Player Matchup

Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Crazed_Gunner2
Chaac
Level 109
God Stats
29W - 24L
1,625 SR
Queue Stats
541W - 464L
1,467 Elo+
Party 1
Zeus
Zeus
qwize0211
Zeus
Level 140
God Stats
6W - 7L
1,518 SR
Queue Stats
9W - 16L
1,439 Elo+
Solo
Team Averages
Level 106
1,548 SR
1,469 Elo+

VS

Team Averages
Level 140
1,539 SR
1,627 Elo+
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HeresASenzuBean
Kukulkan
Level 127
God Stats
7W - 6L
1,500 SR
Queue Stats
82W - 55L
1,928 Elo+
Party 2
Rama
Rama
TheKavManKilla
Rama
Level 140
God Stats
2W - 2L
1,616 SR
Queue Stats
485W - 535L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 1 / 6
7,205
721
6,294
6,372
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 0 / 4
7,652
765
7,001
11,187
5,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
11
1 / 2 / 9
6,989
699
6,355
3,863
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 6 / 1
6,485
649
5,505
11,719
8,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
10
1 / 2 / 1
6,328
633
5,851
5,383
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 2 / 2
5,982
598
2,595
5,106
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
6
6
L
Artio
 
Artio
2
6
1
0.42
W
6
0
4
8
L
Kukulkan
1
2
1
0.75
L
0
2
2
0.5
W
Zeus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
13,951
21,422
Taken
22,208
9,205
Mitigated
11,579
6,849
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,294
3,772
0
2,132
6,372
2,461
0
3,384
2,822
0
17,354
L
Artio
 
Artio
5,505
1,377
105
1,894
11,719
8,424
0
3,452
8,267
9,878
0
W
7,001
1,878
0
3,564
11,187
5,492
0
5,758
5,115
1,073
24,690
L
Kukulkan
5,851
557
0
861
5,383
1,536
0
1,726
3,657
23,433
0
L
2,595
1,773
0
335
5,106
1,619
0
1,848
3,258
0
11,133
W
Zeus
6,355
438
408
745
3,863
1,252
137
2,355
1,426
23,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,846
Gold Earned
18,795
124
Minions Killed
89
8
Camps Cleared
1
564,063
Distance Traveled
445,199
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,205
721
17
2
4
199,404
0
L
Artio
6,485
649
16
2
0
154,077
1
W
Chaac
7,652
765
55
6
3
190,888
2
L
Kukulkan
6,328
633
48
5
1
164,325
2
L
Rama
5,982
598
25
3
0
126,797
2
W
Zeus
6,989
699
52
5
1
173,771
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role