Player Matchup

Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Kenshiro
Fenrir
Level 142
God Stats
0W - 1L
1,714 SR
Queue Stats
14W - 11L
1,562 Elo+
Party 3
Jing Wei
Jing Wei
Lukie2210
Jing Wei
Level 80
God Stats
2W - 3L
1,524 SR
Queue Stats
221W - 250L
1,418 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MmasterOogway
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 140L
1,450 Elo+
Party 2
Sol
Sol
Nysoko
Sol
Level 47
God Stats
1W - 2L
1,669 SR
Queue Stats
46W - 63L
1,459 Elo+
Solo
Team Averages
Level 86
1,581 SR
1,478 Elo+

VS

Team Averages
Level 73
1,503 SR
1,598 Elo+
Bellona
Bellona
 
Bellona
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Afraidtodie
Hel
Level 88
God Stats
4W - 2L
1,328 SR
Queue Stats
25W - 13L
1,708 Elo+
Party 1
Ymir
Ymir
DeathPure
Ymir
Level 26
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Webz0r
Xing Tian
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 3
6,296
630
4,977
12,464
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Kenshiro
Fenrir
12
4 / 8 / 1
7,776
778
4,874
12,228
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Lukie2210
Jing Wei
12
1 / 4 / 5
7,371
737
8,890
10,348
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MmasterOogway
Kumbhakarna
10
0 / 6 / 2
6,131
613
3,236
14,126
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Nysoko
Sol
12
2 / 3 / 2
7,057
706
14,414
7,340
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
11 / 1 / 10
10,380
1,038
11,989
13,678
14,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
14
6 / 3 / 18
9,104
910
17,420
10,707
6,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 21
8,915
892
9,137
6,421
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
13
3 / 2 / 16
8,304
830
6,283
12,462
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Webz0r
Xing Tian
13
2 / 0 / 19
8,833
883
5,515
13,237
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
109
7
Kills
25
25
Deaths
7
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
3
0.38
W
Bellona
 
Bellona
11
1
10
16
W
Ne Zha
 
Ne Zha
6
3
18
5
W
3
1
21
13.5
W
Ymir
3
2
16
5.5
L
Fenrir
Kenshiro
Fenrir
4
8
1
0.56
L
Jing Wei
Lukie2210
Jing Wei
1
4
5
0.88
L
Kumbhakarna
MmasterOogway
Kumbhakarna
0
6
2
0.17
L
Sol
Nysoko
Sol
2
3
2
1
W
Xing Tian
Webz0r
Xing Tian
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,391
Damage
50,344
56,506
Taken
56,505
29,777
Mitigated
55,756
8,178
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,977
188
0
3,810
12,464
10,220
0
3,795
8,232
0
14,562
W
Bellona
 
Bellona
11,989
3,272
0
2,085
13,678
14,039
1,555
5,203
8,428
0
27,637
W
Ne Zha
 
Ne Zha
17,420
2,473
969
3,115
10,707
6,204
730
2,803
7,778
0
33,347
W
9,137
406
12,419
4,108
6,421
5,269
202
2,057
4,364
35,048
0
W
Ymir
6,283
698
0
723
12,462
15,177
652
3,433
8,732
13,719
0
L
Fenrir
Kenshiro
Fenrir
4,874
316
0
420
12,228
4,219
0
4,089
7,762
0
11,519
L
Jing Wei
Lukie2210
Jing Wei
8,890
5,248
0
1,185
10,348
3,263
0
3,471
6,561
0
23,060
L
Kumbhakarna
MmasterOogway
Kumbhakarna
3,236
410
0
612
14,126
9,644
1
6,494
7,226
8,948
0
L
Sol
Nysoko
Sol
14,414
2,794
0
2,151
7,340
2,431
0
2,355
4,728
30,486
0
W
Xing Tian
Webz0r
Xing Tian
5,515
1,410
0
1,943
13,237
15,067
158
4,715
8,228
12,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
45,536
143
Minions Killed
161
3
Camps Cleared
9
808,041
Distance Traveled
1,020,091
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,296
630
29
3
0
185,480
1
W
Bellona
10,380
1,038
35
4
2
205,642
0
W
Ne Zha
9,104
910
25
3
2
202,570
0
W
Hel
8,915
892
81
8
3
220,408
1
W
Ymir
8,304
830
11
1
2
185,322
1
L
Fenrir
7,776
778
19
2
2
145,763
2
L
Jing Wei
7,371
737
35
4
1
158,976
1
L
Kumbhakarna
6,131
613
14
1
0
157,386
3
L
Sol
7,057
706
46
5
0
160,436
0
W
Xing Tian
8,833
883
9
1
0
206,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role