Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ANTHONYSEMPAI
Artemis
Level 101
God Stats
30W - 16L
1,796 SR
Queue Stats
689W - 371L
1,714 Elo+
Party 1
He Bo
He Bo
AlternateRealm
He Bo
Level 142
God Stats
1W - 0L
2,008 SR
Queue Stats
65W - 30L
1,761 Elo+
Party 1
Thanatos
Thanatos
Necrofantasian
Thanatos
Level 159
God Stats
3W - 1L
1,751 SR
Queue Stats
802W - 653L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
unpresentplayer
Sylvanus
Level 77
God Stats
22W - 15L
1,586 SR
Queue Stats
165W - 117L
1,585 Elo+
Party 1
Team Averages
Level 128
1,728 SR
1,646 Elo+

VS

Team Averages
Level 132
1,607 SR
1,576 Elo+
Thanatos
Thanatos
AkilleezMight
Thanatos
Level 121
God Stats
2W - 2L
1,726 SR
Queue Stats
41W - 34L
1,594 Elo+
Solo
Tyr
Tyr
Gompi
Tyr
Level 153
God Stats
10W - 14L
1,549 SR
Queue Stats
338W - 308L
1,631 Elo+
Solo
Neith
Neith
KUKU4COCOBUFFS
Neith
Level 152
God Stats
2W - 3L
1,512 SR
Queue Stats
236W - 234L
1,565 Elo+
Solo
Fenrir
Fenrir
Sutokkingu
Fenrir
Level 122
God Stats
15W - 19L
1,578 SR
Queue Stats
743W - 686L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moonsrise
Morgan Le Fay
Level 114
God Stats
8W - 5L
1,671 SR
Queue Stats
414W - 447L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
10 / 3 / 4
11,816
622
14,913
17,855
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
18
5 / 5 / 5
11,725
617
11,943
12,080
2,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 6 / 8
11,511
606
18,255
12,995
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
3 / 4 / 2
10,463
551
5,430
13,461
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
2 / 5 / 10
9,172
483
7,133
14,322
13,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkilleezMight
Thanatos
16
9 / 9 / 10
10,567
556
13,935
19,876
9,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Gompi
Tyr
15
6 / 4 / 3
9,857
519
15,401
17,680
15,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 5 / 2
10,638
560
6,957
11,780
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Sutokkingu
Fenrir
13
0 / 5 / 13
8,262
435
4,664
15,785
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
moonsrise
Morgan Le Fay
16
3 / 6 / 9
10,076
530
11,613
13,493
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
29
Kills
23
23
Deaths
29
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
3
4
4
W
Artemis
5
5
5
1.5
L
Thanatos
AkilleezMight
Thanatos
9
9
10
1.56
W
9
6
8
2.17
L
Tyr
Gompi
Tyr
6
4
3
1.88
L
5
5
2
1.2
W
Thanatos
3
4
2
1
L
Fenrir
Sutokkingu
Fenrir
0
5
13
1.3
L
Morgan Le Fay
moonsrise
Morgan Le Fay
3
6
9
1.25
W
Sylvanus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,674
Damage
52,570
70,713
Taken
78,614
33,246
Mitigated
43,965
27,412
Healing
26,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,913
10,055
0
6,739
17,855
7,726
0
3,268
14,587
0
78,859
W
Artemis
11,943
6,007
0
3,024
12,080
2,984
1,184
1,105
10,975
0
90,359
L
Thanatos
AkilleezMight
Thanatos
13,935
4,986
0
11,870
19,876
9,657
0
6,819
12,492
0
57,203
W
18,255
306
0
3,041
12,995
4,823
0
4,346
8,649
77,355
0
L
Tyr
Gompi
Tyr
15,401
1,391
0
6,756
17,680
15,029
0
4,576
12,389
948
63,813
L
6,957
2,188
0
4,706
11,780
4,157
1,196
1,483
10,017
0
82,163
W
Thanatos
5,430
897
0
10,802
13,461
4,349
657
1,299
12,038
0
50,966
L
Fenrir
Sutokkingu
Fenrir
4,664
854
0
1,806
15,785
10,314
32
5,837
9,458
663
17,483
L
Morgan Le Fay
moonsrise
Morgan Le Fay
11,613
683
0
1,123
13,493
4,808
0
6,477
6,498
61,370
0
W
Sylvanus
7,133
2,019
1,260
2,546
14,322
13,364
0
2,682
11,597
19,332
6,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,687
Gold Earned
49,400
538
Minions Killed
498
0
Camps Cleared
0
1,911,000
Distance Traveled
1,780,082
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,816
622
137
7
0
441,305
2
W
Artemis
11,725
617
141
7
0
331,889
5
L
Thanatos
10,567
556
82
4
0
375,357
4
W
He Bo
11,511
606
112
6
0
364,982
2
L
Tyr
9,857
519
126
7
0
386,021
7
L
Neith
10,638
560
147
8
0
310,084
2
W
Thanatos
10,463
551
110
6
0
421,293
1
L
Fenrir
8,262
435
26
1
0
387,596
9
L
Morgan Le Fay
10,076
530
117
6
0
321,024
10
W
Sylvanus
9,172
483
38
2
0
351,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role