Player Matchup

Scylla
Scylla
Silver I
AbdulrahmanASHz
Scylla
Silver I
Level 113
God Stats
37W - 50L
1,458 SR
Queue Stats
381W - 432L
1,099 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Ra4dus
Cthulhu
Bronze III
Level 31
God Stats
1W - 1L
1,119 SR
Queue Stats
2W - 3L
1,400 MMR
Solo
Chaac
Chaac
Gold V
zWayn
Chaac
Gold V
Level 71
God Stats
24W - 15L
1,632 SR
Queue Stats
121W - 139L
1,362 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 72
1,403 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,450 SR
1,283 MMR
Izanami
Izanami
Gold I
CroNuSh20
Izanami
Gold I
Level 109
God Stats
34W - 40L
1,591 SR
Queue Stats
289W - 328L
1,625 MMR
Party 1
Chang'e
Chang'e
Silver III
KRVA1994
Chang'e
Silver III
Level 84
God Stats
0W - 2L
1,411 SR
Queue Stats
64W - 112L
1,323 MMR
Party 1
Bastet
Bastet
Silver IV
SunnyCini
Bastet
Silver IV
Level 159
God Stats
0W - 2L
1,349 SR
Queue Stats
33W - 52L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
13,165
627
16,487
10,535
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Ra4dus
Cthulhu
17
5 / 2 / 8
12,905
615
17,201
21,846
26,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
zWayn
Chaac
17
4 / 0 / 10
12,909
615
14,538
20,383
26,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bans
YemojaMorgan Le FayHeraAthenaLoki

VS

Bans
GilgameshAh Muzen CabPersephoneBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CroNuSh20
Izanami
16
1 / 2 / 1
11,472
546
18,065
19,214
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
KRVA1994
Chang'e
13
0 / 5 / 1
10,375
494
8,846
18,410
6,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
SunnyCini
Bastet
14
3 / 7 / 0
11,547
550
11,270
17,148
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
4
4
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Izanami
CroNuSh20
Izanami
1
2
1
0.75
L
Chang'e
KRVA1994
Chang'e
0
5
1
0.1
W
Cthulhu
Ra4dus
Cthulhu
5
2
8
4.5
L
Bastet
SunnyCini
Bastet
3
7
0
0.43
W
Chaac
zWayn
Chaac
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,226
Damage
38,181
52,764
Taken
54,772
56,313
Mitigated
18,812
18,797
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,487
642
0
3,400
10,535
3,382
1,015
1,445
9,090
79,619
0
L
Izanami
CroNuSh20
Izanami
18,065
12,519
0
1,910
19,214
6,953
0
11,797
6,054
0
66,706
L
Chang'e
KRVA1994
Chang'e
8,846
361
2,697
6,463
18,410
6,208
0
11,872
5,624
30,922
0
W
Cthulhu
Ra4dus
Cthulhu
17,201
804
1,778
2,731
21,846
26,865
304
4,376
17,470
36,829
0
L
Bastet
SunnyCini
Bastet
11,270
1,588
0
1,684
17,148
5,651
0
8,507
7,283
0
44,861
W
Chaac
zWayn
Chaac
14,538
1,449
0
10,888
20,383
26,066
997
4,450
15,933
0
49,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
33,394
248
Minions Killed
242
11
Camps Cleared
7
1,093,916
Distance Traveled
1,174,789
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,165
627
141
7
9
362,535
6
L
Izanami
11,472
546
132
6
2
374,517
6
L
Chang'e
10,375
494
42
2
0
397,909
2
W
Cthulhu
12,905
615
43
2
1
388,761
2
L
Bastet
11,547
550
68
3
5
402,363
2
W
Chaac
12,909
615
64
3
1
342,620
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role