Player Matchup

Izanami
Izanami
Alderhard
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
KoruPL
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 1
Cupid
Cupid
SirJacques
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,373 Elo+

VS

Team Averages
Level 27
1,484 SR
1,499 Elo+
Horus
Horus
jhinnary
Horus
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
26W - 31L
1,345 Elo+
Solo
Sol
Sol
nimleS
Sol
Level 25
God Stats
1W - 0L
1,656 SR
Queue Stats
29W - 12L
1,738 Elo+
Solo
Yemoja
Yemoja
survivalmask
Yemoja
Level 27
God Stats
3W - 5L
1,265 SR
Queue Stats
34W - 48L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alderhard
Izanami
9
1 / 11 / 0
6,011
601
6,392
10,658
3,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
KoruPL
Mulan
8
0 / 12 / 2
6,196
620
4,670
15,648
8,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
11
3 / 9 / 0
7,839
784
3,746
10,183
3,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
jhinnary
Horus
11
4 / 2 / 27
8,747
875
3,556
10,510
7,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
nimleS
Sol
13
17 / 1 / 12
9,848
985
16,745
7,673
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
12
11 / 1 / 19
9,522
952
10,213
11,701
7,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
90
4
Kills
32
32
Deaths
4
2
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alderhard
Izanami
1
11
0
0.09
L
Mulan
KoruPL
Mulan
0
12
2
0.08
L
Cupid
3
9
0
0.33
W
Horus
jhinnary
Horus
4
2
27
8.75
W
Sol
nimleS
Sol
17
1
12
23
W
Yemoja
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,808
Damage
30,514
36,489
Taken
29,884
15,325
Mitigated
18,251
966
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alderhard
Izanami
6,392
4,309
0
378
10,658
3,490
0
7,291
3,367
0
21,077
L
Mulan
KoruPL
Mulan
4,670
584
0
388
15,648
8,270
0
12,076
3,572
3,373
11,301
L
Cupid
3,746
1,063
62
138
10,183
3,565
0
7,821
2,362
0
12,155
W
Horus
jhinnary
Horus
3,556
1,333
6,392
4,828
10,510
7,877
353
340
10,170
94
5,401
W
Sol
nimleS
Sol
16,745
7,923
0
1,396
7,673
2,737
2,106
529
7,144
49,937
0
W
Yemoja
10,213
2,270
2,319
1,641
11,701
7,637
603
728
10,973
24,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,046
Gold Earned
28,117
56
Minions Killed
105
1
Camps Cleared
6
364,246
Distance Traveled
500,667
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,011
601
21
2
1
115,202
0
L
Mulan
6,196
620
14
1
0
118,086
0
L
Cupid
7,839
784
21
2
0
130,958
0
W
Horus
8,747
875
2
0
1
180,437
0
W
Sol
9,848
985
77
8
4
160,349
1
W
Yemoja
9,522
952
26
3
1
159,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role