Player Matchup

Scylla
Scylla
NolaBoiMarQ
Scylla
Level 16
God Stats
60W - 78L
1,540 SR
Queue Stats
284W - 369L
1,274 Elo+
Party 1
Baba Yaga
Baba Yaga
TMJ745
Baba Yaga
Level 27
God Stats
8W - 9L
1,505 SR
Queue Stats
195W - 255L
1,321 Elo+
Party 1
Bellona
Bellona
piratesfort
Bellona
Level 9
God Stats
2W - 1L
1,253 SR
Queue Stats
4W - 5L
1,317 Elo+
Solo
Loki
Loki
quermin
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,383 Elo+
Solo
Thanatos
Thanatos
yuh soul
Thanatos
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,359 Elo+

VS

Team Averages
Level 10
1,452 SR
1,389 Elo+
Neith
Neith
Boartt
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Solo
Arachne
Arachne
GrimSirius
Arachne
Level 26
God Stats
14W - 16L
1,521 SR
Queue Stats
81W - 101L
1,425 Elo+
Solo
Vulcan
Vulcan
J_A_Rodriguez04
Vulcan
Level 7
God Stats
2W - 4L
1,451 SR
Queue Stats
29W - 44L
1,385 Elo+
Solo
Amaterasu
Amaterasu
MinieHoshi
Amaterasu
Level 5
God Stats
2W - 3L
1,288 SR
Queue Stats
23W - 33L
1,318 Elo+
Solo
Ares
Ares
mybad100
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
361W - 375L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
1 / 3 / 22
12,392
953
13,413
9,788
4,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
TMJ745
Baba Yaga
20
11 / 1 / 22
15,664
1,205
34,735
12,660
6,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
piratesfort
Bellona
20
6 / 4 / 23
13,319
1,025
9,022
14,039
12,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
quermin
Loki
19
6 / 4 / 15
12,904
993
11,290
11,999
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
yuh soul
Thanatos
20
19 / 5 / 16
16,577
1,275
36,696
22,813
11,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boartt
Neith
19
1 / 6 / 4
11,867
913
14,211
17,038
8,504
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
GrimSirius
Arachne
18
7 / 13 / 1
13,123
1,009
19,298
30,986
9,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 9 / 3
11,568
890
8,698
13,987
5,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
MinieHoshi
Amaterasu
19
2 / 9 / 7
12,544
965
12,367
26,861
20,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
19
5 / 6 / 5
13,309
1,024
8,373
25,143
22,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
43
Kills
17
17
Deaths
43
98
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Boartt
Neith
1
6
4
0.5
L
Arachne
GrimSirius
Arachne
7
13
1
0.58
L
2
9
3
0.39
L
Amaterasu
MinieHoshi
Amaterasu
2
9
7
0.61
W
Scylla
1
3
22
4
W
Baba Yaga
TMJ745
Baba Yaga
11
1
22
22
L
Ares
5
6
5
1.25
W
Bellona
piratesfort
Bellona
6
4
23
4.38
W
Loki
quermin
Loki
6
4
15
3.38
W
Thanatos
yuh soul
Thanatos
19
5
16
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,156
Damage
62,947
71,299
Taken
114,015
40,003
Mitigated
66,232
27,049
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Boartt
Neith
14,211
8,569
0
397
17,038
8,504
0
4,702
12,336
0
44,375
L
Arachne
GrimSirius
Arachne
19,298
11,975
0
6,007
30,986
9,627
0
13,047
17,939
0
28,882
L
8,698
1,565
0
0
13,987
5,148
0
7,535
6,452
25,354
0
L
Amaterasu
MinieHoshi
Amaterasu
12,367
5,480
0
1,696
26,861
20,096
0
11,483
15,378
0
23,796
W
Scylla
13,413
3,172
0
554
9,788
4,218
0
895
8,893
27,980
0
W
Baba Yaga
TMJ745
Baba Yaga
34,735
5,008
627
4,296
12,660
6,288
0
2,466
10,194
64,609
0
L
Ares
8,373
651
0
0
25,143
22,857
0
11,381
13,762
14,877
0
W
Bellona
piratesfort
Bellona
9,022
1,691
0
2,288
14,039
12,604
0
3,592
10,447
0
14,079
W
Loki
quermin
Loki
11,290
2,991
0
0
11,999
5,283
0
3,848
8,151
0
23,548
W
Thanatos
yuh soul
Thanatos
36,696
21,794
210
19,074
22,813
11,610
0
6,270
16,543
0
60,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,856
Gold Earned
62,411
213
Minions Killed
127
4
Camps Cleared
5
1,133,226
Distance Traveled
1,078,402
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,867
913
46
4
0
216,390
0
L
Arachne
13,123
1,009
16
1
4
205,526
0
L
Vulcan
11,568
890
48
4
1
214,084
2
L
Amaterasu
12,544
965
12
1
0
233,615
0
W
Scylla
12,392
953
47
4
0
216,675
0
W
Baba Yaga
15,664
1,205
82
6
1
245,849
0
L
Ares
13,309
1,024
5
0
0
208,787
2
W
Bellona
13,319
1,025
14
1
0
214,606
0
W
Loki
12,904
993
21
2
2
241,145
0
W
Thanatos
16,577
1,275
49
4
1
214,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role