Player Matchup

Ah Puch
Ah Puch
Gold II
Delirios
Ah Puch
Gold II
Level 144
God Stats
7W - 3L
1,758 SR
Queue Stats
316W - 319L
1,529 MMR
Solo
Hachiman
Hachiman
Bronze III
EmiRCoD
Hachiman
Bronze III
Level 66
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 3L
1,541 MMR
Solo
The Morrigan
The Morrigan
Gold III
Hashtaglolz
The Morrigan
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,563 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Jojolionheart
Gilgamesh
Platinum V
Level 159
God Stats
5W - 3L
1,712 SR
Queue Stats
265W - 267L
1,596 MMR
Solo
Khepri
Khepri
Gold III
stome145
Khepri
Gold III
Level 145
God Stats
1W - 2L
1,673 SR
Queue Stats
259W - 262L
1,585 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,565 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,527 SR
1,561 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold III
NEROONs
Hou Yi
Gold III
Level 160
God Stats
118W - 105L
1,615 SR
Queue Stats
549W - 558L
1,589 MMR
Solo
Pele
Pele
Platinum V
PierrotLeBarjot
Pele
Platinum V
Level 154
God Stats
15W - 18L
1,482 SR
Queue Stats
288W - 271L
1,501 MMR
Solo
Sol
Sol
Gold V
TheQueenSkadi
Sol
Gold V
Level 51
God Stats
2W - 1L
1,517 SR
Queue Stats
4W - 3L
1,621 MMR
Party 1
Artio
Artio
Platinum V
danddan111
Artio
Platinum V
Level 124
God Stats
4W - 5L
1,519 SR
Queue Stats
118W - 108L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Delirios
Ah Puch
15
1 / 6 / 3
9,818
446
14,877
17,415
16,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
EmiRCoD
Hachiman
13
1 / 12 / 3
8,475
385
8,651
16,091
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Hashtaglolz
The Morrigan
17
5 / 7 / 6
11,335
515
14,091
12,123
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Jojolionheart
Gilgamesh
18
6 / 3 / 5
11,410
519
10,885
19,950
11,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
stome145
Khepri
14
4 / 6 / 5
9,893
450
5,837
19,155
24,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Morgan Le FayPersephoneTiamatAthenaOdin

VS

Bans
SetJanusUllrFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
6 / 4 / 15
13,210
600
21,286
16,477
6,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
NEROONs
Hou Yi
19
9 / 6 / 11
13,221
601
11,370
17,502
6,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 3 / 11
14,091
641
16,795
18,465
7,681
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 0 / 4
13,079
595
8,119
12,126
5,503
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
19
6 / 4 / 9
12,677
576
13,826
27,630
19,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
17
Kills
34
34
Deaths
17
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
15
3.38
L
Ah Puch
Delirios
Ah Puch
1
6
3
0.42
L
Hachiman
EmiRCoD
Hachiman
1
12
3
0.21
L
The Morrigan
Hashtaglolz
The Morrigan
5
7
6
1.14
L
Gilgamesh
Jojolionheart
Gilgamesh
6
3
5
2.83
W
Hou Yi
NEROONs
Hou Yi
9
6
11
2.42
W
9
3
11
4.83
W
4
0
4
6
W
Artio
6
4
9
2.63
L
Khepri
stome145
Khepri
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,341
Damage
71,396
84,734
Taken
92,200
63,121
Mitigated
45,713
12,007
Healing
45,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,286
18,015
0
5,537
16,477
6,592
3,218
6,922
9,555
0
105,618
L
Ah Puch
Delirios
Ah Puch
14,877
840
0
5,523
17,415
16,344
25
7,433
9,982
72,348
0
L
Hachiman
EmiRCoD
Hachiman
8,651
5,196
0
452
16,091
4,712
385
3,611
12,480
0
45,475
L
The Morrigan
Hashtaglolz
The Morrigan
14,091
4,889
4
1,954
12,123
5,718
0
2,671
9,452
48,175
15,409
L
Gilgamesh
Jojolionheart
Gilgamesh
10,885
3,110
0
2,952
19,950
11,867
0
4,962
14,988
0
69,439
W
Hou Yi
NEROONs
Hou Yi
11,370
5,940
0
6,278
17,502
6,666
6,327
2,644
14,858
0
95,590
W
16,795
5,196
0
9,726
18,465
7,681
692
3,907
14,558
0
115,936
W
8,119
2,285
0
7,486
12,126
5,503
5,161
5,277
6,849
83,642
0
W
Artio
13,826
1,408
1,975
14,411
27,630
19,271
1,824
9,384
18,246
72,600
0
L
Khepri
stome145
Khepri
5,837
776
0
1,122
19,155
24,480
0
3,268
15,887
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
66,278
474
Minions Killed
677
0
Camps Cleared
0
2,051,154
Distance Traveled
2,054,887
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,210
600
148
7
0
386,412
5
L
Ah Puch
9,818
446
122
6
0
397,861
6
L
Hachiman
8,475
385
70
3
0
358,155
5
L
The Morrigan
11,335
515
121
6
0
367,815
7
L
Gilgamesh
11,410
519
128
6
0
472,320
6
W
Hou Yi
13,221
601
107
5
0
377,338
4
W
Pele
14,091
641
136
6
0
446,185
6
W
Sol
13,079
595
158
7
0
433,390
8
W
Artio
12,677
576
128
6
0
411,562
7
L
Khepri
9,893
450
33
2
0
455,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role