Player Matchup

Tsukuyomi
Tsukuyomi
Ark3agle
Tsukuyomi
Level 7
God Stats
8W - 8L
1,683 SR
Queue Stats
16W - 28L
1,380 Elo+
Party 1
Merlin
Merlin
Sabokou
Merlin
Level 52
God Stats
6W - 2L
1,653 SR
Queue Stats
27W - 50L
1,331 Elo+
Party 1
Bacchus
Bacchus
SpaceFlubb
Bacchus
Level 40
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,575 Elo+
Party 1
Team Averages
Level 33
1,673 SR
1,428 Elo+

VS

Team Averages
Level 48
1,371 SR
1,297 Elo+
Ymir
Ymir
MrDookyOnYourFam
Ymir
Level 17
God Stats
5W - 9L
1,367 SR
Queue Stats
45W - 75L
1,402 Elo+
Party 2
Izanami
Izanami
Pinabao
Izanami
Level 120
God Stats
1W - 2L
1,567 SR
Queue Stats
64W - 76L
1,468 Elo+
Solo
Anubis
Anubis
Tavis_mc
Anubis
Level 7
God Stats
3W - 16L
1,180 SR
Queue Stats
24W - 42L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ark3agle
Tsukuyomi
9
2 / 3 / 7
6,880
688
4,737
6,268
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Sabokou
Merlin
13
7 / 1 / 4
8,555
856
10,598
3,406
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SpaceFlubb
Bacchus
11
2 / 0 / 7
7,266
727
5,293
9,838
9,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,569
657
4,572
9,687
6,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Pinabao
Izanami
11
2 / 1 / 2
7,250
725
7,463
6,766
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Tavis_mc
Anubis
8
0 / 6 / 2
6,053
605
2,522
7,176
2,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ark3agle
Tsukuyomi
2
3
7
1.83
L
2
4
2
0.75
L
Izanami
Pinabao
Izanami
2
1
2
3
W
Merlin
Sabokou
Merlin
7
1
4
9
W
Bacchus
SpaceFlubb
Bacchus
2
0
7
5.5
L
Anubis
Tavis_mc
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
14,557
19,512
Taken
23,629
13,074
Mitigated
12,230
1,784
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ark3agle
Tsukuyomi
4,737
1,566
0
54
6,268
2,012
0
1,476
4,792
0
10,131
L
4,572
0
0
0
9,687
6,868
0
6,115
3,572
8,205
0
L
Izanami
Pinabao
Izanami
7,463
4,337
0
2,145
6,766
2,438
0
4,262
2,504
0
33,521
W
Merlin
Sabokou
Merlin
10,598
694
0
169
3,406
1,109
50
1,478
1,928
37,853
0
W
Bacchus
SpaceFlubb
Bacchus
5,293
442
644
917
9,838
9,953
0
4,360
5,478
16,686
0
L
Anubis
Tavis_mc
Anubis
2,522
266
0
0
7,176
2,924
0
5,701
1,475
11,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,701
Gold Earned
19,872
109
Minions Killed
110
3
Camps Cleared
3
558,896
Distance Traveled
509,601
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,880
688
10
1
0
172,017
0
L
Ymir
6,569
657
9
1
0
167,209
1
L
Izanami
7,250
725
74
7
1
185,890
3
W
Merlin
8,555
856
74
7
2
192,478
1
W
Bacchus
7,266
727
25
3
1
194,401
0
L
Anubis
6,053
605
27
3
2
156,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role