Player Matchup

Nemesis
Nemesis
FabulousFire154
Nemesis
Level 7
God Stats
4W - 6L
1,730 SR
Queue Stats
8W - 15L
1,444 Elo+
Solo
Tiamat
Tiamat
MegAlfomegA
Tiamat
Level 4
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Waysorn8
Heimdallr
Level 6
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Team Averages
Level 6
1,472 SR
1,406 Elo+

VS

Team Averages
Level 100
1,484 SR
1,503 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Iccarus47
Raijin
Level 156
God Stats
8W - 4L
1,611 SR
Queue Stats
291W - 265L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
funkyfresco
Tsukuyomi
Level 18
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 1L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,352
668
11,121
13,470
7,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
11
2 / 7 / 5
7,703
700
3,322
10,669
4,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Waysorn8
Heimdallr
11
4 / 11 / 3
8,132
739
7,088
13,840
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
10 / 0 / 15
10,063
915
14,453
9,020
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Iccarus47
Raijin
14
11 / 0 / 15
10,480
953
12,180
9,615
4,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
funkyfresco
Tsukuyomi
13
5 / 8 / 16
9,022
820
7,179
10,479
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
8
Kills
26
26
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
0
15
17.5
L
2
8
4
0.5
W
Raijin
Iccarus47
Raijin
11
0
15
18.5
L
Tiamat
2
7
5
0.64
L
Heimdallr
Waysorn8
Heimdallr
4
11
3
0.5
W
Tsukuyomi
funkyfresco
Tsukuyomi
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
33,812
37,979
Taken
29,114
16,494
Mitigated
11,362
5,726
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,453
6,327
1,114
1,674
9,020
3,008
1,434
960
8,060
0
33,078
L
11,121
4,251
211
3,714
13,470
7,424
0
4,892
8,578
0
18,758
W
Raijin
Iccarus47
Raijin
12,180
1,505
98
2,913
9,615
4,126
580
1,631
7,984
35,044
0
L
Tiamat
3,322
695
0
969
10,669
4,998
0
2,834
7,835
16,994
0
L
Heimdallr
Waysorn8
Heimdallr
7,088
2,941
105
727
13,840
4,072
0
4,613
9,227
0
15,830
W
Tsukuyomi
funkyfresco
Tsukuyomi
7,179
1,741
0
657
10,479
4,228
313
1,207
9,253
0
24,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
29,565
76
Minions Killed
152
1
Camps Cleared
9
482,008
Distance Traveled
654,641
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,063
915
61
6
3
245,271
0
L
Nemesis
7,352
668
15
1
1
193,266
1
W
Raijin
10,480
953
66
6
2
185,226
3
L
Tiamat
7,703
700
31
3
0
136,837
1
L
Heimdallr
8,132
739
30
3
0
151,905
0
W
Tsukuyomi
9,022
820
25
2
4
224,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role