Player Matchup

Ymir
Ymir
Bigmouth11
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,076 Elo+
Solo
Vamana
Vamana
DunnoForSure
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,250 Elo+
Solo
Set
Set
Salasar11
Set
Level 29
God Stats
1W - 2L
1,565 SR
Queue Stats
30W - 30L
1,490 Elo+
Solo
Bacchus
Bacchus
TEEGROKER
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 83L
1,332 Elo+
Solo
Chang'e
Chang'e
Threales
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,411 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,312 Elo+

VS

Team Averages
Level 11
1,554 SR
1,394 Elo+
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
SHaD0wL0rD666
Baba Yaga
Level 15
God Stats
2W - 2L
1,339 SR
Queue Stats
5W - 10L
1,152 Elo+
Solo
Bellona
Bellona
besuttensomalie
Bellona
Level 29
God Stats
5W - 2L
1,928 SR
Queue Stats
83W - 50L
1,681 Elo+
Solo
Artemis
Artemis
liyr78
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
poluP1dar
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,797
542
1,180
4,389
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
8
6 / 1 / 0
4,858
694
3,980
4,992
2,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 2
4,078
583
1,465
3,725
1,100
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
TEEGROKER
Bacchus
1
0 / 0 / 0
2,781
397
0
0
0
Chang'e
Threales
Chang'e
6
0 / 4 / 1
3,833
548
699
4,235
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
4
0 / 3 / 0
3,381
483
1,497
3,477
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
SHaD0wL0rD666
Baba Yaga
6
0 / 3 / 0
3,799
543
1,757
3,115
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 2 / 0
4,168
595
3,578
4,574
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Artemis
liyr78
Artemis
9
5 / 0 / 0
5,480
783
2,930
3,325
967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
poluP1dar
Fafnir
4
0 / 2 / 0
3,467
495
244
3,531
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
7
7
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
3
0
0
L
1
2
1
0.75
L
Vamana
6
1
0
6
W
Baba Yaga
SHaD0wL0rD666
Baba Yaga
0
3
0
0
L
1
0
2
2
L
Bacchus
TEEGROKER
Bacchus
0
0
0
0
L
Chang'e
Threales
Chang'e
0
4
1
0.13
W
2
2
0
1
W
Artemis
liyr78
Artemis
5
0
0
5
W
Fafnir
poluP1dar
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,324
Damage
10,006
17,341
Taken
18,022
6,194
Mitigated
8,609
5,357
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,497
872
0
409
3,477
1,111
0
34
3,443
0
13,571
L
1,180
575
0
1,142
4,389
2,281
0
1,757
2,632
6,359
0
L
Vamana
3,980
2,463
0
1,870
4,992
2,013
0
520
4,472
0
18,474
W
Baba Yaga
SHaD0wL0rD666
Baba Yaga
1,757
473
0
438
3,115
765
174
508
2,607
11,291
0
L
1,465
870
0
1,054
3,725
1,100
0
189
3,536
0
13,796
L
Bacchus
TEEGROKER
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Threales
Chang'e
699
315
0
1,291
4,235
800
0
0
4,235
12,615
0
W
3,578
1,155
0
1,401
4,574
3,620
0
303
4,271
1,852
13,342
W
Artemis
liyr78
Artemis
2,930
1,352
0
2,270
3,325
967
76
1,034
2,291
0
28,359
W
Fafnir
poluP1dar
Fafnir
244
158
0
730
3,531
2,146
0
0
3,531
7,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,347
Gold Earned
20,295
109
Minions Killed
161
0
Camps Cleared
0
536,689
Distance Traveled
599,378
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,381
483
19
3
0
144,701
0
L
Ymir
3,797
542
7
1
0
140,449
0
L
Vamana
4,858
694
37
5
0
139,000
2
W
Baba Yaga
3,799
543
20
3
0
103,645
0
L
Set
4,078
583
36
5
0
132,613
0
L
Bacchus
2,781
397
0
0
0
5,815
0
L
Chang'e
3,833
548
29
4
0
118,812
1
W
Bellona
4,168
595
35
5
0
123,650
0
W
Artemis
5,480
783
67
10
0
108,980
0
W
Fafnir
3,467
495
20
3
0
118,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role