0
0
L
3
6
4
0.83
L
9
5
2
2
W
Chronos
xDBxGeb
Chronos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,264
Damage
52,633
86,326
Taken
93,813
34,536
Mitigated
35,984
34,313
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,579
10,842
0
11,940
26,414
12,152
637
10,750
15,282
0
135,617
L
Ah Puch
DanJimenez
Ah Puch
12,254
1,514
260
7,392
29,888
16,251
22
13,484
16,404
66,399
0
W
Ullr
MrWalb-
Ullr
9,992
1,884
0
9,223
19,064
6,659
7,014
8,494
10,067
0
140,493
L
1,867
1,119
0
2,880
20,673
6,785
0
4,668
16,005
0
88,825
W
Arachne
Stackuppcece
Arachne
0
0
0
13
2,984
638
0
2,667
0
0
0
W
Nu Wa
26,720
8,664
0
1,738
13,123
4,333
2,619
4,826
8,000
100,763
0
L
Kali
56
0
0
35
6,217
1,450
0
4,918
1,299
0
3,639
L
24,233
4,669
0
2,106
18,101
4,457
580
7,883
10,218
107,752
0
L
14,223
1,854
0
4,168
18,934
7,041
0
8,500
10,434
0
79,118
W
Chronos
xDBxGeb
Chronos
13,973
7,379
0
11,399
24,741
10,754
10,321
9,633
14,678
135,218
12,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,610
Gold Earned
55,770
800
Minions Killed
532
0
Camps Cleared
0
1,998,358
Distance Traveled
1,837,230
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,381
630
167
6
0
580,465
3
L
Ah Puch
11,620
447
91
4
0
366,266
3
W
Ullr
16,078
618
227
9
0
504,924
4
L
Arachne
11,075
426
135
5
0
420,943
0
W
Arachne
8,811
339
0
0
0
277
0
W
Nu Wa
15,080
580
151
6
0
447,804
8
L
Kali
6,792
261
8
0
0
73,595
2
L
Nu Wa
12,962
499
180
7
0
446,880
2
L
Odin
13,321
512
118
5
0
529,546
10
W
Chronos
17,260
664
255
10
0
464,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role