Player Matchup

Chaac
Chaac
AceSOJ98
Chaac
Level 109
God Stats
18W - 8L
1,593 SR
Queue Stats
272W - 243L
1,445 Elo+
Party 1
Hel
Hel
Chinwagg
Hel
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
435W - 408L
1,415 Elo+
Party 1
Da Ji
Da Ji
CyberCorpo
Da Ji
Level 19
God Stats
2W - 1L
1,581 SR
Queue Stats
26W - 14L
1,609 Elo+
Solo
Team Averages
Level 84
1,558 SR
1,489 Elo+

VS

Team Averages
Level 88
1,472 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Erbsensubbe96
Tsukuyomi
Level 69
God Stats
8W - 11L
1,417 SR
Queue Stats
103W - 142L
1,316 Elo+
Solo
Achilles
Achilles
JaDom17
Achilles
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
byJosele1
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AceSOJ98
Chaac
15
6 / 4 / 14
12,278
682
14,516
19,867
14,626
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
9 / 3 / 10
12,547
697
12,568
10,870
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
10 / 2 / 13
13,187
733
20,709
16,332
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Erbsensubbe96
Tsukuyomi
12
4 / 11 / 3
10,892
605
8,948
16,338
6,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
JaDom17
Achilles
13
2 / 5 / 7
10,765
598
13,432
20,952
20,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
byJosele1
Zhong Kui
12
3 / 9 / 5
10,345
575
15,719
18,237
13,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
9
9
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
AceSOJ98
Chaac
6
4
14
3.25
W
9
3
10
4.67
W
Da Ji
10
2
13
8.25
L
Tsukuyomi
Erbsensubbe96
Tsukuyomi
4
11
3
0.5
L
Achilles
JaDom17
Achilles
2
5
7
1.1
L
Zhong Kui
byJosele1
Zhong Kui
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
38,099
47,069
Taken
55,527
25,692
Mitigated
41,190
14,569
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AceSOJ98
Chaac
14,516
1,438
0
3,721
19,867
14,626
228
5,400
13,903
6,109
36,602
W
12,568
690
4,291
5,223
10,870
3,551
323
4,034
6,492
43,453
0
W
Da Ji
20,709
6,902
0
1,334
16,332
7,515
1,265
5,370
10,596
0
51,494
L
Tsukuyomi
Erbsensubbe96
Tsukuyomi
8,948
1,937
0
216
16,338
6,513
12
5,934
10,404
0
30,555
L
Achilles
JaDom17
Achilles
13,432
3,393
0
1,722
20,952
20,837
0
5,437
15,515
0
35,783
L
Zhong Kui
byJosele1
Zhong Kui
15,719
402
0
1,128
18,237
13,840
0
4,394
13,843
24,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,012
Gold Earned
32,002
194
Minions Killed
125
12
Camps Cleared
4
971,016
Distance Traveled
878,205
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,278
682
59
3
2
351,535
3
W
Hel
12,547
697
71
4
2
273,636
2
W
Da Ji
13,187
733
64
4
8
345,845
2
L
Tsukuyomi
10,892
605
53
3
3
259,174
4
L
Achilles
10,765
598
49
3
0
351,188
0
L
Zhong Kui
10,345
575
23
1
1
267,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role