Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Fiking_
Hades
Level 44
God Stats
25W - 20L
1,573 SR
Queue Stats
471W - 393L
1,583 Elo+
Party 1
He Bo
He Bo
GWFQ8
He Bo
Level 89
God Stats
4W - 7L
1,355 SR
Queue Stats
650W - 565L
1,591 Elo+
Party 1
Odin
Odin
last_kinq_Q8
Odin
Level 87
God Stats
13W - 14L
1,494 SR
Queue Stats
667W - 653L
1,500 Elo+
Party 1
Bellona
Bellona
mcguirk04
Bellona
Level 88
God Stats
7W - 7L
1,499 SR
Queue Stats
76W - 84L
1,358 Elo+
Solo
Team Averages
Level 67
1,484 SR
1,506 Elo+

VS

Team Averages
Level 35
1,230 SR
1,315 Elo+
Neith
Neith
Alii__MoHiiT
Neith
Level 28
God Stats
13W - 24L
990 SR
Queue Stats
247W - 349L
1,317 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Elshahd
Tsukuyomi
Level 51
God Stats
16W - 21L
1,435 SR
Queue Stats
330W - 409L
1,317 Elo+
Party 2
Cerberus
Cerberus
Khode__Fokhim
Cerberus
Level 23
God Stats
0W - 3L
1,139 SR
Queue Stats
23W - 31L
1,392 Elo+
Party 2
Achilles
Achilles
Khode__Meraj
Achilles
Level 44
God Stats
40W - 59L
1,328 SR
Queue Stats
319W - 417L
1,291 Elo+
Party 2
Izanami
Izanami
Nima__Row
Izanami
Level 28
God Stats
23W - 21L
1,260 SR
Queue Stats
242W - 320L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 2 / 2
10,656
533
10,662
13,593
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Fiking_
Hades
18
6 / 1 / 2
11,657
583
10,597
15,800
8,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
GWFQ8
He Bo
20
12 / 0 / 2
12,339
617
17,865
15,083
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 10
10,320
516
4,609
13,970
10,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
mcguirk04
Bellona
16
1 / 0 / 4
10,162
508
6,534
12,590
14,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,887
394
4,684
10,011
3,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Elshahd
Tsukuyomi
15
4 / 4 / 0
9,370
469
11,195
14,008
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Khode__Fokhim
Cerberus
12
0 / 5 / 2
7,786
389
3,694
19,082
10,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Khode__Meraj
Achilles
16
0 / 4 / 0
9,216
461
6,151
12,658
11,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Nima__Row
Izanami
15
0 / 5 / 1
8,824
441
8,121
14,916
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
4
5
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
L
0
3
3
0.5
L
Tsukuyomi
Elshahd
Tsukuyomi
4
4
0
1
W
Hades
Fiking_
Hades
6
1
2
7
W
He Bo
GWFQ8
He Bo
12
0
2
13
L
Cerberus
Khode__Fokhim
Cerberus
0
5
2
0.2
L
Achilles
Khode__Meraj
Achilles
0
4
0
0
L
Izanami
Nima__Row
Izanami
0
5
1
0.1
W
0
2
10
2.5
W
Bellona
mcguirk04
Bellona
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,267
Damage
33,845
71,036
Taken
70,675
44,388
Mitigated
34,978
34,815
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,662
7,391
0
4,670
13,593
4,984
2,835
1,880
11,713
0
115,051
L
4,684
1,319
0
2,140
10,011
3,445
1,495
3,433
6,578
0
40,844
L
Tsukuyomi
Elshahd
Tsukuyomi
11,195
1,665
0
4,632
14,008
5,191
0
6,052
7,956
0
58,042
W
Hades
Fiking_
Hades
10,597
143
1,101
9,204
15,800
8,773
2,826
270
15,530
72,902
0
W
He Bo
GWFQ8
He Bo
17,865
1,066
309
9,040
15,083
5,651
891
1,020
14,063
107,167
0
L
Cerberus
Khode__Fokhim
Cerberus
3,694
52
1,433
5,309
19,082
10,371
251
5,481
13,601
28,633
0
L
Achilles
Khode__Meraj
Achilles
6,151
964
0
1,203
12,658
11,247
582
5,401
7,257
11,845
49,105
L
Izanami
Nima__Row
Izanami
8,121
3,694
0
2,847
14,916
4,724
238
8,095
6,821
0
64,749
W
4,609
524
2,572
3,453
13,970
10,359
708
1,304
12,666
378
22,019
W
Bellona
mcguirk04
Bellona
6,534
2,506
0
4,466
12,590
14,621
1,596
1,312
11,278
0
52,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
43,083
614
Minions Killed
466
0
Camps Cleared
0
1,903,644
Distance Traveled
1,936,149
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,656
533
162
8
0
348,545
0
L
Neith
7,887
394
86
4
0
357,272
0
L
Tsukuyomi
9,370
469
104
5
0
423,178
7
W
Hades
11,657
583
150
8
0
374,529
10
W
He Bo
12,339
617
162
8
0
415,840
4
L
Cerberus
7,786
389
45
2
0
393,673
1
L
Achilles
9,216
461
107
5
0
396,922
0
L
Izanami
8,824
441
124
6
0
365,104
0
W
Odin
10,320
516
40
2
0
391,125
4
W
Bellona
10,162
508
100
5
0
373,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role