Player Matchup

Hades
Hades
Cyber2310
Hades
Level 23
God Stats
7W - 4L
1,513 SR
Queue Stats
30W - 38L
1,419 Elo+
Party 1
Ares
Ares
Mcdm0n3210
Ares
Level 17
God Stats
8W - 4L
1,567 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 1
Artio
Artio
N1CK0K1NG
Artio
Level 29
God Stats
1W - 1L
1,478 SR
Queue Stats
74W - 44L
1,687 Elo+
Solo
Anubis
Anubis
Obamapro10
Anubis
Level 23
God Stats
4W - 5L
1,400 SR
Queue Stats
14W - 13L
1,459 Elo+
Party 1
Ravana
Ravana
YT-RuanFps
Ravana
Level 29
God Stats
5W - 10L
1,428 SR
Queue Stats
47W - 81L
1,320 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,487 Elo+

VS

Team Averages
Level 24
1,477 SR
1,372 Elo+
Artemis
Artemis
AndréLegend
Artemis
Level 4
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 5L
1,112 Elo+
Solo
Sylvanus
Sylvanus
FlorJuy
Sylvanus
Level 28
God Stats
1W - 2L
1,528 SR
Queue Stats
104W - 110L
1,486 Elo+
Solo
Loki
Loki
Pbellwether
Loki
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
35W - 40L
1,474 Elo+
Solo
King Arthur
King Arthur
cahenrique46
King Arthur
Level 29
God Stats
1W - 3L
1,352 SR
Queue Stats
68W - 93L
1,284 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 29
God Stats
118W - 85L
1,595 SR
Queue Stats
161W - 131L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cyber2310
Hades
17
4 / 5 / 4
10,957
498
13,648
20,273
13,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 10
10,020
455
5,449
13,944
12,036
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
N1CK0K1NG
Artio
20
12 / 1 / 10
12,871
585
21,708
31,421
33,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Obamapro10
Anubis
14
1 / 4 / 5
8,672
394
7,105
10,687
4,115
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
YT-RuanFps
Ravana
18
12 / 6 / 5
11,867
539
12,209
14,761
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndréLegend
Artemis
17
2 / 4 / 0
10,330
470
10,672
8,656
2,409
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FlorJuy
Sylvanus
14
1 / 5 / 6
9,424
428
6,523
15,151
13,451
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 9 / 4
10,758
489
12,358
16,009
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
cahenrique46
King Arthur
14
0 / 8 / 3
8,577
390
7,571
18,207
12,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 6 / 3
11,901
541
24,809
27,094
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
32
Kills
16
17
Deaths
32
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AndréLegend
Artemis
2
4
0
0.5
W
Hades
Cyber2310
Hades
4
5
4
1.2
L
Sylvanus
FlorJuy
Sylvanus
1
5
6
0.8
W
3
1
10
8
W
Artio
N1CK0K1NG
Artio
12
1
10
17
W
Anubis
Obamapro10
Anubis
1
4
5
0.88
L
5
9
4
0.78
W
Ravana
YT-RuanFps
Ravana
12
6
5
2.42
L
King Arthur
cahenrique46
King Arthur
0
8
3
0.19
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,119
Damage
61,933
91,086
Taken
85,117
69,774
Mitigated
43,057
38,706
Healing
26,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AndréLegend
Artemis
10,672
4,849
0
1,603
8,656
2,409
645
6,506
2,150
0
75,768
W
Hades
Cyber2310
Hades
13,648
2,045
514
8,871
20,273
13,473
678
8,425
11,848
77,009
0
L
Sylvanus
FlorJuy
Sylvanus
6,523
1,956
2,111
3,321
15,151
13,451
176
9,024
6,127
26,124
4,353
W
5,449
244
0
3,099
13,944
12,036
447
4,692
9,252
19,764
0
W
Artio
N1CK0K1NG
Artio
21,708
2,289
1,755
18,814
31,421
33,814
0
8,279
23,142
89,342
0
W
Anubis
Obamapro10
Anubis
7,105
244
844
2,829
10,687
4,115
986
3,057
7,630
46,844
0
L
12,358
3,971
0
1,758
16,009
6,579
531
8,213
7,796
0
64,769
W
Ravana
YT-RuanFps
Ravana
12,209
3,696
0
1,980
14,761
6,336
0
6,493
8,268
0
61,722
L
King Arthur
cahenrique46
King Arthur
7,571
1,394
0
3,264
18,207
12,496
23
9,798
8,409
0
45,644
L
24,809
11,833
9
13,992
27,094
8,122
1,029
14,369
12,725
97,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,387
Gold Earned
50,990
506
Minions Killed
445
0
Camps Cleared
0
1,938,006
Distance Traveled
1,871,456
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,330
470
130
6
0
386,080
1
W
Hades
10,957
498
130
6
0
391,071
2
L
Sylvanus
9,424
428
46
2
0
362,714
9
W
Ares
10,020
455
30
1
0
399,090
5
W
Artio
12,871
585
158
7
0
441,405
4
W
Anubis
8,672
394
92
4
0
324,867
0
L
Loki
10,758
489
84
4
0
384,349
0
W
Ravana
11,867
539
96
4
0
381,573
4
L
King Arthur
8,577
390
65
3
0
389,701
5
L
Sol
11,901
541
120
5
0
348,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role