Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
I_2803_Tod
Artemis
Level 71
God Stats
13W - 12L
1,577 SR
Queue Stats
145W - 143L
1,414 Elo+
Solo
Agni
Agni
ayo-crema
Agni
Level 61
God Stats
3W - 12L
1,365 SR
Queue Stats
13W - 29L
1,364 Elo+
Solo
Team Averages
Level 84
1,481 SR
1,426 Elo+

VS

Team Averages
Level 88
1,589 SR
1,569 Elo+
Fenrir
Fenrir
IreneSlipi
Fenrir
Level 128
God Stats
7W - 8L
1,457 SR
Queue Stats
181W - 211L
1,506 Elo+
Solo
Ah Puch
Ah Puch
L0thr1um
Ah Puch
Level 15
God Stats
1W - 0L
1,690 SR
Queue Stats
3W - 1L
1,450 Elo+
Solo
Fafnir
Fafnir
Tobtanium
Fafnir
Level 120
God Stats
4W - 4L
1,621 SR
Queue Stats
110W - 77L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 3 / 2
12,149
675
19,823
18,503
11,900
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
I_2803_Tod
Artemis
13
3 / 6 / 3
10,992
611
9,687
15,958
5,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
1 / 9 / 7
11,079
616
11,956
14,167
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IreneSlipi
Fenrir
17
9 / 1 / 8
12,847
714
16,431
19,632
18,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
L0thr1um
Ah Puch
15
3 / 8 / 12
11,790
655
12,309
15,681
6,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Tobtanium
Fafnir
16
6 / 2 / 8
12,478
693
10,429
19,578
29,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
18
18
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
3
2
2.67
L
Artemis
I_2803_Tod
Artemis
3
6
3
0.75
W
Fenrir
IreneSlipi
Fenrir
9
1
8
13
W
Ah Puch
L0thr1um
Ah Puch
3
8
12
1.13
W
Fafnir
Tobtanium
Fafnir
6
2
8
5
L
Agni
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
39,169
48,628
Taken
54,891
21,253
Mitigated
54,709
10,947
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
19,823
3,841
0
5,719
18,503
11,900
150
9,448
9,055
0
50,210
L
Artemis
I_2803_Tod
Artemis
9,687
2,615
0
2,868
15,958
5,000
517
9,189
6,769
0
26,847
W
Fenrir
IreneSlipi
Fenrir
16,431
2,731
0
1,846
19,632
18,348
0
4,044
15,588
291
51,979
W
Ah Puch
L0thr1um
Ah Puch
12,309
596
0
3,314
15,681
6,651
1,317
3,311
12,370
44,653
0
W
Fafnir
Tobtanium
Fafnir
10,429
2,721
0
2,853
19,578
29,710
1,092
5,523
14,055
38,002
0
L
Agni
11,956
616
255
2,105
14,167
4,353
260
5,207
8,960
44,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
37,115
204
Minions Killed
199
7
Camps Cleared
11
884,139
Distance Traveled
980,821
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,149
675
68
4
4
320,998
3
L
Artemis
10,992
611
56
3
2
274,425
5
W
Fenrir
12,847
714
68
4
7
388,001
2
W
Ah Puch
11,790
655
82
5
2
267,960
0
W
Fafnir
12,478
693
49
3
2
324,860
3
L
Agni
11,079
616
80
4
1
288,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role