Player Matchup

Achilles
Achilles
Krenas
Achilles
Level 29
God Stats
3W - 6L
1,468 SR
Queue Stats
95W - 80L
1,539 Elo+
Party 2
Sobek
Sobek
Moffis
Sobek
Level 27
God Stats
1W - 7L
1,233 SR
Queue Stats
88W - 87L
1,470 Elo+
Party 2
Thor
Thor
NeTvooR
Thor
Level 25
God Stats
5W - 3L
1,277 SR
Queue Stats
58W - 43L
1,565 Elo+
Solo
Neith
Neith
XINGYA
Neith
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 75L
1,383 Elo+
Party 1
Scylla
Scylla
cottonsaiko
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,143 Elo+
Party 1
Team Averages
Level 21
1,396 SR
1,420 Elo+

VS

Team Averages
Level 18
1,550 SR
1,411 Elo+
Cerberus
Cerberus
KingMorde
Cerberus
Level 13
God Stats
2W - 0L
1,684 SR
Queue Stats
15W - 19L
1,313 Elo+
Party 3
Thanatos
Thanatos
PlanBozhij
Thanatos
Level 26
God Stats
66W - 98L
1,369 SR
Queue Stats
205W - 256L
1,410 Elo+
Solo
Hun Batz
Hun Batz
Rumpellls
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,334 Elo+
Solo
Anubis
Anubis
TSAR_1991
Anubis
Level 44
God Stats
28W - 32L
1,472 SR
Queue Stats
102W - 113L
1,360 Elo+
Party 3
Artemis
Artemis
liyr78
Artemis
Level 1
God Stats
2W - 0L
1,725 SR
Queue Stats
2W - 0L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Krenas
Achilles
11
0 / 5 / 1
5,847
487
4,389
9,383
2,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Moffis
Sobek
8
1 / 5 / 0
5,620
468
3,607
10,715
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
NeTvooR
Thor
10
4 / 5 / 1
6,258
522
4,212
9,403
2,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
XINGYA
Neith
8
1 / 5 / 1
5,239
437
5,097
6,656
1,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
7
0 / 5 / 3
5,020
418
2,080
4,767
456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingMorde
Cerberus
10
2 / 1 / 7
6,254
521
2,635
7,889
5,286
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
PlanBozhij
Thanatos
13
10 / 2 / 3
8,109
676
8,373
8,451
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Rumpellls
Hun Batz
9
1 / 3 / 1
5,689
474
2,416
5,009
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
TSAR_1991
Anubis
13
3 / 1 / 3
7,444
620
4,328
5,348
2,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
liyr78
Artemis
12
9 / 0 / 3
7,196
600
10,303
7,770
2,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
25
25
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
KingMorde
Cerberus
2
1
7
5.5
L
Achilles
Krenas
Achilles
0
5
1
0.1
L
Sobek
Moffis
Sobek
1
5
0
0.2
L
Thor
NeTvooR
Thor
4
5
1
0.9
W
Thanatos
PlanBozhij
Thanatos
10
2
3
5.75
W
Hun Batz
Rumpellls
Hun Batz
1
3
1
0.5
W
Anubis
TSAR_1991
Anubis
3
1
3
4.5
L
Neith
XINGYA
Neith
1
5
1
0.3
L
Scylla
0
5
3
0.3
W
Artemis
liyr78
Artemis
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,385
Damage
28,055
40,924
Taken
34,467
12,717
Mitigated
15,504
7,776
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
KingMorde
Cerberus
2,635
610
0
2,247
7,889
5,286
458
1,556
6,333
22,410
0
L
Achilles
Krenas
Achilles
4,389
1,361
0
3,542
9,383
2,107
285
3,058
6,325
0
28,506
L
Sobek
Moffis
Sobek
3,607
767
0
1,665
10,715
6,925
0
1,407
9,308
12,767
0
L
Thor
NeTvooR
Thor
4,212
1,328
0
360
9,403
2,051
0
1,270
8,133
0
34,091
W
Thanatos
PlanBozhij
Thanatos
8,373
1,115
0
7,715
8,451
3,765
0
986
7,465
0
41,532
W
Hun Batz
Rumpellls
Hun Batz
2,416
806
0
1,258
5,009
1,518
396
1,481
3,528
0
17,338
W
Anubis
TSAR_1991
Anubis
4,328
87
0
2,726
5,348
2,495
662
0
5,348
37,388
0
L
Neith
XINGYA
Neith
5,097
3,083
0
2,209
6,656
1,178
186
1,037
5,619
0
21,062
L
Scylla
2,080
352
0
0
4,767
456
54
191
4,576
13,102
0
W
Artemis
liyr78
Artemis
10,303
6,709
0
5,949
7,770
2,440
352
1,664
6,106
0
43,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
34,692
185
Minions Killed
341
0
Camps Cleared
0
1,043,503
Distance Traveled
1,016,964
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,254
521
78
7
0
206,469
3
L
Achilles
5,847
487
61
5
0
211,533
2
L
Sobek
5,620
468
12
1
0
216,155
5
L
Thor
6,258
522
64
5
0
214,694
3
W
Thanatos
8,109
676
76
6
0
235,815
6
W
Hun Batz
5,689
474
44
4
0
200,885
0
W
Anubis
7,444
620
78
7
0
184,904
3
L
Neith
5,239
437
31
3
0
196,580
3
L
Scylla
5,020
418
17
1
0
204,541
3
W
Artemis
7,196
600
65
5
0
188,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role