Player Matchup

Hou Yi
Hou Yi
AsmodeusNNT
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Da Ji
Da Ji
BigBootyMike
Da Ji
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
216W - 243L
1,305 Elo+
Solo
Ares
Ares
Didi2300
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dvirbar2
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
guertta
Gilgamesh
Level 20
God Stats
28W - 34L
1,641 SR
Queue Stats
316W - 337L
1,499 Elo+
Solo
Team Averages
Level 8
1,528 SR
1,408 Elo+

VS

Team Averages
Level 22
1,482 SR
1,369 Elo+
Amaterasu
Amaterasu
CrazyMage98
Amaterasu
Level 18
God Stats
2W - 5L
1,275 SR
Queue Stats
129W - 140L
1,504 Elo+
Solo
Cthulhu
Cthulhu
EdwardSinatra
Cthulhu
Level 18
God Stats
2W - 1L
1,373 SR
Queue Stats
3W - 7L
1,091 Elo+
Party 1
Nemesis
Nemesis
EmberHearfly
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,216 Elo+
Party 1
Medusa
Medusa
mrSlavWonton
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,475 Elo+
Solo
Hera
Hera
yikesstopfeeding
Hera
Level 25
God Stats
2W - 0L
1,760 SR
Queue Stats
83W - 67L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 6 / 3
6,168
411
3,747
8,486
2,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 3 / 1
8,029
535
7,162
6,974
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
2 / 4 / 2
6,570
438
1,269
7,384
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
dvirbar2
Kukulkan
1
0 / 1 / 0
4,378
292
0
507
117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
guertta
Gilgamesh
12
0 / 3 / 2
7,111
474
4,266
12,314
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrazyMage98
Amaterasu
15
3 / 2 / 3
10,103
674
4,084
8,651
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
12
2 / 2 / 5
8,124
542
3,613
6,281
4,989
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
EmberHearfly
Nemesis
11
1 / 5 / 1
7,787
519
1,310
8,446
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
15
7 / 1 / 2
9,448
630
6,964
6,831
2,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 3
9,506
634
8,067
6,861
2,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
13
Kills
17
17
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
6
3
0.58
L
9
3
1
3.17
W
Amaterasu
CrazyMage98
Amaterasu
3
2
3
2.25
L
Ares
2
4
2
0.75
W
Cthulhu
2
2
5
2.25
W
Nemesis
EmberHearfly
Nemesis
1
5
1
0.3
L
Kukulkan
dvirbar2
Kukulkan
0
1
0
0
L
Gilgamesh
guertta
Gilgamesh
0
3
2
0.33
W
Medusa
7
1
2
8
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
24,038
35,665
Taken
37,070
14,212
Mitigated
19,379
5,635
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,747
2,145
0
820
8,486
2,519
841
2,421
6,065
0
31,493
L
7,162
2,012
0
787
6,974
2,947
0
2,322
4,652
0
32,374
W
Amaterasu
CrazyMage98
Amaterasu
4,084
1,590
225
4,924
8,651
5,960
2,383
134
8,517
6,156
40,120
L
Ares
1,269
503
0
823
7,384
4,438
196
2,693
4,691
4,889
0
W
Cthulhu
3,613
673
54
595
6,281
4,989
520
821
5,460
22,380
0
W
Nemesis
EmberHearfly
Nemesis
1,310
555
0
1,820
8,446
3,474
88
64
8,382
0
35,893
L
Kukulkan
dvirbar2
Kukulkan
0
0
0
11
507
117
0
202
305
173
0
L
Gilgamesh
guertta
Gilgamesh
4,266
1,566
0
3,194
12,314
4,191
0
4,766
7,548
0
42,641
W
Medusa
6,964
2,832
0
2,765
6,831
2,297
2,037
508
6,323
0
76,347
W
8,067
1,271
0
1,808
6,861
2,659
1,724
0
6,861
58,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
44,968
201
Minions Killed
420
0
Camps Cleared
0
991,305
Distance Traveled
1,398,369
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,168
411
54
4
0
232,009
1
L
Da Ji
8,029
535
51
3
0
178,005
4
W
Amaterasu
10,103
674
103
7
0
260,878
2
L
Ares
6,570
438
7
0
0
255,327
3
W
Cthulhu
8,124
542
37
2
0
293,331
0
W
Nemesis
7,787
519
55
4
0
281,627
0
L
Kukulkan
4,378
292
1
0
0
20,773
0
L
Gilgamesh
7,111
474
88
6
0
305,191
4
W
Medusa
9,448
630
116
8
0
268,524
7
W
Hera
9,506
634
109
7
0
294,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role