Player Matchup

Charybdis
Charybdis
INfamousLA
Charybdis
Level 143
God Stats
9W - 12L
1,461 SR
Queue Stats
476W - 580L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MauricioKRG
Morgan Le Fay
Level 88
God Stats
45W - 50L
1,528 SR
Queue Stats
265W - 330L
1,414 Elo+
Solo
Geb
Geb
wolfgod9966
Geb
Level 112
God Stats
20W - 30L
1,537 SR
Queue Stats
463W - 590L
1,385 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,389 Elo+

VS

Team Averages
Level 73
1,509 SR
1,361 Elo+
Kukulkan
Kukulkan
Picunnini
Kukulkan
Level 27
God Stats
7W - 10L
1,453 SR
Queue Stats
175W - 215L
1,369 Elo+
Solo
Medusa
Medusa
TheTactition673
Medusa
Level 124
God Stats
17W - 12L
1,678 SR
Queue Stats
517W - 553L
1,438 Elo+
Party 1
Xing Tian
Xing Tian
bumwheels
Xing Tian
Level 68
God Stats
7W - 5L
1,395 SR
Queue Stats
36W - 72L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
INfamousLA
Charybdis
10
1 / 3 / 1
9,330
518
3,117
6,353
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MauricioKRG
Morgan Le Fay
14
0 / 6 / 3
10,716
595
18,074
21,151
9,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 8 / 1
11,908
662
10,947
20,451
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Picunnini
Kukulkan
14
6 / 3 / 7
11,985
666
10,081
7,721
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
11 / 2 / 5
13,416
745
24,436
15,757
6,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
bumwheels
Xing Tian
13
0 / 0 / 10
11,359
631
7,266
19,008
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
17
17
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
INfamousLA
Charybdis
1
3
1
0.5
L
Morgan Le Fay
MauricioKRG
Morgan Le Fay
0
6
3
0.25
W
Kukulkan
Picunnini
Kukulkan
6
3
7
3.17
W
11
2
5
6.75
W
Xing Tian
bumwheels
Xing Tian
0
0
10
5
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,138
Damage
41,783
47,955
Taken
42,486
32,354
Mitigated
33,037
9,268
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
INfamousLA
Charybdis
3,117
1,120
84
1,649
6,353
2,430
0
2,012
4,241
0
14,215
L
Morgan Le Fay
MauricioKRG
Morgan Le Fay
18,074
1,421
221
4,843
21,151
9,737
0
9,361
11,534
51,965
0
W
Kukulkan
Picunnini
Kukulkan
10,081
667
0
794
7,721
2,936
0
7,071
650
33,410
0
W
24,436
11,151
278
2,301
15,757
6,424
2,951
12,333
3,424
0
79,748
W
Xing Tian
bumwheels
Xing Tian
7,266
362
0
2,491
19,008
23,677
65
10,143
8,865
17,326
0
L
10,947
1,099
0
2,471
20,451
20,187
0
5,821
14,405
30,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
36,760
167
Minions Killed
190
6
Camps Cleared
8
742,529
Distance Traveled
929,950
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,330
518
33
2
2
162,324
3
L
Morgan Le Fay
10,716
595
84
5
4
291,656
3
W
Kukulkan
11,985
666
58
3
5
303,049
5
W
Medusa
13,416
745
114
6
2
335,764
1
W
Xing Tian
11,359
631
18
1
1
291,137
0
L
Geb
11,908
662
50
3
0
288,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role